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author | Chris Forbes <[email protected]> | 2013-11-06 20:03:21 +1300 |
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committer | Chris Forbes <[email protected]> | 2013-11-25 22:01:35 +1300 |
commit | a95236cfc1d55750840a6ac7a5747da3ecd200d2 (patch) | |
tree | a473be68cb8218377639adaef454a0d646fed077 /src/mesa/main/get_hash_params.py | |
parent | 56e98fe2fe0cccd86d63f4465466a9e57659f8e0 (diff) |
mesa: Add binding point for indirect buffer
Based on part of Patch 2 of Christoph Bumiller's ARB_draw_indirect series.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/get_hash_params.py')
-rw-r--r-- | src/mesa/main/get_hash_params.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index c961feeeeed..781b796ee2a 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -747,6 +747,8 @@ descriptor=[ { "apis": ["GL_CORE"], "params": [ # GL_ARB_texture_buffer_range [ "TEXTURE_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.TextureBufferOffsetAlignment), extra_ARB_texture_buffer_range" ], +# GL_ARB_draw_indirect + [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect" ], ]} ] |