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authorDave Airlie <airliedfreedesktop.org>2004-12-19 03:06:59 +0000
committerDave Airlie <airliedfreedesktop.org>2004-12-19 03:06:59 +0000
commit7f752fed993e5e9423abac200dd59141edbada56 (patch)
tree06eba28f01c81dfbd8c4a9104206765f8731528c /src/mesa/main/get.c
parenta803b0c891404dcd7c376e91f6a033cd4e42abc3 (diff)
Implement software ATI_fragment_shader
no error detection, slow, may not be 100% correct but a good start
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c138
1 files changed, 138 insertions, 0 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 646e6ac20fc..bbedf4cbd95 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1730,6 +1730,40 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
*params = INT_TO_BOOL(ctx->Const.ColorReadFormat);
return;
+#if FEATURE_ATI_fragment_shader
+ case GL_NUM_FRAGMENT_REGISTERS_ATI:
+ CHECK_EXTENSION_B(ATI_fragment_shader, pname);
+ *params = INT_TO_BOOL(6);
+ break;
+ case GL_NUM_FRAGMENT_CONSTANTS_ATI:
+ CHECK_EXTENSION_B(ATI_fragment_shader, pname);
+ *params = INT_TO_BOOL(8);
+ break;
+ case GL_NUM_PASSES_ATI:
+ CHECK_EXTENSION_B(ATI_fragment_shader, pname);
+ *params = INT_TO_BOOL(2);
+ break;
+ case GL_NUM_INSTRUCTIONS_PER_PASS_ATI:
+ CHECK_EXTENSION_B(ATI_fragment_shader, pname);
+ *params = INT_TO_BOOL(8);
+ break;
+ case GL_NUM_INSTRUCTIONS_TOTAL_ATI:
+ CHECK_EXTENSION_B(ATI_fragment_shader, pname);
+ *params = INT_TO_BOOL(16);
+ break;
+ case GL_COLOR_ALPHA_PAIRING_ATI:
+ CHECK_EXTENSION_B(ATI_fragment_shader, pname);
+ *params = GL_TRUE;
+ break;
+ case GL_NUM_LOOPBACK_COMPONENTS_ATI:
+ CHECK_EXTENSION_B(ATI_fragment_shader, pname);
+ *params = INT_TO_BOOL(3);
+ break;
+ case GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI:
+ CHECK_EXTENSION_B(ATI_fragment_shader, pname);
+ *params = INT_TO_BOOL(3);
+ break;
+#endif
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -3331,6 +3365,42 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
*params = (GLdouble) ctx->Const.ColorReadFormat;
return;
+
+#if FEATURE_ATI_fragment_shader
+ case GL_NUM_FRAGMENT_REGISTERS_ATI:
+ CHECK_EXTENSION_D(ATI_fragment_shader, pname);
+ *params = 6;
+ break;
+ case GL_NUM_FRAGMENT_CONSTANTS_ATI:
+ CHECK_EXTENSION_D(ATI_fragment_shader, pname);
+ *params = 8;
+ break;
+ case GL_NUM_PASSES_ATI:
+ CHECK_EXTENSION_D(ATI_fragment_shader, pname);
+ *params = 2;
+ break;
+ case GL_NUM_INSTRUCTIONS_PER_PASS_ATI:
+ CHECK_EXTENSION_D(ATI_fragment_shader, pname);
+ *params = 8;
+ break;
+ case GL_NUM_INSTRUCTIONS_TOTAL_ATI:
+ CHECK_EXTENSION_D(ATI_fragment_shader, pname);
+ *params = 16;
+ break;
+ case GL_COLOR_ALPHA_PAIRING_ATI:
+ CHECK_EXTENSION_D(ATI_fragment_shader, pname);
+ *params = GL_TRUE;
+ break;
+ case GL_NUM_LOOPBACK_COMPONENTS_ATI:
+ CHECK_EXTENSION_D(ATI_fragment_shader, pname);
+ *params = 3;
+ break;
+ case GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI:
+ CHECK_EXTENSION_D(ATI_fragment_shader, pname);
+ *params = 3;
+ break;
+#endif
+
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetDoublev(pname=0x%x)", pname);
}
@@ -4908,6 +4978,40 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
*params = (GLfloat) ctx->Const.ColorReadFormat;
return;
+#if FEATURE_ATI_fragment_shader
+ case GL_NUM_FRAGMENT_REGISTERS_ATI:
+ CHECK_EXTENSION_F(ATI_fragment_shader, pname);
+ *params = 6;
+ break;
+ case GL_NUM_FRAGMENT_CONSTANTS_ATI:
+ CHECK_EXTENSION_F(ATI_fragment_shader, pname);
+ *params = 8;
+ break;
+ case GL_NUM_PASSES_ATI:
+ CHECK_EXTENSION_F(ATI_fragment_shader, pname);
+ *params = 2;
+ break;
+ case GL_NUM_INSTRUCTIONS_PER_PASS_ATI:
+ CHECK_EXTENSION_F(ATI_fragment_shader, pname);
+ *params = 8;
+ break;
+ case GL_NUM_INSTRUCTIONS_TOTAL_ATI:
+ CHECK_EXTENSION_F(ATI_fragment_shader, pname);
+ *params = 16;
+ break;
+ case GL_COLOR_ALPHA_PAIRING_ATI:
+ CHECK_EXTENSION_F(ATI_fragment_shader, pname);
+ *params = GL_TRUE;
+ break;
+ case GL_NUM_LOOPBACK_COMPONENTS_ATI:
+ CHECK_EXTENSION_F(ATI_fragment_shader, pname);
+ *params = 3;
+ break;
+ case GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI:
+ CHECK_EXTENSION_F(ATI_fragment_shader, pname);
+ *params = 3;
+ break;
+#endif
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(0x%x)", pname);
}
@@ -6523,6 +6627,40 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
*params = ctx->Const.ColorReadFormat;
return;
+#if FEATURE_ATI_fragment_shader
+ case GL_NUM_FRAGMENT_REGISTERS_ATI:
+ CHECK_EXTENSION_I(ATI_fragment_shader, pname);
+ *params = 6;
+ break;
+ case GL_NUM_FRAGMENT_CONSTANTS_ATI:
+ CHECK_EXTENSION_I(ATI_fragment_shader, pname);
+ *params = 8;
+ break;
+ case GL_NUM_PASSES_ATI:
+ CHECK_EXTENSION_I(ATI_fragment_shader, pname);
+ *params = 2;
+ break;
+ case GL_NUM_INSTRUCTIONS_PER_PASS_ATI:
+ CHECK_EXTENSION_I(ATI_fragment_shader, pname);
+ *params = 8;
+ break;
+ case GL_NUM_INSTRUCTIONS_TOTAL_ATI:
+ CHECK_EXTENSION_I(ATI_fragment_shader, pname);
+ *params = 16;
+ break;
+ case GL_COLOR_ALPHA_PAIRING_ATI:
+ CHECK_EXTENSION_I(ATI_fragment_shader, pname);
+ *params = GL_TRUE;
+ break;
+ case GL_NUM_LOOPBACK_COMPONENTS_ATI:
+ CHECK_EXTENSION_I(ATI_fragment_shader, pname);
+ *params = 3;
+ break;
+ case GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI:
+ CHECK_EXTENSION_I(ATI_fragment_shader, pname);
+ *params = 3;
+ break;
+#endif
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}