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authorRoland Scheidegger <[email protected]>2006-03-02 12:06:57 +0000
committerRoland Scheidegger <[email protected]>2006-03-02 12:06:57 +0000
commitda16813f432c5e328b5b2666d468f185c0678a98 (patch)
tree77e0644f4fba164bcf15236fa42b22e6e4a4e2dc /src/mesa/main/get.c
parent9227bca1032118eb94ff3ad14268335df0cece11 (diff)
Fix more enums defined not only by one extension when queried by glGet (GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled.
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 36084952e15..e86310f189d 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1292,7 +1292,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled;
break;
case GL_COLOR_SUM_EXT:
- CHECK_EXT1(EXT_secondary_color, "GetBooleanv");
+ CHECK_EXT2(EXT_secondary_color, ARB_vertex_program, "GetBooleanv");
params[0] = ctx->Fog.ColorSumEnabled;
break;
case GL_CURRENT_SECONDARY_COLOR_EXT:
@@ -1389,7 +1389,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ctx->Transform.RasterPositionUnclipped;
break;
case GL_POINT_SPRITE_NV:
- CHECK_EXT1(NV_point_sprite, "GetBooleanv");
+ CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetBooleanv");
params[0] = ctx->Point.PointSprite;
break;
case GL_POINT_SPRITE_R_MODE_NV:
@@ -1397,7 +1397,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ENUM_TO_BOOLEAN(ctx->Point.SpriteRMode);
break;
case GL_POINT_SPRITE_COORD_ORIGIN:
- CHECK_EXT1(NV_point_sprite, "GetBooleanv");
+ CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetBooleanv");
params[0] = ENUM_TO_BOOLEAN(ctx->Point.SpriteOrigin);
break;
case GL_GENERATE_MIPMAP_HINT_SGIS:
@@ -1686,12 +1686,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(ARB_vertex_program, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Const.VertexProgram.MaxAttribs);
break;
- case GL_FRAGMENT_PROGRAM_ARB:
- CHECK_EXT1(ARB_fragment_program, "GetBooleanv");
- params[0] = ctx->FragmentProgram.Enabled;
- break;
case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- CHECK_EXT1(ARB_fragment_program, "GetBooleanv");
+ CHECK_EXT2(ARB_vertex_program, ARB_fragment_program, "GetBooleanv");
{
const GLfloat *matrix = ctx->CurrentStack->Top->m;
params[0] = FLOAT_TO_BOOLEAN(matrix[0]);
@@ -1712,6 +1708,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[15] = FLOAT_TO_BOOLEAN(matrix[15]);
}
break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ CHECK_EXT1(ARB_fragment_program, "GetBooleanv");
+ params[0] = ctx->FragmentProgram.Enabled;
+ break;
case GL_DEPTH_BOUNDS_TEST_EXT:
CHECK_EXT1(EXT_depth_bounds_test, "GetBooleanv");
params[0] = ctx->Depth.BoundsTest;
@@ -3110,7 +3110,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = BOOLEAN_TO_FLOAT(ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled);
break;
case GL_COLOR_SUM_EXT:
- CHECK_EXT1(EXT_secondary_color, "GetFloatv");
+ CHECK_EXT2(EXT_secondary_color, ARB_vertex_program, "GetFloatv");
params[0] = BOOLEAN_TO_FLOAT(ctx->Fog.ColorSumEnabled);
break;
case GL_CURRENT_SECONDARY_COLOR_EXT:
@@ -3207,7 +3207,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = BOOLEAN_TO_FLOAT(ctx->Transform.RasterPositionUnclipped);
break;
case GL_POINT_SPRITE_NV:
- CHECK_EXT1(NV_point_sprite, "GetFloatv");
+ CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetFloatv");
params[0] = BOOLEAN_TO_FLOAT(ctx->Point.PointSprite);
break;
case GL_POINT_SPRITE_R_MODE_NV:
