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authorEmil Velikov <[email protected]>2018-09-05 17:35:16 +0100
committerEmil Velikov <[email protected]>2018-10-03 13:38:06 +0100
commit5f70964b1d7cc34b98a8e8d23018d7890a8cad54 (patch)
tree7a2f0bed52b6c74c680cac6f76a8496bdab9be70 /src/mesa/main/glheader.h
parent01b92916afc239383eb2ebb469fe61d6d106a3a7 (diff)
mesa: remove duplicate declarations from glheader.h
Remove all the desktop GL and GLX entries from the list. Former are pulled by the gl.h and glext.h includes at the top while the latter are no longer needed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main/glheader.h')
-rw-r--r--src/mesa/main/glheader.h54
1 files changed, 0 insertions, 54 deletions
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index 1a91d543126..b1f19e44008 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -51,12 +51,6 @@ typedef GLuint64 GLbitfield64;
typedef int GLclampx;
-
-#ifndef GL_OES_EGL_image
-typedef void *GLeglImageOES;
-#endif
-
-
#ifndef GL_OES_EGL_image_external
#define GL_TEXTURE_EXTERNAL_OES 0x8D65
#define GL_SAMPLER_EXTERNAL_OES 0x8D66
@@ -64,7 +58,6 @@ typedef void *GLeglImageOES;
#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
#endif
-
#ifndef GL_OES_point_size_array
#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
@@ -84,27 +77,11 @@ typedef void *GLeglImageOES;
#endif
/* GLES 2.0 tokens */
-#ifndef GL_RGB565
-#define GL_RGB565 0x8D62
-#endif
#ifndef GL_TEXTURE_GEN_STR_OES
#define GL_TEXTURE_GEN_STR_OES 0x8D60
#endif
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_PALETTE4_RGB8_OES 0x8B90
-#define GL_PALETTE4_RGBA8_OES 0x8B91
-#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
-#define GL_PALETTE4_RGBA4_OES 0x8B93
-#define GL_PALETTE4_RGB5_A1_OES 0x8B94
-#define GL_PALETTE8_RGB8_OES 0x8B95
-#define GL_PALETTE8_RGBA8_OES 0x8B96
-#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
-#define GL_PALETTE8_RGBA4_OES 0x8B98
-#define GL_PALETTE8_RGB5_A1_OES 0x8B99
-#endif
-
#ifndef GL_OES_texture_compression_astc
#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
@@ -128,15 +105,6 @@ typedef void *GLeglImageOES;
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
#endif
-#ifndef GL_ES_VERSION_2_0
-#define GL_SHADER_BINARY_FORMATS 0x8DF8
-#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
-#define GL_SHADER_COMPILER 0x8DFA
-#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
-#define GL_MAX_VARYING_VECTORS 0x8DFC
-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
-#endif
-
#ifndef GL_ATI_texture_compression_3dc
#define GL_ATI_texture_compression_3dc 1
#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
@@ -174,28 +142,6 @@ typedef void *GLeglImageOES;
#define GL_SHADER_PROGRAM_MESA 0x9999
-/* Several fields of struct gl_config can take these as values. Since
- * GLX header files may not be available everywhere they need to be used,
- * redefine them here.
- */
-#define GLX_NONE 0x8000
-#define GLX_SLOW_CONFIG 0x8001
-#define GLX_TRUE_COLOR 0x8002
-#define GLX_DIRECT_COLOR 0x8003
-#define GLX_PSEUDO_COLOR 0x8004
-#define GLX_STATIC_COLOR 0x8005
-#define GLX_GRAY_SCALE 0x8006
-#define GLX_STATIC_GRAY 0x8007
-#define GLX_TRANSPARENT_RGB 0x8008
-#define GLX_TRANSPARENT_INDEX 0x8009
-#define GLX_NON_CONFORMANT_CONFIG 0x800D
-#define GLX_SWAP_EXCHANGE_OML 0x8061
-#define GLX_SWAP_COPY_OML 0x8062
-#define GLX_SWAP_UNDEFINED_OML 0x8063
-
-#define GLX_DONT_CARE 0xFFFFFFFF
-
-
#ifdef __cplusplus
}
#endif