diff options
author | Marek Olšák <[email protected]> | 2013-03-28 02:48:17 +0100 |
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committer | Marek Olšák <[email protected]> | 2013-04-06 23:57:09 +0200 |
commit | 9d4f67600b0a8f4b37eb2ed45b194e153669d11a (patch) | |
tree | 2c3dafb839c1d656950f3fce16d400d883d51601 /src/mesa/main/framebuffer.c | |
parent | 755648c37fc7a54ed0b11c868fd4c7fe28b2f861 (diff) |
mesa: move updating clamp control derived state out of mesa_update_state_locked
It has 2 dependencies: glClampColor and the framebuffer, we might just as well
do the update where those two are changed.
v2: cosmetic changes from Brian's email
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/framebuffer.c')
-rw-r--r-- | src/mesa/main/framebuffer.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 757c4b055d1..6c697743146 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -32,6 +32,7 @@ #include "glheader.h" #include "imports.h" +#include "blend.h" #include "buffers.h" #include "context.h" #include "enums.h" @@ -742,6 +743,9 @@ _mesa_update_framebuffer(struct gl_context *ctx) update_framebuffer(ctx, drawFb); if (readFb != drawFb) update_framebuffer(ctx, readFb); + + _mesa_update_clamp_vertex_color(ctx); + _mesa_update_clamp_fragment_color(ctx); } |