diff options
author | Brian Paul <[email protected]> | 2012-09-22 09:30:24 -0600 |
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committer | Brian Paul <[email protected]> | 2012-09-26 07:43:49 -0600 |
commit | 8348076ae444ab26d381cec1b388a1af4e0b0eba (patch) | |
tree | c12fa1bebd8f34c10bf0dac1c97af4b8eb933822 /src/mesa/main/glheader.h | |
parent | b52e05cecb3650f875bd27c27bef529f35faea0a (diff) |
mesa: move GL_HALF_FLOAT_OES definition to glheader.h
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/glheader.h')
-rw-r--r-- | src/mesa/main/glheader.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 315232371ed..e93ca30e7c1 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -144,6 +144,13 @@ typedef void *GLeglImageOES; #endif +/* Inexplicably, GL_HALF_FLOAT_OES has a different value than GL_HALF_FLOAT. + */ +#ifndef GL_HALF_FLOAT_OES +#define GL_HALF_FLOAT_OES 0x8D61 +#endif + + /** * Internal token to represent a GLSL shader program (a collection of * one or more shaders that get linked together). Note that GLSL |