diff options
author | Brian Paul <[email protected]> | 2014-03-08 18:19:21 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2014-03-10 16:11:50 -0600 |
commit | 9b5fff2dd70fcc971f342a7dd31e390f0447978b (patch) | |
tree | b5a10035177ff5dba2dd6650fa6e57050ceba12f /src/mesa/main/formats.c | |
parent | 10738727aeb723b0c0cea306a877229961b3e4a0 (diff) |
mesa: reorder MESA_FORMAT enums
The MESA_FORMAT_x enums in formats.h weren't declared in any sort
of reasonable order. Now it should be a little more logical.
This also required reordering tables in formats.c and s_texfetch.c
Reviewed-by: Michel Dänzer <[email protected]>
Acked-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/formats.c')
-rw-r--r-- | src/mesa/main/formats.c | 1609 |
1 files changed, 807 insertions, 802 deletions
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 0cf97fa316b..a61064b901f 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -78,6 +78,7 @@ struct gl_format_info */ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = { + /* Packed unorm formats */ { MESA_FORMAT_NONE, /* Name */ "MESA_FORMAT_NONE", /* StrName */ @@ -88,8 +89,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_A8B8G8R8_UNORM, /* Name */ - "MESA_FORMAT_A8B8G8R8_UNORM", /* StrName */ + MESA_FORMAT_A8B8G8R8_UNORM, /* Name */ + "MESA_FORMAT_A8B8G8R8_UNORM",/* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ @@ -97,17 +98,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_R8G8B8A8_UNORM, /* Name */ - "MESA_FORMAT_R8G8B8A8_UNORM", /* StrName */ - GL_RGBA, /* BaseFormat */ + MESA_FORMAT_X8B8G8R8_UNORM, /* Name */ + "MESA_FORMAT_X8B8G8R8_UNORM",/* StrName */ + GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_B8G8R8A8_UNORM, /* Name */ - "MESA_FORMAT_B8G8R8A8_UNORM", /* StrName */ + MESA_FORMAT_R8G8B8A8_UNORM, /* Name */ + "MESA_FORMAT_R8G8B8A8_UNORM",/* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ @@ -115,26 +116,26 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_A8R8G8B8_UNORM, /* Name */ - "MESA_FORMAT_A8R8G8B8_UNORM", /* StrName */ - GL_RGBA, /* BaseFormat */ + MESA_FORMAT_R8G8B8X8_UNORM, /* Name */ + "MESA_FORMAT_R8G8B8X8_UNORM",/* StrName */ + GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_X8B8G8R8_UNORM, /* Name */ - "MESA_FORMAT_X8B8G8R8_UNORM", /* StrName */ - GL_RGB, /* BaseFormat */ + MESA_FORMAT_B8G8R8A8_UNORM, /* Name */ + "MESA_FORMAT_B8G8R8A8_UNORM",/* StrName */ + GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_R8G8B8X8_UNORM, /* Name */ - "MESA_FORMAT_R8G8B8X8_UNORM", /* StrName */ + MESA_FORMAT_B8G8R8X8_UNORM, /* Name */ + "MESA_FORMAT_B8G8R8X8_UNORM",/* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ @@ -142,17 +143,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_B8G8R8X8_UNORM, /* Name */ - "MESA_FORMAT_B8G8R8X8_UNORM", /* StrName */ - GL_RGB, /* BaseFormat */ + MESA_FORMAT_A8R8G8B8_UNORM, /* Name */ + "MESA_FORMAT_A8R8G8B8_UNORM",/* StrName */ + GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_X8R8G8B8_UNORM, /* Name */ - "MESA_FORMAT_X8R8G8B8_UNORM", /* StrName */ + MESA_FORMAT_X8R8G8B8_UNORM, /* Name */ + "MESA_FORMAT_X8R8G8B8_UNORM",/* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ @@ -160,26 +161,26 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_BGR_UNORM8, /* Name */ - "MESA_FORMAT_BGR_UNORM8", /* StrName */ - GL_RGB, /* BaseFormat */ + MESA_FORMAT_L16A16_UNORM, /* Name */ + "MESA_FORMAT_L16A16_UNORM", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 3 /* BlockWidth/Height,Bytes */ + 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ + 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_RGB_UNORM8, /* Name */ - "MESA_FORMAT_RGB_UNORM8", /* StrName */ - GL_RGB, /* BaseFormat */ + MESA_FORMAT_A16L16_UNORM, /* Name */ + "MESA_FORMAT_A16L16_UNORM", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 3 /* BlockWidth/Height,Bytes */ + 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ + 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_B5G6R5_UNORM, /* Name */ - "MESA_FORMAT_B5G6R5_UNORM", /* StrName */ + MESA_FORMAT_B5G6R5_UNORM, /* Name */ + "MESA_FORMAT_B5G6R5_UNORM", /* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ @@ -187,8 +188,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_R5G6B5_UNORM, /* Name */ - "MESA_FORMAT_R5G6B5_UNORM", /* StrName */ + MESA_FORMAT_R5G6B5_UNORM, /* Name */ + "MESA_FORMAT_R5G6B5_UNORM", /* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ @@ -196,8 +197,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_B4G4R4A4_UNORM, /* Name */ - "MESA_FORMAT_B4G4R4A4_UNORM", /* StrName */ + MESA_FORMAT_B4G4R4A4_UNORM, /* Name */ + "MESA_FORMAT_B4G4R4A4_UNORM",/* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ @@ -205,8 +206,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_A4R4G4B4_UNORM, /* Name */ - "MESA_FORMAT_A4R4G4B4_UNORM", /* StrName */ + MESA_FORMAT_B4G4R4X4_UNORM, + "MESA_FORMAT_B4G4R4X4_UNORM", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 0, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_A4R4G4B4_UNORM, /* Name */ + "MESA_FORMAT_A4R4G4B4_UNORM",/* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ @@ -214,8 +224,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_A1B5G5R5_UNORM, /* Name */ - "MESA_FORMAT_A1B5G5R5_UNORM", /* StrName */ + MESA_FORMAT_A1B5G5R5_UNORM, /* Name */ + "MESA_FORMAT_A1B5G5R5_UNORM",/* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ @@ -223,8 +233,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_B5G5R5A1_UNORM, /* Name */ - "MESA_FORMAT_B5G5R5A1_UNORM", /* StrName */ + MESA_FORMAT_B5G5R5A1_UNORM, /* Name */ + "MESA_FORMAT_B5G5R5A1_UNORM",/* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ @@ -232,8 +242,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_A1R5G5B5_UNORM, /* Name */ - "MESA_FORMAT_A1R5G5B5_UNORM", /* StrName */ + MESA_FORMAT_B5G5R5X1_UNORM, + "MESA_FORMAT_B5G5R5X1_UNORM", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 5, 5, 5, 0, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_A1R5G5B5_UNORM, /* Name */ + "MESA_FORMAT_A1R5G5B5_UNORM",/* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ @@ -241,17 +260,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_L4A4_UNORM, /* Name */ - "MESA_FORMAT_L4A4_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */ - 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L8A8_UNORM, /* Name */ - "MESA_FORMAT_L8A8_UNORM", /* StrName */ + MESA_FORMAT_L8A8_UNORM, /* Name */ + "MESA_FORMAT_L8A8_UNORM", /* StrName */ GL_LUMINANCE_ALPHA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ @@ -259,8 +269,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_A8L8_UNORM, /* Name */ - "MESA_FORMAT_A8L8_UNORM", /* StrName */ + MESA_FORMAT_A8L8_UNORM, /* Name */ + "MESA_FORMAT_A8L8_UNORM", /* StrName */ GL_LUMINANCE_ALPHA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ @@ -268,26 +278,35 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_L16A16_UNORM, /* Name */ - "MESA_FORMAT_L16A16_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ - 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ + MESA_FORMAT_R8G8_UNORM, + "MESA_FORMAT_R8G8_UNORM", + GL_RG, + GL_UNSIGNED_NORMALIZED, + 8, 8, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_G8R8_UNORM, + "MESA_FORMAT_G8R8_UNORM", + GL_RG, + GL_UNSIGNED_NORMALIZED, + 8, 8, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 2 }, { - MESA_FORMAT_A16L16_UNORM, /* Name */ - "MESA_FORMAT_A16L16_UNORM", /* StrName */ + MESA_FORMAT_L4A4_UNORM, /* Name */ + "MESA_FORMAT_L4A4_UNORM", /* StrName */ GL_LUMINANCE_ALPHA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ - 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ + 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */ + 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_B2G3R3_UNORM, /* Name */ - "MESA_FORMAT_B2G3R3_UNORM", /* StrName */ + MESA_FORMAT_B2G3R3_UNORM, /* Name */ + "MESA_FORMAT_B2G3R3_UNORM", /* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */ @@ -295,8 +314,118 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_A_UNORM8, /* Name */ - "MESA_FORMAT_A_UNORM8", /* StrName */ + MESA_FORMAT_R16G16_UNORM, + "MESA_FORMAT_R16G16_UNORM", + GL_RG, + GL_UNSIGNED_NORMALIZED, + 16, 16, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_G16R16_UNORM, + "MESA_FORMAT_G16R16_UNORM", + GL_RG, + GL_UNSIGNED_NORMALIZED, + 16, 16, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_B10G10R10A2_UNORM, + "MESA_FORMAT_B10G10R10A2_UNORM", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 