diff options
author | Ian Romanick <[email protected]> | 2016-08-17 10:20:34 +0100 |
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committer | Ian Romanick <[email protected]> | 2016-08-26 15:03:15 -0700 |
commit | dc4f53b68308bbd79932470cf4613037f7e95fb7 (patch) | |
tree | ab86f908b5d9e32cd416c951a35a3d0ea811b984 /src/mesa/main/get_hash_params.py | |
parent | 87fa462ffd6754144f89163a2692eff005beef9c (diff) |
mesa: Add support for OES_texture_cube_map_array
This has a separate enable flag because this extension also requires
OES_geometry_shader. It is possible that some drivers may support
OpenGL ES 3.1 and ARB_texture_cube_map but not support
OES_geometry_shader.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/get_hash_params.py')
-rw-r--r-- | src/mesa/main/get_hash_params.py | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 3414743ddbf..35af48b96aa 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -516,6 +516,9 @@ descriptor=[ # GL_ARB_shader_image_load_store / GL_ARB_shader_storage_buffer_object / GLES 3.1 # (MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS in GL_ARB_shader_image_load_store) [ "MAX_COMBINED_SHADER_OUTPUT_RESOURCES", "CONTEXT_INT(Const.MaxCombinedShaderOutputResources), extra_ARB_shader_image_load_store_shader_storage_buffer_object_es31" ], + + # GL_ARB_texture_cube_map_array + [ "TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB", "LOC_CUSTOM, TYPE_INT, TEXTURE_CUBE_ARRAY_INDEX, extra_ARB_texture_cube_map_array_OES_texture_cube_map_array" ], ]}, # Enums in OpenGL Core profile and ES 3.0 @@ -899,9 +902,6 @@ descriptor=[ # GL_ARB_map_buffer_alignment [ "MIN_MAP_BUFFER_ALIGNMENT", "CONTEXT_INT(Const.MinMapBufferAlignment), NO_EXTRA" ], -# GL_ARB_texture_cube_map_array - [ "TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB", "LOC_CUSTOM, TYPE_INT, TEXTURE_CUBE_ARRAY_INDEX, extra_ARB_texture_cube_map_array" ], - # GL_ARB_texture_gather [ "MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxProgramTextureGatherComponents), extra_ARB_texture_gather"], |