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authorMichal Krol <[email protected]>2009-12-01 11:19:33 +0100
committerMichal Krol <[email protected]>2009-12-01 11:21:21 +0100
commit853d4807fe220b17cf5af5a76b24f2466238013b (patch)
tree0766767f9de7151e7ce0e44b1d477aa694c888dd /src/mesa/main/get_gen.py
parentaf3dea36603687067197c22747537eaeb6c4ad2b (diff)
mesa: Update vertex texture code after gallium changes.
Diffstat (limited to 'src/mesa/main/get_gen.py')
-rw-r--r--src/mesa/main/get_gen.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 930c3362fae..a29962d3348 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -1006,7 +1006,7 @@ StateVars = [
( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint,
["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ),
( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint,
- ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ),
+ ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ),
# GL_ARB_shader_objects
# Actually, this token isn't part of GL_ARB_shader_objects, but is