diff options
author | Kristian Høgsberg <[email protected]> | 2010-10-12 10:34:03 -0400 |
---|---|---|
committer | Kristian Høgsberg <[email protected]> | 2010-10-13 09:43:24 -0400 |
commit | e3c1c5377c7fcd17085bfb22fbc1cf30646751ba (patch) | |
tree | 597c8aad644594af16daa95dd5011ae2993e88df /src/mesa/main/glheader.h | |
parent | d838e4f66d585baf3577f1298dd97d1b7c444ac2 (diff) |
Get rid of GL/internal/glcore.h
__GLcontextModes is always only used as an implementation internal struct
at this point and we shouldn't install glcore.h anymore. Anything that
needs __GLcontextModes should just include the struct in its headers files
directly.
Diffstat (limited to 'src/mesa/main/glheader.h')
-rw-r--r-- | src/mesa/main/glheader.h | 38 |
1 files changed, 36 insertions, 2 deletions
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 45f7b55ad2a..1fe8c99f0f5 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -52,7 +52,6 @@ #define GL_GLEXT_PROTOTYPES #include "GL/gl.h" #include "GL/glext.h" -#include "GL/internal/glcore.h" /** @@ -140,6 +139,41 @@ typedef void *GLeglImageOES; */ #define MESA_GEOMETRY_PROGRAM 0x8c26 - +/* Several fields of __GLcontextModes can take these as values. Since + * GLX header files may not be available everywhere they need to be used, + * redefine them here. + */ +#define GLX_NONE 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 + +#define GLX_DONT_CARE 0xFFFFFFFF + +#define GLX_RGBA_BIT 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_PBUFFER_BIT 0x00000004 + +#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 +#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 +#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 +#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 +#define GLX_Y_INVERTED_EXT 0x20D4 + +#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 +#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 +#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 #endif /* GLHEADER_H */ |