@@ -3215,7 +3215,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ENUM_TO_FLOAT(ctx->Point.SpriteRMode);
break;
case GL_POINT_SPRITE_COORD_ORIGIN:
- CHECK_EXT1(NV_point_sprite, "GetFloatv");
+ CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetFloatv");
params[0] = ENUM_TO_FLOAT(ctx->Point.SpriteOrigin);
break;
case GL_GENERATE_MIPMAP_HINT_SGIS:
@@ -3504,12 +3504,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(ARB_vertex_program, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.VertexProgram.MaxAttribs);
break;
- case GL_FRAGMENT_PROGRAM_ARB:
- CHECK_EXT1(ARB_fragment_program, "GetFloatv");
- params[0] = BOOLEAN_TO_FLOAT(ctx->FragmentProgram.Enabled);
- break;
case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- CHECK_EXT1(ARB_fragment_program, "GetFloatv");
+ CHECK_EXT2(ARB_vertex_program, ARB_fragment_program, "GetFloatv");
{
const GLfloat *matrix = ctx->CurrentStack->Top->m;
params[0] = matrix[0];
@@ -3530,6 +3526,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[15] = matrix[15];
}
break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ CHECK_EXT1(ARB_fragment_program, "GetFloatv");
+ params[0] = BOOLEAN_TO_FLOAT(ctx->FragmentProgram.Enabled);
+ break;
case GL_DEPTH_BOUNDS_TEST_EXT:
CHECK_EXT1(EXT_depth_bounds_test, "GetFloatv");
params[0] = BOOLEAN_TO_FLOAT(ctx->Depth.BoundsTest);
@@ -4928,7 +4928,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = BOOLEAN_TO_INT(ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled);
break;
case GL_COLOR_SUM_EXT:
- CHECK_EXT1(EXT_secondary_color, "GetIntegerv");
+ CHECK_EXT2(EXT_secondary_color, ARB_vertex_program, "GetIntegerv");
params[0] = BOOLEAN_TO_INT(ctx->Fog.ColorSumEnabled);
break;
case GL_CURRENT_SECONDARY_COLOR_EXT:
@@ -5025,7 +5025,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = BOOLEAN_TO_INT(ctx->Transform.RasterPositionUnclipped);
break;
case GL_POINT_SPRITE_NV:
- CHECK_EXT1(NV_point_sprite, "GetIntegerv");
+ CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetIntegerv");
params[0] = BOOLEAN_TO_INT(ctx->Point.PointSprite);
break;
case GL_POINT_SPRITE_R_MODE_NV:
@@ -5033,7 +5033,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ENUM_TO_INT(ctx->Point.SpriteRMode);
break;
case GL_POINT_SPRITE_COORD_ORIGIN:
- CHECK_EXT1(NV_point_sprite, "GetIntegerv");
+ CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetIntegerv");
params[0] = ENUM_TO_INT(ctx->Point.SpriteOrigin);
break;
case GL_GENERATE_MIPMAP_HINT_SGIS:
@@ -5322,12 +5322,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(ARB_vertex_program, "GetIntegerv");
params[0] = ctx->Const.VertexProgram.MaxAttribs;
break;
- case GL_FRAGMENT_PROGRAM_ARB:
- CHECK_EXT1(ARB_fragment_program, "GetIntegerv");
- params[0] = BOOLEAN_TO_INT(ctx->FragmentProgram.Enabled);
- break;
case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- CHECK_EXT1(ARB_fragment_program, "GetIntegerv");
+ CHECK_EXT2(ARB_vertex_program, ARB_fragment_program, "GetIntegerv");
{
const GLfloat *matrix = ctx->CurrentStack->Top->m;
params[0] = IROUND(matrix[0]);
@@ -5348,6 +5344,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[15] = IROUND(matrix[15]);
}
break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ CHECK_EXT1(ARB_fragment_program, "GetIntegerv");
+ params[0] = BOOLEAN_TO_INT(ctx->FragmentProgram.Enabled);
+ break;
case GL_DEPTH_BOUNDS_TEST_EXT:
CHECK_EXT1(EXT_depth_bounds_test, "GetIntegerv");
params[0] = BOOLEAN_TO_INT(ctx->Depth.BoundsTest);