diff options
author | Brian Paul <[email protected]> | 2011-12-10 11:44:43 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-12-13 06:45:37 -0700 |
commit | 6e1228976b6ff91492b2fc338282e21404870d26 (patch) | |
tree | 55d978e60b46ea1b615eab6224e0e5b3e2f9ee54 /src/mesa/main/framebuffer.c | |
parent | 2ac02ea29fad959d1011513bf7e90da875ba675b (diff) |
mesa: move depth/stencil buffer validation to swrast
Since gl_framebuffer::_DepthBuffer and _StencilBuffer are only used
by swrast, do the validation of those fields in swrast too.
The main/depthstencil.[ch] code is no longer used and will be removed
next.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/framebuffer.c')
-rw-r--r-- | src/mesa/main/framebuffer.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 0185622009a..4a4ade0961e 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -34,7 +34,6 @@ #include "imports.h" #include "buffers.h" #include "context.h" -#include "depthstencil.h" #include "enums.h" #include "formats.h" #include "macros.h" @@ -738,8 +737,6 @@ update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) */ update_color_draw_buffers(ctx, fb); update_color_read_buffer(ctx, fb); - _mesa_update_depth_buffer(ctx, fb); - _mesa_update_stencil_buffer(ctx, fb); compute_depth_max(fb); } |