diff options
author | Chia-I Wu <[email protected]> | 2011-11-28 16:57:02 +0800 |
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committer | Chia-I Wu <[email protected]> | 2011-12-02 08:43:46 +0800 |
commit | d4a38e86d4b4d66cca20ee63222f940cb73fa709 (patch) | |
tree | 059bf69787804996049163ffa2ee809560bfc04a /src/mesa/main/glheader.h | |
parent | 51f4d2725417088c75d512b69a31a26ae5cb3ef2 (diff) |
mesa: add support for GL_OES_compressed_ETC1_RGB8_texture
Add support for GL_OES_compressed_ETC1_RGB8_texture to core mesa. There is no
driver support yet.
Unlike desktop GL compressed texture formats, GLES compressed texture formats
usually can only be used with glCompressedTexImage2D. All other gl*Tex*Image*
functions are updated to check for that.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/glheader.h')
-rw-r--r-- | src/mesa/main/glheader.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 7980111b52b..315232371ed 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -139,6 +139,10 @@ typedef void *GLeglImageOES; #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 #endif +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + /** * Internal token to represent a GLSL shader program (a collection of |