diff options
author | Mathias Fröhlich <[email protected]> | 2011-10-31 22:23:51 +0100 |
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committer | Mathias Fröhlich <[email protected]> | 2011-11-29 06:37:19 +0100 |
commit | 762c9766c93697af8d7fbaa729aed118789dbe8e (patch) | |
tree | cff8bf8eaa64b2a47226c9f02f0e5e85c42949d0 /src/mesa/main/getstring.c | |
parent | dca6a28a14f22d77273d79d44f57b0d853c0242d (diff) |
mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
Replace the distinct struct gl_client_array members in gl_array_object by
an array of gl_client_arrays indexed by VERT_ATTRIB_*.
Renumber the vertex attributes slightly to keep the old semantics of the
distinct array members. Make use of the upper 32 bits in VERT_BIT_*.
Update all occurances of the distinct struct members with the array
equivalents.
Signed-off-by: Mathias Froehlich <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/getstring.c')
-rw-r--r-- | src/mesa/main/getstring.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index c381fb2dfdf..dbf6c3f5e42 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -190,28 +190,28 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) switch (pname) { case GL_VERTEX_ARRAY_POINTER: - *params = (GLvoid *) ctx->Array.ArrayObj->Vertex.Ptr; + *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr; break; case GL_NORMAL_ARRAY_POINTER: - *params = (GLvoid *) ctx->Array.ArrayObj->Normal.Ptr; + *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; break; case GL_COLOR_ARRAY_POINTER: - *params = (GLvoid *) ctx->Array.ArrayObj->Color.Ptr; + *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; break; case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT: - *params = (GLvoid *) ctx->Array.ArrayObj->SecondaryColor.Ptr; + *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr; break; case GL_FOG_COORDINATE_ARRAY_POINTER_EXT: - *params = (GLvoid *) ctx->Array.ArrayObj->FogCoord.Ptr; + *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr; break; case GL_INDEX_ARRAY_POINTER: - *params = (GLvoid *) ctx->Array.ArrayObj->Index.Ptr; + *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr; break; case GL_TEXTURE_COORD_ARRAY_POINTER: - *params = (GLvoid *) ctx->Array.ArrayObj->TexCoord[clientUnit].Ptr; + *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; break; case GL_EDGE_FLAG_ARRAY_POINTER: - *params = (GLvoid *) ctx->Array.ArrayObj->EdgeFlag.Ptr; + *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr; break; case GL_FEEDBACK_BUFFER_POINTER: *params = ctx->Feedback.Buffer; @@ -221,7 +221,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) break; #if FEATURE_point_size_array case GL_POINT_SIZE_ARRAY_POINTER_OES: - *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr; + *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr; break; #endif default: |