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authorFredrik Höglund <[email protected]>2013-04-09 20:54:25 +0200
committerFredrik Höglund <[email protected]>2013-11-07 16:20:45 +0100
commit59b01ca252bd6706f08cd80a864819d71dfe741c (patch)
tree7531a6193ef44fad1555998c5ff6346f22ca1641 /src/mesa/main/get.c
parentbb2d02c7b53d2bcbdddcbe4e82a912e5183fdb8c (diff)
mesa: Add ARB_vertex_attrib_binding
update_array() and update_array_format() are changed to update the new attrib and binding states, and the client arrays become derived state. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index d41e73ec1b3..a0dd7cf4fb4 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -550,7 +550,7 @@ static void
find_custom_value(struct gl_context *ctx, const struct value_desc *d, union value *v)
{
struct gl_buffer_object **buffer_obj;
- struct gl_client_array *array;
+ struct gl_vertex_attrib_array *array;
GLuint unit, *p;
switch (d->pname) {
@@ -629,7 +629,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_TEXTURE_COORD_ARRAY_SIZE:
case GL_TEXTURE_COORD_ARRAY_TYPE:
case GL_TEXTURE_COORD_ARRAY_STRIDE:
- array = &ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)];
+ array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)];
v->value_int = *(GLuint *) ((char *) array + d->offset);
break;
@@ -775,7 +775,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
break;
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
v->value_int =
- ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name;
+ ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name;
break;
case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
v->value_int = ctx->Array.ArrayObj->ElementArrayBufferObj->Name;
@@ -819,7 +819,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0;
break;
case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
- v->value_int = ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POINT_SIZE].BufferObj->Name;
+ v->value_int = ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_POINT_SIZE].BufferObj->Name;
break;
case GL_FOG_COLOR: