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authorSamuel Iglesias Gonsalvez <[email protected]>2014-11-26 13:16:38 +0100
committerIago Toral Quiroga <[email protected]>2014-12-09 11:40:00 +0100
commit6cc72511850961eba408a44f648c7067b6e68594 (patch)
tree4bb25075f8591daf995600885f77f561f79e99bc /src/mesa/main/getstring.c
parent426a50e2089b12d33f5c075aa5622f64076914a3 (diff)
main: return two minor digits for ES shading language version
For OpenGL ES 3.0 spec, the minor number for SHADING_LANGUAGE_VERSION is always two digits, matching the OpenGL ES Shading Language Specification release number. For example, this query might return the string "3.00". This patch fixes the following dEQP test: dEQP-GLES3.functional.state_query.string.shading_language_version No piglit regression observed. Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/getstring.c')
-rw-r--r--src/mesa/main/getstring.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index f9d13a7253a..1b2c7f054f6 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -74,7 +74,7 @@ shading_language_version(struct gl_context *ctx)
case API_OPENGLES2:
return (ctx->Version < 30)
? (const GLubyte *) "OpenGL ES GLSL ES 1.0.16"
- : (const GLubyte *) "OpenGL ES GLSL ES 3.0";
+ : (const GLubyte *) "OpenGL ES GLSL ES 3.00";
case API_OPENGLES:
/* fall-through */