diff options
author | José Fonseca <[email protected]> | 2014-03-14 17:01:05 +0000 |
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committer | José Fonseca <[email protected]> | 2014-03-25 12:54:39 +0000 |
commit | b995a010e688bc4d4557e973e5e28091c378e881 (patch) | |
tree | 1369dbef5dbb079c2eb6820bea221101124fcdff /src/mesa/main/get.c | |
parent | ee89432a4714b9da4508ed643db9fda39563de79 (diff) |
llvmpipe: Simplify vertex and geometry shaders.
Eliminate lp_vertex_shader, as it added nothing over draw_vertex_shader.
Simplify lp_geometry_shader, as most of the incoming state is unneeded.
(We could also just use draw_geometry_shader if we were willing to peek
inside the structure.)
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Zack Rusin <[email protected]>
Diffstat (limited to 'src/mesa/main/get.c')
0 files changed, 0 insertions, 0 deletions