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authorJonathan Marek <[email protected]>2019-02-05 11:36:59 -0500
committerRob Clark <[email protected]>2019-04-23 17:11:56 +0000
commit73c1d7e8c9cda09165546d836048e4a2cef89e0d (patch)
tree13b380103c6ed583018c346521545bff5f3674f8 /src/mesa/main/glheader.h
parent951d60f8cdc886adff09201ff65002e3ee1a4c61 (diff)
mesa: add GL_AMD_compressed_ATC_texture support
Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Jonathan Marek <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/mesa/main/glheader.h')
-rw-r--r--src/mesa/main/glheader.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index 5764b83ffbb..a3294d89d18 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -142,6 +142,12 @@ typedef int GLclampx;
#define GL_SR8_EXT 0x8FBD
#endif
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_ATC_RGB_AMD 0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
+#endif
+
/**
* Internal token to represent a GLSL shader program (a collection of
* one or more shaders that get linked together). Note that GLSL