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authorKenneth Graunke <[email protected]>2011-10-03 14:28:43 -0700
committerKenneth Graunke <[email protected]>2011-10-06 11:24:10 -0700
commit5785cd2bf50f38290540bbf805a41294d213db3a (patch)
tree0836b7ed03367f669e8afb3cafab75e4c055bde6 /src/mesa/main/get.c
parent300a4cd9f2fc99af8039d31d19d44582cd82c2e7 (diff)
mesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1.
It's required for ES 1.0 and 1.1, and isn't specified for ES 2. While the comment says Mesa depends on it internally, removing it from ES2 doesn't seem to regress any Piglit or ES2 conformance tests. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index a869133a159..160a4f21875 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -512,6 +512,7 @@ static const struct value_desc values[] = {
#if FEATURE_GL || FEATURE_ES1
/* Enums in OpenGL and GLES1 */
{ 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT, NO_EXTRA },
+ { GL_MAX_LIGHTS, CONTEXT_INT(Const.MaxLights), NO_EXTRA },
{ GL_LIGHT0, CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA },
{ GL_LIGHT1, CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA },
{ GL_LIGHT2, CONTEXT_BOOL(Light.Light[2].Enabled), NO_EXTRA },
@@ -680,8 +681,6 @@ static const struct value_desc values[] = {
#if FEATURE_GL || FEATURE_ES2
{ 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES2_BIT, NO_EXTRA },
- /* This entry isn't spec'ed for GLES 2, but is needed for Mesa's GLSL: */
- { GL_MAX_LIGHTS, CONTEXT_INT(Const.MaxLights), NO_EXTRA },
{ GL_MAX_TEXTURE_COORDS_ARB, /* == GL_MAX_TEXTURE_COORDS_NV */
CONTEXT_INT(Const.MaxTextureCoordUnits),
extra_ARB_fragment_program_NV_fragment_program },