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authorKenneth Graunke <[email protected]>2016-07-21 16:48:05 -0700
committerKenneth Graunke <[email protected]>2016-07-21 21:31:57 -0700
commitcb7077312954299fb1febed5b016190c00cccfa0 (patch)
tree5c8b231b3f09b30213e1256ec7cf632654817431 /src/mesa/main/genmipmap.c
parentbe1c53d2cf2b12655ff69caac49cca75a55e63e0 (diff)
mesa: Add GL_BGRA_EXT to the list of GenerateMipmap internal formats.
The GL_EXT_texture_format_BGRA8888 extension specification defines a GL_BGRA_EXT unsized internal format (which is a little odd - usually BGRA is a pixel transfer format). The extension is written against the ES 1.0 specification, so it's a little hard to map, but I believe it's effectively adding it to the table used here, so we should allow it here as well. Note that GL_EXT_texture_format_BGRA8888 is always enabled (dummy_true), so we don't need to check if it's enabled here. This fixes mipmap generation in Skia and ChromeOS. Signed-off-by: Kenneth Graunke <[email protected]> References: https://bugs.chromium.org/p/chromium/issues/detail?id=630371 Reviewed-by: Ian Romanick <[email protected]> Reported-by: Stéphane Marchesin <[email protected]> Cc: [email protected]
Diffstat (limited to 'src/mesa/main/genmipmap.c')
-rw-r--r--src/mesa/main/genmipmap.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/main/genmipmap.c b/src/mesa/main/genmipmap.c
index 5e780c97ca8..c952c4fda54 100644
--- a/src/mesa/main/genmipmap.c
+++ b/src/mesa/main/genmipmap.c
@@ -85,10 +85,15 @@ _mesa_is_valid_generate_texture_mipmap_internalformat(struct gl_context *ctx,
* not specified with an unsized internal format from table 8.3 or a
* sized internal format that is both color-renderable and
* texture-filterable according to table 8.10."
+ *
+ * GL_EXT_texture_format_BGRA8888 adds a GL_BGRA_EXT unsized internal
+ * format, and includes it in a very similar looking table. So we
+ * include it here as well.
*/
return internalformat == GL_RGBA || internalformat == GL_RGB ||
internalformat == GL_LUMINANCE_ALPHA ||
internalformat == GL_LUMINANCE || internalformat == GL_ALPHA ||
+ internalformat == GL_BGRA_EXT ||
(_mesa_is_es3_color_renderable(internalformat) &&
_mesa_is_es3_texture_filterable(ctx, internalformat));
}