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authorBrian <[email protected]>2007-03-06 10:07:59 -0700
committerBrian <[email protected]>2007-03-06 10:07:59 -0700
commita510bc3ee1a696da120c09ee4ec33dc033f671ac (patch)
treec4c594f5f39f060f507dc13fc5e9383956bce909 /src/mesa/main/framebuffer.h
parent593802c0b0f451299ac2598c6de61e884fb44830 (diff)
Fix/improve framebuffer object reference counting.
Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate.
Diffstat (limited to 'src/mesa/main/framebuffer.h')
-rw-r--r--src/mesa/main/framebuffer.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index 7f3254fe8ea..4d76f3a90f7 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -43,7 +43,11 @@ extern void
_mesa_free_framebuffer_data(struct gl_framebuffer *buffer);
extern void
-_mesa_dereference_framebuffer(struct gl_framebuffer **fb);
+_mesa_reference_framebuffer(struct gl_framebuffer **ptr,
+ struct gl_framebuffer *fb);
+
+extern void
+_mesa_unreference_framebuffer(struct gl_framebuffer **fb);
extern void
_mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb,