diff options
author | Brian Paul <[email protected]> | 2009-01-22 15:14:45 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-01-22 15:14:45 -0700 |
commit | 283edbe31177522d006ab37ebaf33a6e31f0a34e (patch) | |
tree | a5be7e9ee1f45c3920073f638bb03e10c99622b4 /src/mesa/main/framebuffer.c | |
parent | 3528f69ce4ba9098ff4d372d7d411b24cf161d61 (diff) |
mesa: update update_framebuffer_size() for ARB_fbo and mixed renderbuffer sizes
Diffstat (limited to 'src/mesa/main/framebuffer.c')
-rw-r--r-- | src/mesa/main/framebuffer.c | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index af78363ad3a..10d05243fe1 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -35,6 +35,7 @@ #include "buffers.h" #include "context.h" #include "depthstencil.h" +#include "macros.h" #include "mtypes.h" #include "fbobject.h" #include "framebuffer.h" @@ -418,14 +419,14 @@ _mesa_ResizeBuffersMESA( void ) /** * Examine all the framebuffer's renderbuffers to update the Width/Height * fields of the framebuffer. If we have renderbuffers with different - * sizes, set the framebuffer's width and height to zero. + * sizes, set the framebuffer's width and height to the min size. * Note: this is only intended for user-created framebuffers, not * window-system framebuffes. */ static void -update_framebuffer_size(struct gl_framebuffer *fb) +update_framebuffer_size(GLcontext *ctx, struct gl_framebuffer *fb) { - GLboolean haveSize = GL_FALSE; + GLuint minWidth = ~0, minHeight = ~0; GLuint i; /* user-created framebuffers only */ @@ -435,21 +436,19 @@ update_framebuffer_size(struct gl_framebuffer *fb) struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; const struct gl_renderbuffer *rb = att->Renderbuffer; if (rb) { - if (haveSize) { - if (rb->Width != fb->Width && rb->Height != fb->Height) { - /* size mismatch! */ - fb->Width = 0; - fb->Height = 0; - return; - } - } - else { - fb->Width = rb->Width; - fb->Height = rb->Height; - haveSize = GL_TRUE; - } + minWidth = MIN2(minWidth, rb->Width); + minHeight = MIN2(minHeight, rb->Height); } } + + if (minWidth != ~0) { + fb->Width = minWidth; + fb->Height = minHeight; + } + else { + fb->Width = 0; + fb->Height = 0; + } } @@ -469,7 +468,7 @@ _mesa_update_draw_buffer_bounds(GLcontext *ctx) if (buffer->Name) { /* user-created framebuffer size depends on the renderbuffers */ - update_framebuffer_size(buffer); + update_framebuffer_size(ctx, buffer); } buffer->_Xmin = 0; |