diff options
author | Christoph Bumiller <[email protected]> | 2011-07-27 12:13:37 +0200 |
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committer | Christoph Bumiller <[email protected]> | 2011-07-27 12:13:37 +0200 |
commit | 58c04435b12a104b1996fac4d3a3d345f31bd4e7 (patch) | |
tree | 1f183c252b6cb98a3525af4bd329ca36477ad111 /src/mesa/main/framebuffer.c | |
parent | 79dcfb266aa6ff14ff21c0b6dddef6060b450c32 (diff) |
mesa: don't forget about sampleBuffers in framebuffer visual update
Otherwise multisample will never been enabled for multisample
renderbuffers.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/framebuffer.c')
-rw-r--r-- | src/mesa/main/framebuffer.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index e27569a6fac..23fa1b2c11e 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -548,6 +548,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx, fb->Visual.rgbBits = fb->Visual.redBits + fb->Visual.greenBits + fb->Visual.blueBits; fb->Visual.samples = rb->NumSamples; + fb->Visual.sampleBuffers = rb->NumSamples > 0 ? 1 : 0; if (_mesa_get_format_color_encoding(fmt) == GL_SRGB) fb->Visual.sRGBCapable = ctx->Const.sRGBCapable; break; |