diff options
author | Marek Olšák <[email protected]> | 2015-05-28 18:14:29 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-06-05 19:44:32 +0200 |
commit | 4312b4f5704ddd88e27b3bf2c17eaf054567f067 (patch) | |
tree | 103a837060c706cb4459a19d9fd96400d617814f /src/mesa/main/glheader.h | |
parent | 3b2721ce1145cc60bf35e41e9f50a92849142a06 (diff) |
mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM
There's no reason to use our own definition.
Tessellation will use the NV definitions too.
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/glheader.h')
-rw-r--r-- | src/mesa/main/glheader.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 7f7f9a39b3b..a2d98d4ddff 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -135,12 +135,6 @@ typedef void *GLeglImageOES; #define GL_SHADER_PROGRAM_MESA 0x9999 -/** - * Internal token for geometry programs. - * Use the value for GL_GEOMETRY_PROGRAM_NV for now. - */ -#define MESA_GEOMETRY_PROGRAM 0x8c26 - /* Several fields of struct gl_config can take these as values. Since * GLX header files may not be available everywhere they need to be used, * redefine them here. |