diff options
author | Paul Berry <[email protected]> | 2012-07-18 12:54:48 -0700 |
---|---|---|
committer | Paul Berry <[email protected]> | 2012-07-26 10:38:05 -0700 |
commit | 284ad9c3b29a6d6f0bade050ea9e949d67967983 (patch) | |
tree | 7c50cc152a6be64a4e31fb5545a51ce41fd33873 /src/mesa/main/framebuffer.c | |
parent | e72f20641a6ea7875b6021aac13e778ada3b3d50 (diff) |
mesa: Make more consistent use of _mesa_is_{user,winsys}_fbo()
A lot of code was still differentiating between between winsys and
user fbos by testing the fbo's name against zero. This converts
everything in core mesa, the state tracker, and src/mesa/program over
to use _mesa_is_user_fbo() and _mesa_is_winsys_fbo().
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/framebuffer.c')
-rw-r--r-- | src/mesa/main/framebuffer.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index f45ece6168b..13887f8f54b 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -347,7 +347,7 @@ _mesa_resizebuffers( struct gl_context *ctx ) GLuint newWidth, newHeight; struct gl_framebuffer *buffer = ctx->WinSysDrawBuffer; - assert(buffer->Name == 0); + assert(_mesa_is_winsys_fbo(buffer)); /* ask device driver for size of output buffer */ ctx->Driver.GetBufferSize( buffer, &newWidth, &newHeight ); @@ -364,7 +364,7 @@ _mesa_resizebuffers( struct gl_context *ctx ) GLuint newWidth, newHeight; struct gl_framebuffer *buffer = ctx->WinSysReadBuffer; - assert(buffer->Name == 0); + assert(_mesa_is_winsys_fbo(buffer)); /* ask device driver for size of read buffer */ ctx->Driver.GetBufferSize( buffer, &newWidth, &newHeight ); @@ -444,7 +444,7 @@ _mesa_update_draw_buffer_bounds(struct gl_context *ctx) if (!buffer) return; - if (buffer->Name) { + if (_mesa_is_user_fbo(buffer)) { /* user-created framebuffer size depends on the renderbuffers */ update_framebuffer_size(ctx, buffer); } |