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authorBrian Paul <[email protected]>2002-10-04 19:10:06 +0000
committerBrian Paul <[email protected]>2002-10-04 19:10:06 +0000
commitfc80ad6e62fb2b53d53756593099330477a44c52 (patch)
tree0b47f3ee84d613dfa2264d6f23e5c2a60cecc9ba /src/mesa/main/get.c
parentf782b8189e718974a40d72ac4f6b8d213ca99e1e (diff)
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 4eee2c9fa76..a952a824b01 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1,4 +1,4 @@
-/* $Id: get.c,v 1.92 2002/09/27 02:45:37 brianp Exp $ */
+/* $Id: get.c,v 1.93 2002/10/04 19:10:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -173,7 +173,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
*params = ENUM_TO_BOOL(ctx->Color.AlphaFunc);
break;
case GL_ALPHA_TEST_REF:
- *params = FLOAT_TO_BOOL((GLfloat) ctx->Color.AlphaRef / CHAN_MAXF);
+ *params = ctx->Color.AlphaRef ? GL_TRUE : GL_FALSE;
break;
case GL_ATTRIB_STACK_DEPTH:
*params = INT_TO_BOOL(ctx->AttribStackDepth);
@@ -1537,7 +1537,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
*params = ENUM_TO_DOUBLE(ctx->Color.AlphaFunc);
break;
case GL_ALPHA_TEST_REF:
- *params = (GLdouble) ctx->Color.AlphaRef / CHAN_MAXF;
+ *params = (GLdouble) ctx->Color.AlphaRef;
break;
case GL_ATTRIB_STACK_DEPTH:
*params = (GLdouble ) (ctx->AttribStackDepth);
@@ -1602,10 +1602,10 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
*params = 0.0;
break;
case GL_COLOR_CLEAR_VALUE:
- params[0] = (GLdouble) CHAN_TO_FLOAT(ctx->Color.ClearColor[0]);
- params[1] = (GLdouble) CHAN_TO_FLOAT(ctx->Color.ClearColor[1]);
- params[2] = (GLdouble) CHAN_TO_FLOAT(ctx->Color.ClearColor[2]);
- params[3] = (GLdouble) CHAN_TO_FLOAT(ctx->Color.ClearColor[3]);
+ params[0] = (GLdouble) ctx->Color.ClearColor[0];
+ params[1] = (GLdouble) ctx->Color.ClearColor[1];
+ params[2] = (GLdouble) ctx->Color.ClearColor[2];
+ params[3] = (GLdouble) ctx->Color.ClearColor[3];
break;
case GL_COLOR_MATERIAL:
*params = (GLdouble) ctx->Light.ColorMaterialEnabled;
@@ -2898,7 +2898,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
*params = ENUM_TO_FLOAT(ctx->Color.AlphaFunc);
break;
case GL_ALPHA_TEST_REF:
- *params = (GLfloat) ctx->Color.AlphaRef / CHAN_MAXF;
+ *params = (GLfloat) ctx->Color.AlphaRef;
break;
case GL_ATTRIB_STACK_DEPTH:
*params = (GLfloat) (ctx->AttribStackDepth);
@@ -2963,10 +2963,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
*params = 0.0;
break;
case GL_COLOR_CLEAR_VALUE:
- params[0] = CHAN_TO_FLOAT(ctx->Color.ClearColor[0]);
- params[1] = CHAN_TO_FLOAT(ctx->Color.ClearColor[1]);
- params[2] = CHAN_TO_FLOAT(ctx->Color.ClearColor[2]);
- params[3] = CHAN_TO_FLOAT(ctx->Color.ClearColor[3]);
+ params[0] = ctx->Color.ClearColor[0];
+ params[1] = ctx->Color.ClearColor[1];
+ params[2] = ctx->Color.ClearColor[2];
+ params[3] = ctx->Color.ClearColor[3];
break;
case GL_COLOR_MATERIAL:
*params = (GLfloat) ctx->Light.ColorMaterialEnabled;
@@ -4233,7 +4233,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
*params = (GLint) ctx->Color.AlphaEnabled;
break;
case GL_ALPHA_TEST_REF:
- *params = FLOAT_TO_INT( (GLfloat) ctx->Color.AlphaRef / CHAN_MAXF );
+ *params = FLOAT_TO_INT(ctx->Color.AlphaRef);
break;
case GL_ALPHA_TEST_FUNC:
*params = (GLint) ctx->Color.AlphaFunc;