diff options
author | Eric Anholt <[email protected]> | 2012-06-14 09:55:26 -0700 |
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committer | Eric Anholt <[email protected]> | 2012-06-21 10:57:51 -0700 |
commit | 5426b1ade9c97497bdf5ecd7c44701a6d5ef04dc (patch) | |
tree | 23b7bbc964914cdaaa988a7615841a238b32e19e /src/mesa/main/get.c | |
parent | 3e17d38457005dde81af78159bb1d543f3231d78 (diff) |
mesa: Add state and getters for the GL_ARB_uniform_buffer_object maximums.
Fixes piglit GL_ARB_uniform_buffer_object/minmax.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r-- | src/mesa/main/get.c | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 8dc47306f90..4ac3689ae4a 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -289,6 +289,12 @@ static const int extra_ARB_sampler_objects[] = { EXTRA_END }; +static const int extra_ARB_uniform_buffer_object_and_geometry_shader[] = { + EXT(ARB_uniform_buffer_object), + EXT(ARB_geometry_shader4), + EXTRA_END +}; + EXTRA_EXT(ARB_ES2_compatibility); EXTRA_EXT(ARB_texture_cube_map); @@ -335,6 +341,7 @@ EXTRA_EXT(EXT_framebuffer_sRGB); EXTRA_EXT(ARB_texture_buffer_object); EXTRA_EXT(OES_EGL_image_external); EXTRA_EXT(ARB_blend_func_extended); +EXTRA_EXT(ARB_uniform_buffer_object); static const int extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = { @@ -1321,6 +1328,29 @@ static const struct value_desc values[] = { { GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, CONTEXT_INT(Const.MaxDualSourceDrawBuffers), extra_ARB_blend_func_extended }, + /* GL_ARB_uniform_buffer_object */ + { GL_MAX_VERTEX_UNIFORM_BLOCKS, CONTEXT_INT(Const.VertexProgram.MaxUniformBlocks), + extra_ARB_uniform_buffer_object }, + { GL_MAX_FRAGMENT_UNIFORM_BLOCKS, CONTEXT_INT(Const.FragmentProgram.MaxUniformBlocks), + extra_ARB_uniform_buffer_object }, + { GL_MAX_GEOMETRY_UNIFORM_BLOCKS, CONTEXT_INT(Const.GeometryProgram.MaxUniformBlocks), + extra_ARB_uniform_buffer_object_and_geometry_shader }, + { GL_MAX_COMBINED_UNIFORM_BLOCKS, CONTEXT_INT(Const.MaxCombinedUniformBlocks), + extra_ARB_uniform_buffer_object }, + { GL_MAX_UNIFORM_BLOCK_SIZE, CONTEXT_INT(Const.MaxUniformBlockSize), + extra_ARB_uniform_buffer_object }, + { GL_MAX_UNIFORM_BUFFER_BINDINGS, CONTEXT_INT(Const.MaxUniformBufferBindings), + extra_ARB_uniform_buffer_object }, + + { GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, CONTEXT_INT(Const.VertexProgram.MaxCombinedUniformComponents), + extra_ARB_uniform_buffer_object }, + { GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, CONTEXT_INT(Const.FragmentProgram.MaxCombinedUniformComponents), + extra_ARB_uniform_buffer_object }, + { GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, CONTEXT_INT(Const.GeometryProgram.MaxCombinedUniformComponents), + extra_ARB_uniform_buffer_object_and_geometry_shader }, + { GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, CONTEXT_INT(Const.UniformBufferOffsetAlignment), + extra_ARB_uniform_buffer_object }, + #endif /* FEATURE_GL */ }; |