diff options
author | Brian Paul <[email protected]> | 2009-01-21 16:28:38 -0700 |
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committer | Brian Paul <[email protected]> | 2009-01-22 15:21:17 -0700 |
commit | 7296636ad03f58c7b7f673109515c1659a36a899 (patch) | |
tree | 79fba69f01fb7919d11c44a0d4fafe91aacab3b7 /src/mesa/main/framebuffer.c | |
parent | d0f13fa7d70c57e698cce9fbde399e80f7afcf47 (diff) |
mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed
When we change a FBO's attachments, set _Status=0.
Before using an FBO, check if status != GL_FRAMEBUFFER_COMPLETE.
Also, fix missing GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE status.
Diffstat (limited to 'src/mesa/main/framebuffer.c')
-rw-r--r-- | src/mesa/main/framebuffer.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 079f457503f..2d7e3b05038 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -793,8 +793,10 @@ update_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) /* This is a user-created framebuffer. * Completeness only matters for user-created framebuffers. */ - _mesa_test_framebuffer_completeness(ctx, fb); - _mesa_update_framebuffer_visual(fb); + if (fb->_Status != GL_FRAMEBUFFER_COMPLETE) { + _mesa_test_framebuffer_completeness(ctx, fb); + _mesa_update_framebuffer_visual(fb); + } } /* Strictly speaking, we don't need to update the draw-state |