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authorBrian Paul <[email protected]>2013-11-04 07:29:57 -0700
committerBrian Paul <[email protected]>2013-11-04 12:23:09 -0700
commit61ec037c61de3e068250e530ac073c2b0f250a1b (patch)
tree2f06dce461efd3c421c334b6b98709c190b8ca21 /src/mesa/main/glheader.h
parent5d5d63d63c882de3437df67caa4733430db7116d (diff)
mesa: remove BUILD_FOR_SNAP bits
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/glheader.h')
-rw-r--r--src/mesa/main/glheader.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index 4ed51b3174b..e0272181573 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -38,7 +38,7 @@
#endif
-#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
+#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define WGLAPI __declspec(dllexport)
# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */