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authorBrian Paul <[email protected]>2003-03-01 01:50:20 +0000
committerBrian Paul <[email protected]>2003-03-01 01:50:20 +0000
commit27558a160a9fe91745728d7626995cd88f8fe339 (patch)
tree0b8cbbd49d418f5ef9f10d3d721c3d4e9e925c3d /src/mesa/main/glheader.h
parent4e50ab5f70582f4e362c4572b22a4c3f87c71a14 (diff)
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
Diffstat (limited to 'src/mesa/main/glheader.h')
-rw-r--r--src/mesa/main/glheader.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index b27f8d2f78e..c203b91598c 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -1,10 +1,10 @@
-/* $Id: glheader.h,v 1.29 2002/10/30 19:44:41 brianp Exp $ */
+/* $Id: glheader.h,v 1.30 2003/03/01 01:50:21 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 5.0
+ * Version: 5.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -35,11 +35,10 @@
* Other Mesa source files should _not_ directly include any system
* headers. This allows Mesa to be integrated into XFree86 and
* allows system-dependent hacks/work-arounds to be collected in one place.
+ * XXX actually, a lot of system-dependent stuff is now in imports.[ch].
*
* If you touch this file, everything gets recompiled!
*
- * This file should be included before any other header in the .c files.
- *
* Put compiler/OS/assembly pragmas and macros here to avoid
* cluttering other source files.
*/