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authorJason Ekstrand <[email protected]>2014-06-27 09:40:10 -0700
committerJason Ekstrand <[email protected]>2014-06-30 12:02:25 -0700
commit4000c0112a49c28793844f454278b50e00943173 (patch)
treed398a8d1ecc3ae5f81b0f8259f68e549de2d279c /src/mesa/main/glformats.c
parent7577cdd8300068bdf1eda426951d7141450283aa (diff)
Remove the ATI_envmap_bumpmap extension
As far as I can tell, the Intel mesa driver is the only driver in the world still supporting this legacy extension. If someone wants to do bump mapping, they can use shaders. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> [v1] Reviewed-by: Chris Forbes <[email protected]> [v2] Reviewed-by: Ian Romanick <[email protected]> [v3]
Diffstat (limited to 'src/mesa/main/glformats.c')
-rw-r--r--src/mesa/main/glformats.c35
1 files changed, 0 insertions, 35 deletions
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index aee336e1222..304d45298e5 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -189,8 +189,6 @@ _mesa_components_in_format(GLenum format)
case GL_RG:
case GL_YCBCR_MESA:
case GL_DEPTH_STENCIL_EXT:
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
case GL_RG_INTEGER:
return 2;
@@ -817,22 +815,6 @@ _mesa_is_depth_or_stencil_format(GLenum format)
/**
- * Test if the given image format is a dudv format.
- */
-GLboolean
-_mesa_is_dudv_format(GLenum format)
-{
- switch (format) {
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
* Test if an image format is a supported compressed format.
* \param format the internal format token provided by the user.
* \return GL_TRUE if compressed, GL_FALSE if uncompressed
@@ -1446,23 +1428,6 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
else
return GL_INVALID_ENUM;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- if (!ctx->Extensions.ATI_envmap_bumpmap)
- return GL_INVALID_ENUM;
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- return GL_NO_ERROR;
- default:
- return GL_INVALID_ENUM;
- }
-
/* integer-valued formats */
case GL_RED_INTEGER_EXT:
case GL_GREEN_INTEGER_EXT: