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authorTimothy Arceri <[email protected]>2017-04-22 17:01:15 +1000
committerTimothy Arceri <[email protected]>2017-04-26 10:03:06 +1000
commit7927d0378fc72ceff7d0ddcbe7c21756f0e1f4ea (patch)
treead3629327bdf9186f4bdad5561decabfc973d5ea /src/mesa/main/get_hash_params.py
parent7b9963a28f432920428f7fac5f6dba7b2996cd16 (diff)
mesa: drop APPLE_vertex_array_object support
Shared context support for VAOs was dropped in 0b2750620b65. From the ARB_vertex_array_object spec: "This extension differs from GL_APPLE_vertex_array_object in that client memory cannot be accessed through a non-zero vertex array object. It also differs in that vertex array objects are explicitly not sharable between contexts." Nobody should be using this extension over ARB_vertex_array_object anymore so just drop it rather than adding locking back just for VAOs created from these functions. For reference the Nvidia blob doesn't expose this extension. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main/get_hash_params.py')
-rw-r--r--src/mesa/main/get_hash_params.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index f6ffb4c84fe..58d428df1a8 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -119,8 +119,8 @@ descriptor=[
# GLSL:
[ "MAX_CLIP_PLANES", "CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA" ],
-# GL_{APPLE,ARB,OES}_vertex_array_object
- [ "VERTEX_ARRAY_BINDING_APPLE", "ARRAY_INT(Name), NO_EXTRA" ],
+# GL_{ARB,OES}_vertex_array_object
+ [ "VERTEX_ARRAY_BINDING", "ARRAY_INT(Name), NO_EXTRA" ],
# GL_EXT_texture_filter_anisotropic
[ "MAX_TEXTURE_MAX_ANISOTROPY_EXT", "CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy), extra_EXT_texture_filter_anisotropic" ],