diff options
author | Brian Paul <[email protected]> | 1999-11-11 01:22:25 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 1999-11-11 01:22:25 +0000 |
commit | fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 (patch) | |
tree | fb9ea4452e1f65c6e3c11ee4c4f17c023f8262e5 /src/mesa/main/get.c | |
parent | 06ac59281bdad6679fb1941e31e3c4df1c12cede (diff) |
first big check-in of new Mesa 3.3 code
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r-- | src/mesa/main/get.c | 85 |
1 files changed, 55 insertions, 30 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 25544d01263..165b9589ed5 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,8 +1,8 @@ -/* $Id: get.c,v 1.5 1999/10/17 22:36:35 brianp Exp $ */ +/* $Id: get.c,v 1.6 1999/11/11 01:22:26 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.3 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * @@ -25,18 +25,10 @@ */ -/* $XFree86: xc/lib/GL/mesa/src/get.c,v 1.3 1999/04/04 00:20:25 dawes Exp $ */ - #ifdef PC_HEADER #include "all.h" #else -#ifndef XFree86Server -#include <assert.h> -#include <stdio.h> -#include <string.h> -#else -#include "GL/xf86glx.h" -#endif +#include "glheader.h" #include "context.h" #include "enable.h" #include "enums.h" @@ -66,8 +58,10 @@ -void gl_GetBooleanv( GLcontext *ctx, GLenum pname, GLboolean *params ) +void +_mesa_GetBooleanv( GLenum pname, GLboolean *params ) { + GET_CURRENT_CONTEXT(ctx); GLuint i; GLuint texUnit = ctx->Texture.CurrentUnit; GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit; @@ -748,13 +742,13 @@ void gl_GetBooleanv( GLcontext *ctx, GLenum pname, GLboolean *params ) *params = INT_TO_BOOL(0); /* TODO */ break; case GL_TEXTURE_1D: - *params = gl_IsEnabled( ctx, GL_TEXTURE_1D ); + *params = _mesa_IsEnabled(GL_TEXTURE_1D ); break; case GL_TEXTURE_2D: - *params = gl_IsEnabled( ctx, GL_TEXTURE_2D ); + *params = _mesa_IsEnabled(GL_TEXTURE_2D ); break; case GL_TEXTURE_3D: - *params = gl_IsEnabled( ctx, GL_TEXTURE_3D ); + *params = _mesa_IsEnabled(GL_TEXTURE_3D ); break; case GL_TEXTURE_BINDING_1D: *params = INT_TO_BOOL(textureUnit->CurrentD[1]->Name); @@ -978,8 +972,10 @@ void gl_GetBooleanv( GLcontext *ctx, GLenum pname, GLboolean *params ) -void gl_GetDoublev( GLcontext *ctx, GLenum pname, GLdouble *params ) +void +_mesa_GetDoublev( GLenum pname, GLdouble *params ) { + GET_CURRENT_CONTEXT(ctx); GLuint i; GLuint texUnit = ctx->Texture.CurrentUnit; GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit; @@ -1660,13 +1656,13 @@ void gl_GetDoublev( GLcontext *ctx, GLenum pname, GLdouble *params ) *params = 0.0; /* TODO */ break; case GL_TEXTURE_1D: - *params = gl_IsEnabled(ctx, GL_TEXTURE_1D) ? 1.0 : 0.0; + *params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1.0 : 0.0; break; case GL_TEXTURE_2D: - *params = gl_IsEnabled(ctx, GL_TEXTURE_2D) ? 1.0 : 0.0; + *params = _mesa_IsEnabled(GL_TEXTURE_2D) ? 1.0 : 0.0; break; case GL_TEXTURE_3D: - *params = gl_IsEnabled(ctx, GL_TEXTURE_3D) ? 1.0 : 0.0; + *params = _mesa_IsEnabled(GL_TEXTURE_3D) ? 