10, 10, 10, 2, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_B10G10R10X2_UNORM, + "MESA_FORMAT_B10G10R10X2_UNORM", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 10, 10, 10, 0, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_R10G10B10A2_UNORM, + "MESA_FORMAT_R10G10B10A2_UNORM", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 10, 10, 10, 2, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */ + "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */ + GL_DEPTH_STENCIL, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_X8Z24_UNORM, /* Name */ + "MESA_FORMAT_X8Z24_UNORM", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */ + "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */ + GL_DEPTH_STENCIL, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */ + "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_YCBCR, /* Name */ + "MESA_FORMAT_YCBCR", /* StrName */ + GL_YCBCR_MESA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_YCBCR_REV, /* Name */ + "MESA_FORMAT_YCBCR_REV", /* StrName */ + GL_YCBCR_MESA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + + /* Array unorm formats */ + { + MESA_FORMAT_DUDV8, + "MESA_FORMAT_DUDV8", + GL_DUDV_ATI, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_A_UNORM8, /* Name */ + "MESA_FORMAT_A_UNORM8", /* StrName */ GL_ALPHA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ @@ -304,8 +433,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_A_UNORM16, /* Name */ - "MESA_FORMAT_A_UNORM16", /* StrName */ + MESA_FORMAT_A_UNORM16, /* Name */ + "MESA_FORMAT_A_UNORM16", /* StrName */ GL_ALPHA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ @@ -313,8 +442,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_L_UNORM8, /* Name */ - "MESA_FORMAT_L_UNORM8", /* StrName */ + MESA_FORMAT_L_UNORM8, /* Name */ + "MESA_FORMAT_L_UNORM8", /* StrName */ GL_LUMINANCE, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -322,8 +451,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_L_UNORM16, /* Name */ - "MESA_FORMAT_L_UNORM16", /* StrName */ + MESA_FORMAT_L_UNORM16, /* Name */ + "MESA_FORMAT_L_UNORM16", /* StrName */ GL_LUMINANCE, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -331,8 +460,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_I_UNORM8, /* Name */ - "MESA_FORMAT_I_UNORM8", /* StrName */ + MESA_FORMAT_I_UNORM8, /* Name */ + "MESA_FORMAT_I_UNORM8", /* StrName */ GL_INTENSITY, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -340,8 +469,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_I_UNORM16, /* Name */ - "MESA_FORMAT_I_UNORM16", /* StrName */ + MESA_FORMAT_I_UNORM16, /* Name */ + "MESA_FORMAT_I_UNORM16", /* StrName */ GL_INTENSITY, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -349,24 +478,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_YCBCR, /* Name */ - "MESA_FORMAT_YCBCR", /* StrName */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_YCBCR_REV, /* Name */ - "MESA_FORMAT_YCBCR_REV", /* StrName */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { MESA_FORMAT_R_UNORM8, "MESA_FORMAT_R_UNORM8", GL_RED, @@ -376,24 +487,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 }, { - MESA_FORMAT_R8G8_UNORM, - "MESA_FORMAT_R8G8_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_G8R8_UNORM, - "MESA_FORMAT_G8R8_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { MESA_FORMAT_R_UNORM16, "MESA_FORMAT_R_UNORM16", GL_RED, @@ -403,53 +496,44 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_R16G16_UNORM, - "MESA_FORMAT_R16G16_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 + MESA_FORMAT_BGR_UNORM8, /* Name */ + "MESA_FORMAT_BGR_UNORM8", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 3 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_G16R16_UNORM, - "MESA_FORMAT_G16R16_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 + MESA_FORMAT_RGB_UNORM8, /* Name */ + "MESA_FORMAT_RGB_UNORM8", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 3 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_B10G10R10A2_UNORM, - "MESA_FORMAT_B10G10R10A2_UNORM", + MESA_FORMAT_RGBA_UNORM16, + "MESA_FORMAT_RGBA_UNORM16", GL_RGBA, GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 2, + 16, 16, 16, 16, 