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authorFrancisco Jerez <[email protected]>2013-11-25 10:11:59 -0800
committerFrancisco Jerez <[email protected]>2014-01-15 16:42:08 +0100
commit902f9df36bec7d67a2d8bc4c24d89d9d57964903 (patch)
tree7253736f117490eac978569d56544e9ae1eae35b /src/mesa/main/get.c
parenteb0de7c4321cf3424b5e50e130151100c8ec20b3 (diff)
mesa: Add image parameter queries for ARB_shader_image_load_store.
v2: Fix off-by-one error in index parameter bound checking. Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 6e55e995650..b13f9a3dba6 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -145,6 +145,7 @@ enum value_extra {
EXTRA_GLSL_130,
EXTRA_EXT_UBO_GS4,
EXTRA_EXT_ATOMICS_GS4,
+ EXTRA_EXT_SHADER_IMAGE_GS4,
};
#define NO_EXTRA NULL
@@ -344,6 +345,11 @@ static const int extra_ARB_shader_atomic_counters_and_geometry_shader[] = {
EXTRA_END
};
+static const int extra_ARB_shader_image_load_store_and_geometry_shader[] = {
+ EXTRA_EXT_SHADER_IMAGE_GS4,
+ EXTRA_END
+};
+
EXTRA_EXT(ARB_texture_cube_map);
EXTRA_EXT(EXT_texture_array);
EXTRA_EXT(NV_fog_distance);
@@ -382,6 +388,7 @@ EXTRA_EXT(ARB_texture_multisample);
EXTRA_EXT(ARB_texture_gather);
EXTRA_EXT(ARB_shader_atomic_counters);
EXTRA_EXT(ARB_draw_indirect);
+EXTRA_EXT(ARB_shader_image_load_store);
static const int
extra_ARB_color_buffer_float_or_glcore[] = {
@@ -1071,6 +1078,11 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d
api_found = (ctx->Extensions.ARB_shader_atomic_counters &&
_mesa_has_geometry_shaders(ctx));
break;
+ case EXTRA_EXT_SHADER_IMAGE_GS4:
+ api_check = GL_TRUE;
+ api_found = (ctx->Extensions.ARB_shader_image_load_store &&
+ _mesa_has_geometry_shaders(ctx));
+ break;
case EXTRA_END:
break;
default: /* *e is a offset into the extension struct */
@@ -1811,6 +1823,64 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
goto invalid_value;
v->value_int = ctx->Array.ArrayObj->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride;
+
+ /* ARB_shader_image_load_store */
+ case GL_IMAGE_BINDING_NAME: {
+ struct gl_texture_object *t;
+
+ if (!ctx->Extensions.ARB_shader_image_load_store)
+ goto invalid_enum;
+ if (index >= ctx->Const.MaxImageUnits)
+ goto invalid_value;
+
+ t = ctx->ImageUnits[index].TexObj;
+ v->value_int = (t ? t->Name : 0);
+ return TYPE_INT;
+ }
+
+ case GL_IMAGE_BINDING_LEVEL:
+ if (!ctx->Extensions.ARB_shader_image_load_store)
+ goto invalid_enum;
+ if (index >= ctx->Const.MaxImageUnits)
+ goto invalid_value;
+
+ v->value_int = ctx->ImageUnits[index].Level;
+ return TYPE_INT;
+
+ case GL_IMAGE_BINDING_LAYERED:
+ if (!ctx->Extensions.ARB_shader_image_load_store)
+ goto invalid_enum;
+ if (index >= ctx->Const.MaxImageUnits)
+ goto invalid_value;
+
+ v->value_int = ctx->ImageUnits[index].Layered;
+ return TYPE_INT;
+
+ case GL_IMAGE_BINDING_LAYER:
+ if (!ctx->Extensions.ARB_shader_image_load_store)
+ goto invalid_enum;
+ if (index >= ctx->Const.MaxImageUnits)
+ goto invalid_value;
+
+ v->value_int = ctx->ImageUnits[index].Layer;
+ return TYPE_INT;
+
+ case GL_IMAGE_BINDING_ACCESS:
+ if (!ctx->Extensions.ARB_shader_image_load_store)
+ goto invalid_enum;
+ if (index >= ctx->Const.MaxImageUnits)
+ goto invalid_value;
+
+ v->value_int = ctx->ImageUnits[index].Access;
+ return TYPE_INT;
+
+ case GL_IMAGE_BINDING_FORMAT:
+ if (!ctx->Extensions.ARB_shader_image_load_store)
+ goto invalid_enum;
+ if (index >= ctx->Const.MaxImageUnits)
+ goto invalid_value;
+
+ v->value_int = ctx->ImageUnits[index].Format;
return TYPE_INT;
}