diff options
author | Anuj Phogat <[email protected]> | 2014-03-12 18:02:30 -0700 |
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committer | Anuj Phogat <[email protected]> | 2014-04-21 11:20:50 -0700 |
commit | f8ae2a56c6164979223d2268691e354fe56d4bec (patch) | |
tree | 572fa7db3b50c9186db1d9deca9ee455794cbfb5 /src/mesa/main/glformats.c | |
parent | bd1880dfe8fe1eea12eeb573df34ef328b96013e (diff) |
mesa: Fix error code generation in glReadPixels()
Section 4.3.1, page 220, of OpenGL 3.3 specification explains
the error conditions for glreadPixels():
"If the format is DEPTH_STENCIL, then values are taken from
both the depth buffer and the stencil buffer. If there is
no depth buffer or if there is no stencil buffer, then the
error INVALID_OPERATION occurs. If the type parameter is
not UNSIGNED_INT_24_8 or FLOAT_32_UNSIGNED_INT_24_8_REV,
then the error INVALID_ENUM occurs."
Fixes failing Khronos CTS test packed_depth_stencil_error.test
V2: Avoid code duplication
Cc: <[email protected]>
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/glformats.c')
-rw-r--r-- | src/mesa/main/glformats.c | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c index 77cf26337e1..9bb341cc0e9 100644 --- a/src/mesa/main/glformats.c +++ b/src/mesa/main/glformats.c @@ -1238,6 +1238,22 @@ GLenum _mesa_error_check_format_and_type(const struct gl_context *ctx, GLenum format, GLenum type) { + /* From OpenGL 3.3 spec, page 220: + * "If the format is DEPTH_STENCIL, then values are taken from + * both the depth buffer and the stencil buffer. If there is no + * depth buffer or if there is no stencil buffer, then the error + * INVALID_OPERATION occurs. If the type parameter is not + * UNSIGNED_INT_24_8 or FLOAT_32_UNSIGNED_INT_24_8_REV, then the + * error INVALID_ENUM occurs." + * + * OpenGL ES still generates GL_INVALID_OPERATION because glReadPixels + * cannot be used to read depth or stencil in that API. + */ + if (_mesa_is_desktop_gl(ctx) && format == GL_DEPTH_STENCIL + && type != GL_UNSIGNED_INT_24_8 + && type != GL_FLOAT_32_UNSIGNED_INT_24_8_REV) + return GL_INVALID_ENUM; + /* special type-based checks (see glReadPixels, glDrawPixels error lists) */ switch (type) { case GL_BITMAP: |