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authorEric Anholt <[email protected]>2017-05-01 09:51:01 -0700
committerEric Anholt <[email protected]>2017-10-10 09:31:29 -0700
commitcee5585da7e8a164952347c8dbf72844cad85d9d (patch)
tree1b9e11ebc0732343a58bcec916ff0a8781fe1d7b /src/mesa/main/glformats.c
parentcbb532429b68ce0e401413bdcc75a2f122786302 (diff)
mesa: Only expose GLES's EXT_texture_type_2_10_10_10_REV if supported in HW.
Previously, we were downconverting to 8888 automatically if the hardware didn't suport it. However, with the advent of GL_OES_required_internalformat, we have to actually store the internalformats we advertise support for. And, it seems rather disingenuous to advertise the extension if we don't actually support it. v2: Throw an error when using the format on ES2 without the extension present. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main/glformats.c')
-rw-r--r--src/mesa/main/glformats.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index 4f240206ff4..aec41f07993 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -2234,7 +2234,8 @@ _mesa_es_error_check_format_and_type(const struct gl_context *ctx,
|| type == GL_UNSIGNED_SHORT_5_5_5_1
|| type == GL_FLOAT
|| type == GL_HALF_FLOAT_OES
- || type == GL_UNSIGNED_INT_2_10_10_10_REV);
+ || (ctx->Extensions.EXT_texture_type_2_10_10_10_REV &&
+ type == GL_UNSIGNED_INT_2_10_10_10_REV));
break;
case GL_DEPTH_COMPONENT: