diff options
author | Jason Ekstrand <[email protected]> | 2014-06-27 09:40:10 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2014-06-30 12:02:25 -0700 |
commit | 4000c0112a49c28793844f454278b50e00943173 (patch) | |
tree | d398a8d1ecc3ae5f81b0f8259f68e549de2d279c /src/mesa/main/glformats.c | |
parent | 7577cdd8300068bdf1eda426951d7141450283aa (diff) |
Remove the ATI_envmap_bumpmap extension
As far as I can tell, the Intel mesa driver is the only driver in the world
still supporting this legacy extension. If someone wants to do bump
mapping, they can use shaders.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]> [v1]
Reviewed-by: Chris Forbes <[email protected]> [v2]
Reviewed-by: Ian Romanick <[email protected]> [v3]
Diffstat (limited to 'src/mesa/main/glformats.c')
-rw-r--r-- | src/mesa/main/glformats.c | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c index aee336e1222..304d45298e5 100644 --- a/src/mesa/main/glformats.c +++ b/src/mesa/main/glformats.c @@ -189,8 +189,6 @@ _mesa_components_in_format(GLenum format) case GL_RG: case GL_YCBCR_MESA: case GL_DEPTH_STENCIL_EXT: - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: case GL_RG_INTEGER: return 2; @@ -817,22 +815,6 @@ _mesa_is_depth_or_stencil_format(GLenum format) /** - * Test if the given image format is a dudv format. - */ -GLboolean -_mesa_is_dudv_format(GLenum format) -{ - switch (format) { - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** * Test if an image format is a supported compressed format. * \param format the internal format token provided by the user. * \return GL_TRUE if compressed, GL_FALSE if uncompressed @@ -1446,23 +1428,6 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx, else return GL_INVALID_ENUM; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - if (!ctx->Extensions.ATI_envmap_bumpmap) - return GL_INVALID_ENUM; - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - return GL_NO_ERROR; - default: - return GL_INVALID_ENUM; - } - /* integer-valued formats */ case GL_RED_INTEGER_EXT: case GL_GREEN_INTEGER_EXT: |