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author | Vinson Lee <[email protected]> | 2013-06-24 22:50:30 -0700 |
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committer | Vinson Lee <[email protected]> | 2013-06-25 18:45:01 -0700 |
commit | 61bfed2d0998065bdb20f3f67e1591f8d5005ba6 (patch) | |
tree | b906ff16d3e30d70a0cc41736c08c0d701a91892 /src/mesa/main/framebuffer.c | |
parent | 0b994961ff58654f330c51caacf9698f7dafd6b6 (diff) |
glsl: Fix gl_shader_program::UniformLocationBaseScale assert.
commit 26d86d26f9f972b19c7040bdb1b1daf48537ef3e added
gl_shader_program::UniformLocationBaseScale. According to the code
comments in that commit, UniformLocationBaseScale "must be >=1".
UniformLocationBaseScale is of type unsigned. Coverity reported a "Macro
compares unsigned to 0" defect as well.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/framebuffer.c')
0 files changed, 0 insertions, 0 deletions