diff options
author | Eric Anholt <[email protected]> | 2011-01-02 17:58:07 -0800 |
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committer | Eric Anholt <[email protected]> | 2011-01-03 13:28:24 -0800 |
commit | 059cca92a819e20e0d834605a3a7d277eaf88d9f (patch) | |
tree | e8ed2b8c91c91b80d5681ac834a8e5250bc2ff21 /src/mesa/main/framebuffer.h | |
parent | beac6ee62aea196d6e670abd4b198190e33e6cb1 (diff) |
mesa: Use the common logic for "is this baseformat a color format?"
When figuring out whether a renderbuffer should be used to set the
visual bits of an FBO, we were missing important baseformats like
GL_RED, GL_RG, and GL_LUMINANCE.
Diffstat (limited to 'src/mesa/main/framebuffer.h')
-rw-r--r-- | src/mesa/main/framebuffer.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h index 20e3ff56b55..c3bd638c9de 100644 --- a/src/mesa/main/framebuffer.h +++ b/src/mesa/main/framebuffer.h @@ -70,7 +70,8 @@ extern void _mesa_update_draw_buffer_bounds(struct gl_context *ctx); extern void -_mesa_update_framebuffer_visual(struct gl_framebuffer *fb); +_mesa_update_framebuffer_visual(struct gl_context *ctx, + struct gl_framebuffer *fb); extern void _mesa_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, |