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authorIan Romanick <[email protected]>2013-09-09 16:54:11 -0500
committerIan Romanick <[email protected]>2013-09-19 16:29:43 -0500
commitd38765f3c8fbd473b949177cc9698b2cd459902c (patch)
tree6f5521173d795585e75dfc498588e9fc2c372b52 /src/mesa/main/get.c
parentb6b549ccfc6f71f94ba58892b0506ca5cd7b4a7c (diff)
mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Paul Berry <[email protected]> Cc: "9.1 9.2" <[email protected]>
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 4f6f59ae6bb..e7c24c71eb2 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -714,6 +714,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_MAX_VARYING_FLOATS_ARB:
case GL_MAX_FRAGMENT_INPUT_COMPONENTS:
+ case GL_MAX_VERTEX_OUTPUT_COMPONENTS:
v->value_int = ctx->Const.MaxVarying * 4;
break;