diff options
author | Ian Romanick <[email protected]> | 2013-11-20 13:48:36 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-12-04 17:22:42 -0800 |
commit | 2a3d1e2e06ce74801ccbfd349558d44653b9692f (patch) | |
tree | 9ce97ac3d936f0e8d7fb48559cadc25eb64899c9 /src/mesa/main/get_hash_params.py | |
parent | 538a7f2a8082e748caa599636c01833332bd039a (diff) |
mesa: Remove support for GL_MESA_texture_array
This extension enabled the use of texture array with fixed-function and
assembly fragment shaders. No applications are known to use this
extension.
NOTE: This patch regresses GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY
cases of the copyteximage piglit test. The test is incorrectly using
texture arrays with fixed function while only requiring the
GL_EXT_texture_array extension. A fix for the test has been posted to
the piglit mailing list.
http://lists.freedesktop.org/archives/piglit/2013-November/008639.html
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/get_hash_params.py')
-rw-r--r-- | src/mesa/main/get_hash_params.py | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 019b4363634..653bf62568b 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -504,8 +504,6 @@ descriptor=[ [ "STEREO", "BUFFER_INT(Visual.stereoMode), NO_EXTRA" ], [ "TEXTURE_1D", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], [ "TEXTURE_3D", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], - [ "TEXTURE_1D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], - [ "TEXTURE_2D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], [ "TEXTURE_BINDING_1D", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA" ], [ "TEXTURE_BINDING_1D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_EXT_texture_array" ], [ "TEXTURE_GEN_S", "LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ], |