diff options
author | Marta Lofstedt <[email protected]> | 2015-07-27 15:22:49 +0200 |
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committer | Tapani Pälli <[email protected]> | 2015-07-29 10:01:16 +0300 |
commit | 9ec50dc6bb192818dde221e561fb6be6c4bd417b (patch) | |
tree | 9a174aca4a158b9786d3a5d447e0b8c260e34033 /src/mesa/main/get_hash_params.py | |
parent | d1bb3b4910e6c02344550b8982aa8442cd7efd29 (diff) |
mesa/es3.1: enable GL_ARB_shader_image_load_store for GLES 3.1
Signed-off-by: Marta Lofstedt <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa/main/get_hash_params.py')
-rw-r--r-- | src/mesa/main/get_hash_params.py | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 4137e7f33c5..34f95d67769 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -407,6 +407,15 @@ descriptor=[ [ "TEXTURE_EXTERNAL_OES", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_OES_EGL_image_external" ], ]}, +# Enums in OpenGL and ES 3.1 +{ "apis": ["GL", "GL_CORE", "GLES31"], "params": [ +# GL_ARB_shader_image_load_store / GLES 3.1 + [ "MAX_IMAGE_UNITS", "CONTEXT_INT(Const.MaxImageUnits), extra_ARB_shader_image_load_store_es31" ], + [ "MAX_VERTEX_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms), extra_ARB_shader_image_load_store_es31" ], + [ "MAX_FRAGMENT_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), extra_ARB_shader_image_load_store_es31" ], + [ "MAX_COMBINED_IMAGE_UNIFORMS", "CONTEXT_INT(Const.MaxCombinedImageUniforms), extra_ARB_shader_image_load_store_es31" ], +]}, + # Enums in OpenGL Core profile and ES 3.1 { "apis": ["GL_CORE", "GLES3"], "params": [ # GL_ARB_draw_indirect / GLES 3.1 @@ -779,13 +788,9 @@ descriptor=[ [ "MAX_VERTEX_ATTRIB_BINDINGS", "CONTEXT_ENUM(Const.MaxVertexAttribBindings), NO_EXTRA" ], # GL_ARB_shader_image_load_store - [ "MAX_IMAGE_UNITS", "CONTEXT_INT(Const.MaxImageUnits), extra_ARB_shader_image_load_store"], - [ "MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS", "CONTEXT_INT(Const.MaxCombinedImageUnitsAndFragmentOutputs), extra_ARB_shader_image_load_store"], - [ "MAX_IMAGE_SAMPLES", "CONTEXT_INT(Const.MaxImageSamples), extra_ARB_shader_image_load_store"], - [ "MAX_VERTEX_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms), extra_ARB_shader_image_load_store"], + [ "MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS", "CONTEXT_INT(Const.MaxCombinedImageUnitsAndFragmentOutputs), extra_ARB_shader_image_load_store" ], + [ "MAX_IMAGE_SAMPLES", "CONTEXT_INT(Const.MaxImageSamples), extra_ARB_shader_image_load_store" ], [ "MAX_GEOMETRY_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms), extra_ARB_shader_image_load_store_and_geometry_shader"], - [ "MAX_FRAGMENT_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), extra_ARB_shader_image_load_store"], - [ "MAX_COMBINED_IMAGE_UNIFORMS", "CONTEXT_INT(Const.MaxCombinedImageUniforms), extra_ARB_shader_image_load_store"], # GL_ARB_compute_shader [ "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", "CONTEXT_INT(Const.MaxComputeWorkGroupInvocations), extra_ARB_compute_shader" ], |