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authorMarek Olšák <[email protected]>2017-06-21 13:53:23 +0200
committerMarek Olšák <[email protected]>2017-06-26 02:17:03 +0200
commitd1513edaa00b476f87c4dd397c3746f17f19196a (patch)
tree08c8f018f0eaa7d74085fc47f119cf859b730c48 /src/mesa/main/framebuffer.c
parent1e37a5054b1f47a0e95183bd99b8c6a3a8be4725 (diff)
mesa/glthread: switch to u_queue and redesign the batch management
This mirrors exactly how u_threaded_context works. If you understand this, you also understand u_threaded_context. Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main/framebuffer.c')
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