diff options
author | Keith Whitwell <[email protected]> | 2000-10-30 13:31:59 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2000-10-30 13:31:59 +0000 |
commit | a96308c37db0bc0086a017d318bc3504aa5f0b1a (patch) | |
tree | 0010de3aa19901acf13b57e57e7ba465abffa95e /src/mesa/main/get.c | |
parent | a4575499679d9d91055a35c7673b81872ec127cb (diff) |
Replace the flags Mesa was using for ctx->NewState with a new set
based on the GL attribute groups.
Introduced constants describing the circumstances under which some
key derived values can change:
_SWRAST_NEW_RASTERMASK -- ctx->RasterMask
_SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle
function
_DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps
These are helpful in deciding whether you need to recalculate state if your
recalculation involves reference to a derived value.
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r-- | src/mesa/main/get.c | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 263c5ca1341..8110cdfdd44 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.38 2000/10/29 19:02:23 brianp Exp $ */ +/* $Id: get.c,v 1.39 2000/10/30 13:32:00 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -357,7 +357,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = FLOAT_TO_BOOL(ctx->Pixel.GreenScale); break; case GL_HISTOGRAM: - if (ctx->Extensions.HaveHistogram) { + if (ctx->Extensions.EXT_histogram) { *params = ctx->Pixel.HistogramEnabled; } else { @@ -971,19 +971,19 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); else gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); return; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = INT_TO_BOOL(textureUnit->CurrentCubeMap->Name); else gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); return; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = INT_TO_BOOL(ctx->Const.MaxCubeTextureSize); else gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); @@ -991,21 +991,21 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { *params = INT_TO_BOOL(ctx->Hint.TextureCompression); } else gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { *params = INT_TO_BOOL(ctx->Const.NumCompressedTextureFormats); } else gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { GLuint i; for (i = 0; i < ctx->Const.NumCompressedTextureFormats; i++) params[i] = INT_TO_BOOL(ctx->Const.CompressedTextureFormats[i]); @@ -1116,7 +1116,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) /* GL_HP_occlusion_test */ case GL_OCCLUSION_TEST_HP: - if (ctx->Extensions.HaveHpOcclusionTest) { + if (ctx->Extensions.HP_occlusion_test) { *params = ctx->Depth.OcclusionTest; } else { @@ -1124,7 +1124,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) } return; case GL_OCCLUSION_TEST_RESULT_HP: - if (ctx->Extensions.HaveHpOcclusionTest) { + if (ctx->Extensions.HP_occlusion_test) { if (ctx->Depth.OcclusionTest) *params = ctx->OcclusionResult; else @@ -1548,7 +1548,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = (GLdouble) ctx->Pixel.GreenScale; break; case GL_HISTOGRAM: - if (ctx->Extensions.HaveHistogram) { + if (ctx->Extensions.EXT_histogram) { *params = (GLdouble) ctx->Pixel.HistogramEnabled; } else { @@ -2162,19 +2162,19 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = (GLdouble) _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); else gl_error(ctx, GL_INVALID_ENUM, "glGetDoublev"); return; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = (GLdouble) textureUnit->CurrentCubeMap->Name; else gl_error(ctx, GL_INVALID_ENUM, "glGetDoublev"); return; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = (GLdouble) ctx->Const.MaxCubeTextureSize; else gl_error(ctx, GL_INVALID_ENUM, "glGetDoublev"); @@ -2182,21 +2182,21 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { *params = (GLdouble) ctx->Hint.TextureCompression; } else gl_error(ctx, GL_INVALID_ENUM, "glGetDoublev"); break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { *params = (GLdouble) ctx->Const.NumCompressedTextureFormats; } else gl_error(ctx, GL_INVALID_ENUM, "glGetDoublev"); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { GLuint i; for (i = 0; i < ctx->Const.NumCompressedTextureFormats; i++) params[i] = (GLdouble) ctx->Const.CompressedTextureFormats[i]; @@ -2307,7 +2307,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) /* GL_HP_occlusion_test */ case GL_OCCLUSION_TEST_HP: - if (ctx->Extensions.HaveHpOcclusionTest) { + if (ctx->Extensions.HP_occlusion_test) { *params = (GLdouble) ctx->Depth.OcclusionTest; } else { @@ -2315,7 +2315,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) } return; case GL_OCCLUSION_TEST_RESULT_HP: - if (ctx->Extensions.HaveHpOcclusionTest) { + if (ctx->Extensions.HP_occlusion_test) { if (ctx->Depth.OcclusionTest) *params = (GLdouble) ctx->OcclusionResult; else @@ -2740,7 +2740,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = (GLfloat) ctx->Pixel.GreenScale; break; case GL_HISTOGRAM: - if (ctx->Extensions.HaveHistogram) { + if (ctx->Extensions.EXT_histogram) { *params = (GLfloat) ctx->Pixel.HistogramEnabled; } else { @@ -3356,19 +3356,19 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = (GLfloat) _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); else gl_error(ctx, GL_INVALID_ENUM, "glGetFloatv"); return; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = (GLfloat) textureUnit->CurrentCubeMap->Name; else gl_error(ctx, GL_INVALID_ENUM, "glGetFloatv"); return; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = (GLfloat) ctx->Const.MaxCubeTextureSize; else gl_error(ctx, GL_INVALID_ENUM, "glGetFloatv"); @@ -3376,21 +3376,21 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { *params = (GLfloat) ctx->Hint.TextureCompression; } else gl_error(ctx, GL_INVALID_ENUM, "glGetFloatv"); break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { *params = (GLfloat) ctx->Const.NumCompressedTextureFormats; } else gl_error(ctx, GL_INVALID_ENUM, "glGetFloatv"); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { GLuint i; for (i = 0; i < ctx->Const.NumCompressedTextureFormats; i++) params[i] = (GLfloat) ctx->Const.CompressedTextureFormats[i]; @@ -3473,7 +3473,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) /* GL_HP_occlusion_test */ case GL_OCCLUSION_TEST_HP: - if (ctx->Extensions.HaveHpOcclusionTest) { + if (ctx->Extensions.HP_occlusion_test) { *params = (GLfloat) ctx->Depth.OcclusionTest; } else { @@ -3481,7 +3481,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) } return; case GL_OCCLUSION_TEST_RESULT_HP: - if (ctx->Extensions.HaveHpOcclusionTest) { + if (ctx->Extensions.HP_occlusion_test) { if (ctx->Depth.OcclusionTest) *params = (GLfloat) ctx->OcclusionResult; else @@ -3908,7 +3908,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) ctx->Pixel.GreenScale; break; case GL_HISTOGRAM: - if (ctx->Extensions.HaveHistogram) { + if (ctx->Extensions.EXT_histogram) { *params = (GLint) ctx->Pixel.HistogramEnabled; } else { @@ -4522,19 +4522,19 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = (GLint) _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); else gl_error(ctx, GL_INVALID_ENUM, "glGetIntegerv"); return; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = textureUnit->CurrentCubeMap->Name; else gl_error(ctx, GL_INVALID_ENUM, "glGetIntegerv"); return; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: - if (ctx->Extensions.HaveTextureCubeMap) + if (ctx->Extensions.ARB_texture_cube_map) *params = ctx->Const.MaxCubeTextureSize; else gl_error(ctx, GL_INVALID_ENUM, "glGetIntegerv"); @@ -4542,21 +4542,21 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { *params = (GLint) ctx->Hint.TextureCompression; } else gl_error(ctx, GL_INVALID_ENUM, "glGetIntegerv"); break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { *params = (GLint) ctx->Const.NumCompressedTextureFormats; } else gl_error(ctx, GL_INVALID_ENUM, "glGetIntegerv"); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - if (ctx->Extensions.HaveTextureCompression) { + if (ctx->Extensions.ARB_texture_compression) { GLuint i; for (i = 0; i < ctx->Const.NumCompressedTextureFormats; i++) params[i] = (GLint) ctx->Const.CompressedTextureFormats[i]; @@ -4667,7 +4667,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) /* GL_HP_occlusion_test */ case GL_OCCLUSION_TEST_HP: - if (ctx->Extensions.HaveHpOcclusionTest) { + if (ctx->Extensions.HP_occlusion_test) { *params = (GLint) ctx->Depth.OcclusionTest; } else { @@ -4675,7 +4675,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) } return; case GL_OCCLUSION_TEST_RESULT_HP: - if (ctx->Extensions.HaveHpOcclusionTest) { + if (ctx->Extensions.HP_occlusion_test) { if (ctx->Depth.OcclusionTest) *params = (GLint) ctx->OcclusionResult; else |