1.0 : 0.0; break; case GL_TEXTURE_BINDING_1D: *params = (GLdouble) textureUnit->CurrentD[1]->Name; @@ -1893,8 +1889,10 @@ void gl_GetDoublev( GLcontext *ctx, GLenum pname, GLdouble *params ) -void gl_GetFloatv( GLcontext *ctx, GLenum pname, GLfloat *params ) +void +_mesa_GetFloatv( GLenum pname, GLfloat *params ) { + GET_CURRENT_CONTEXT(ctx); GLuint i; GLuint texUnit = ctx->Texture.CurrentUnit; GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit; @@ -2572,13 +2570,13 @@ void gl_GetFloatv( GLcontext *ctx, GLenum pname, GLfloat *params ) *params = 0.0F; /* TODO */ break; case GL_TEXTURE_1D: - *params = gl_IsEnabled(ctx, GL_TEXTURE_1D) ? 1.0 : 0.0; + *params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1.0 : 0.0; break; case GL_TEXTURE_2D: - *params = gl_IsEnabled(ctx, GL_TEXTURE_2D) ? 1.0 : 0.0; + *params = _mesa_IsEnabled(GL_TEXTURE_2D) ? 1.0 : 0.0; break; case GL_TEXTURE_3D: - *params = gl_IsEnabled(ctx, GL_TEXTURE_3D) ? 1.0 : 0.0; + *params = _mesa_IsEnabled(GL_TEXTURE_3D) ? 1.0 : 0.0; break; case GL_TEXTURE_BINDING_1D: *params = (GLfloat) textureUnit->CurrentD[1]->Name; @@ -2802,8 +2800,10 @@ void gl_GetFloatv( GLcontext *ctx, GLenum pname, GLfloat *params ) -void gl_GetIntegerv( GLcontext *ctx, GLenum pname, GLint *params ) +void +_mesa_GetIntegerv( GLenum pname, GLint *params ) { + GET_CURRENT_CONTEXT(ctx); GLuint i; GLuint texUnit = ctx->Texture.CurrentUnit; GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit; @@ -3485,13 +3485,13 @@ void gl_GetIntegerv( GLcontext *ctx, GLenum pname, GLint *params ) *params = 0; /* TODO */ break; case GL_TEXTURE_1D: - *params = gl_IsEnabled(ctx, GL_TEXTURE_1D) ? 1 : 0; + *params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1 : 0; break; case GL_TEXTURE_2D: - *params = gl_IsEnabled(ctx, GL_TEXTURE_2D) ? 1 : 0; + *params = _mesa_IsEnabled(GL_TEXTURE_2D) ? 1 : 0; break; case GL_TEXTURE_3D: - *params = gl_IsEnabled(ctx, GL_TEXTURE_3D) ? 1 : 0; + *params = _mesa_IsEnabled(GL_TEXTURE_3D) ? 1 : 0; break; case GL_TEXTURE_BINDING_1D: *params = textureUnit->CurrentD[1]->Name; @@ -3725,8 +3725,10 @@ void gl_GetIntegerv( GLcontext *ctx, GLenum pname, GLint *params ) -void gl_GetPointerv( GLcontext *ctx, GLenum pname, GLvoid **params ) +void +_mesa_GetPointerv( GLenum pname, GLvoid **params ) { + GET_CURRENT_CONTEXT(ctx); GLuint texUnit = ctx->Texture.CurrentUnit; /*GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;*/ @@ -3766,11 +3768,13 @@ void gl_GetPointerv( GLcontext *ctx, GLenum pname, GLvoid **params ) -const GLubyte *gl_GetString( GLcontext *ctx, GLenum name ) +const GLubyte * +_mesa_GetString( GLenum name ) { + GET_CURRENT_CONTEXT(ctx); static char result[1000]; static char *vendor = "Brian Paul"; - static char *version = "1.2 Mesa 3.1 beta"; + static char *version = "1.2 Mesa 3.3 beta"; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glGetString", 0); @@ -3811,3 +3815,24 @@ const GLubyte *gl_GetString( GLcontext *ctx, GLenum name ) return NULL; } } + + +/* + * Execute a glGetError command + */ +GLenum +_mesa_GetError( void ) +{ + GET_CURRENT_CONTEXT(ctx); + + GLenum e = ctx->ErrorValue; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL( ctx, "glGetError", (GLenum) 0); + + if (MESA_VERBOSE & VERBOSE_API) + fprintf(stderr, "glGetError <-- %s\n", gl_lookup_enum_by_nr(e)); + + ctx->ErrorValue = (GLenum) GL_NO_ERROR; + return e; +} + |