diff options
author | Chia-I Wu <[email protected]> | 2014-04-22 14:22:49 +0800 |
---|---|---|
committer | Chia-I Wu <[email protected]> | 2014-04-27 10:06:20 +0800 |
commit | cf61ea3029b7c9a3e334ea7f1b45844fad2d0a77 (patch) | |
tree | a71c56345e7a51945d29ed953c61631c49a5b1b5 /src/mesa/main/get.c | |
parent | 94e45c98e18f4af8d289a4db30b3c076029c60c6 (diff) |
mesa: use accessors for struct gl_debug_state
When GL_DEBUG_OUTPUT_SYNCHRONOUS is GL_TRUE, drivers are allowed to log debug
messages from other threads. That requires gl_debug_state to be protected by
a mutex, even when it is a context state. While we do not spawn threads in
Mesa yet, this commit makes it easier to do when we want to.
Since the definition of struct gl_debug_state is no longer needed by the rest
of the driver, move it to main/errors.c. This should make it even harder to
use the struct incorrectly.
v2: add comments for the accessors
Signed-off-by: Chia-I Wu <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r-- | src/mesa/main/get.c | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 6d957900865..fe35ff3ef8a 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -989,24 +989,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu break; /* GL_KHR_DEBUG */ case GL_DEBUG_LOGGED_MESSAGES: - { - struct gl_debug_state *debug = _mesa_get_debug_state(ctx); - v->value_int = debug ? debug->NumMessages : 0; - } - break; case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH: - { - struct gl_debug_state *debug = _mesa_get_debug_state(ctx); - v->value_int = debug ? debug->NextMsgLength : 0; - } - break; case GL_DEBUG_GROUP_STACK_DEPTH: - { - struct gl_debug_state *debug = _mesa_get_debug_state(ctx); - v->value_int = debug ? debug->GroupStackDepth : 0; - } + v->value_int = _mesa_get_debug_state_int(ctx, d->pname); break; - /* GL_ARB_shader_atomic_counters */ case GL_ATOMIC_COUNTER_BUFFER_BINDING: v->value_int = ctx->AtomicBuffer->Name; |