diff options
author | Marek Olšák <[email protected]> | 2011-03-07 02:18:49 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2011-03-08 23:52:37 +0100 |
commit | 69f16accd0aa3b8d414092a5e52ccc99649da01a (patch) | |
tree | ad5c925fa7c840a1272ffa0251c2365511aeccd9 /src/mesa/main/glheader.h | |
parent | 7d16e2c0cd70dc5a23b746dbc8e44c58366b5353 (diff) |
mesa: add ATI_texture_compression_3dc
LUMINANCE_ALPHA_LATC2 = LUMINANCE_ALPHA_3DC, so this is easy.
Note that there is no specification for 3DC, just a few white papers
from ATI.
Diffstat (limited to 'src/mesa/main/glheader.h')
-rw-r--r-- | src/mesa/main/glheader.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 08ad5f32018..0df81198661 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -121,6 +121,10 @@ typedef void *GLeglImageOES; #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD #endif +#ifndef GL_ATI_texture_compression_3dc +#define GL_ATI_texture_compression_3dc 1 +#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 +#endif /** |