diff options
author | Brian Paul <[email protected]> | 2008-07-16 10:23:28 -0600 |
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committer | Brian Paul <[email protected]> | 2008-07-16 10:27:33 -0600 |
commit | 479a807e01bc980aa2a3c9c56c20ba53cc6e7d60 (patch) | |
tree | cfd5937ff86bbc039ed73939219e2e7bb8ee7843 /src/mesa/main/get_gen.py | |
parent | 7f32834df3c428fa283e966982926c94630b1b8e (diff) |
mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE
Issues found by Bob Ellison.
Diffstat (limited to 'src/mesa/main/get_gen.py')
-rw-r--r-- | src/mesa/main/get_gen.py | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index c307058da65..653deefa726 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -372,6 +372,9 @@ StateVars = [ ( "GL_POLYGON_OFFSET_BIAS_EXT", GLfloat, ["ctx->Polygon.OffsetUnits"], "", None ), ( "GL_POLYGON_OFFSET_FACTOR", GLfloat, ["ctx->Polygon.OffsetFactor "], "", None ), ( "GL_POLYGON_OFFSET_UNITS", GLfloat, ["ctx->Polygon.OffsetUnits "], "", None ), + ( "GL_POLYGON_OFFSET_POINT", GLboolean, ["ctx->Polygon.OffsetPoint"], "", None ), + ( "GL_POLYGON_OFFSET_LINE", GLboolean, ["ctx->Polygon.OffsetLine"], "", None ), + ( "GL_POLYGON_OFFSET_FILL", GLboolean, ["ctx->Polygon.OffsetFill"], "", None ), ( "GL_POLYGON_SMOOTH", GLboolean, ["ctx->Polygon.SmoothFlag"], "", None ), ( "GL_POLYGON_SMOOTH_HINT", GLenum, ["ctx->Hint.PolygonSmooth"], "", None ), ( "GL_POLYGON_STIPPLE", GLboolean, ["ctx->Polygon.StippleFlag"], "", None ), @@ -437,12 +440,6 @@ StateVars = [ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name"], "", ["MESA_texture_array"] ), ( "GL_TEXTURE_BINDING_2D_ARRAY_EXT", GLint, ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name"], "", ["MESA_texture_array"] ), - ( "GL_TEXTURE_ENV_COLOR", GLfloatN, - ["color[0]", "color[1]", "color[2]", "color[3]"], - "const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor;", - None ), - ( "GL_TEXTURE_ENV_MODE", GLenum, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvMode"], "", None ), ( "GL_TEXTURE_GEN_S", GLboolean, ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)"], "", None ), ( "GL_TEXTURE_GEN_T", GLboolean, |