diff options
author | Timothy Arceri <[email protected]> | 2017-04-22 17:01:15 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-04-26 10:03:06 +1000 |
commit | 7927d0378fc72ceff7d0ddcbe7c21756f0e1f4ea (patch) | |
tree | ad3629327bdf9186f4bdad5561decabfc973d5ea /src/mesa/main/get_hash_params.py | |
parent | 7b9963a28f432920428f7fac5f6dba7b2996cd16 (diff) |
mesa: drop APPLE_vertex_array_object support
Shared context support for VAOs was dropped in 0b2750620b65.
From the ARB_vertex_array_object spec:
"This extension differs from GL_APPLE_vertex_array_object
in that client memory cannot be accessed through a
non-zero vertex array object. It also differs in that
vertex array objects are explicitly not sharable between
contexts."
Nobody should be using this extension over
ARB_vertex_array_object anymore so just drop it rather than
adding locking back just for VAOs created from these
functions.
For reference the Nvidia blob doesn't expose this extension.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main/get_hash_params.py')
-rw-r--r-- | src/mesa/main/get_hash_params.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index f6ffb4c84fe..58d428df1a8 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -119,8 +119,8 @@ descriptor=[ # GLSL: [ "MAX_CLIP_PLANES", "CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA" ], -# GL_{APPLE,ARB,OES}_vertex_array_object - [ "VERTEX_ARRAY_BINDING_APPLE", "ARRAY_INT(Name), NO_EXTRA" ], +# GL_{ARB,OES}_vertex_array_object + [ "VERTEX_ARRAY_BINDING", "ARRAY_INT(Name), NO_EXTRA" ], # GL_EXT_texture_filter_anisotropic [ "MAX_TEXTURE_MAX_ANISOTROPY_EXT", "CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy), extra_EXT_texture_filter_anisotropic" ], |