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authorEric Anholt <[email protected]>2013-01-16 16:20:38 -0800
committerEric Anholt <[email protected]>2013-01-21 21:26:47 -0800
commita9754793dab4b24c09cae21c29f902ce0e53319a (patch)
treee8bba535d85fecc8f1608c40d24e1e26da73520e /src/mesa/main/getstring.c
parentc572251417ef20d1d560b849931321a42b1be578 (diff)
mesa: Drop manual checks for outside begin/end.
We now have a separate dispatch table for begin/end that prevent these functions from being entered during that time. The ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to change any return values or introduce new error-only stubs at this point. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/getstring.c')
-rw-r--r--src/mesa/main/getstring.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index 20e7a014d12..1f23cc0a4ed 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -195,7 +195,6 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
{
GET_CURRENT_CONTEXT(ctx);
const GLuint clientUnit = ctx->Array.ActiveTexture;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!params)
return;