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */ - "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ + 1, 1, 8 }, { - MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */ - "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ + MESA_FORMAT_RGBX_UNORM16, + "MESA_FORMAT_RGBX_UNORM16", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 16, 16, 16, 0, + 0, 0, 0, 0, 0, + 1, 1, 8 }, { - MESA_FORMAT_Z_UNORM16, /* Name */ - "MESA_FORMAT_Z_UNORM16", /* StrName */ + MESA_FORMAT_Z_UNORM16, /* Name */ + "MESA_FORMAT_Z_UNORM16", /* StrName */ GL_DEPTH_COMPONENT, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -457,26 +541,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */ - "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_X8Z24_UNORM, /* Name */ - "MESA_FORMAT_X8Z24_UNORM", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_Z_UNORM32, /* Name */ - "MESA_FORMAT_Z_UNORM32", /* StrName */ + MESA_FORMAT_Z_UNORM32, /* Name */ + "MESA_FORMAT_Z_UNORM32", /* StrName */ GL_DEPTH_COMPONENT, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -484,206 +550,318 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { - MESA_FORMAT_S_UINT8, /* Name */ - "MESA_FORMAT_S_UINT8", /* StrName */ + MESA_FORMAT_S_UINT8, /* Name */ + "MESA_FORMAT_S_UINT8", /* StrName */ GL_STENCIL_INDEX, /* BaseFormat */ GL_UNSIGNED_INT, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 1 /* BlockWidth/Height,Bytes */ }, + + /* Packed signed/normalized formats */ { - MESA_FORMAT_BGR_SRGB8, - "MESA_FORMAT_BGR_SRGB8", + MESA_FORMAT_A8B8G8R8_SNORM, + "MESA_FORMAT_A8B8G8R8_SNORM", + GL_RGBA, + GL_SIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_X8B8G8R8_SNORM, + "MESA_FORMAT_X8B8G8R8_SNORM", GL_RGB, - GL_UNSIGNED_NORMALIZED, + GL_SIGNED_NORMALIZED, 8, 8, 8, 0, 0, 0, 0, 0, 0, - 1, 1, 3 + 1, 1, 4 /* 4 bpp, but no alpha */ }, { - MESA_FORMAT_A8B8G8R8_SRGB, - "MESA_FORMAT_A8B8G8R8_SRGB", + MESA_FORMAT_R8G8B8A8_SNORM, + "MESA_FORMAT_R8G8B8A8_SNORM", GL_RGBA, - GL_UNSIGNED_NORMALIZED, + GL_SIGNED_NORMALIZED, 8, 8, 8, 8, 0, 0, 0, 0, 0, 1, 1, 4 }, { - MESA_FORMAT_B8G8R8A8_SRGB, - "MESA_FORMAT_B8G8R8A8_SRGB", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, + MESA_FORMAT_R8G8B8X8_SNORM, + "MESA_FORMAT_R8G8B8X8_SNORM", + GL_RGB, + GL_SIGNED_NORMALIZED, + 8, 8, 8, 0, 0, 0, 0, 0, 0, 1, 1, 4 }, { - MESA_FORMAT_R8G8B8A8_SRGB, - "MESA_FORMAT_R8G8B8A8_SRGB", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, + MESA_FORMAT_R16G16_SNORM, + "MESA_FORMAT_R16G16_SNORM", + GL_RG, + GL_SIGNED_NORMALIZED, + 16, 16, 0, 0, 0, 0, 0, 0, 0, 1, 1, 4 }, { - MESA_FORMAT_L_SRGB8, - "MESA_FORMAT_L_SRGB8", - GL_LUMINANCE, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 + MESA_FORMAT_G16R16_SNORM, + "MESA_FORMAT_G16R16_SNORM", + GL_RG, + GL_SIGNED_NORMALIZED, + 16, 16, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 4 }, { - MESA_FORMAT_L8A8_SRGB, - "MESA_FORMAT_L8A8_SRGB", + MESA_FORMAT_R8G8_SNORM, + "MESA_FORMAT_R8G8_SNORM", + GL_RG, + GL_SIGNED_NORMALIZED, + 8, 8, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_G8R8_SNORM, + "MESA_FORMAT_G8R8_SNORM", + GL_RG, + GL_SIGNED_NORMALIZED, + 8, 8, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_L8A8_SNORM, + "MESA_FORMAT_L8A8_SNORM", GL_LUMINANCE_ALPHA, - GL_UNSIGNED_NORMALIZED, + GL_SIGNED_NORMALIZED, 0, 0, 0, 8, 8, 0, 0, 0, 0, 1, 1, 2 }, + + /* Array signed/normalized formats */ { - MESA_FORMAT_SRGB_DXT1, /* Name */ - "MESA_FORMAT_SRGB_DXT1", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 4, 4, 8 /* 8 bytes per 4x4 block */ + MESA_FORMAT_A_SNORM8, + "MESA_FORMAT_A_SNORM8", + GL_ALPHA, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 8, + 0, 0, 0, 0, 0, + 1, 1, 1 }, { - MESA_FORMAT_SRGBA_DXT1, - "MESA_FORMAT_SRGBA_DXT1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, + MESA_FORMAT_A_SNORM16, + "MESA_FORMAT_A_SNORM16", + GL_ALPHA, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 16, 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ + 1, 1, 2 }, { - MESA_FORMAT_SRGBA_DXT3, - "MESA_FORMAT_SRGBA_DXT3", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ + MESA_FORMAT_L_SNORM8, + "MESA_FORMAT_L_SNORM8", + GL_LUMINANCE, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 0, + 8, 0, 0, 0, 0, + 1, 1, 1 }, { - MESA_FORMAT_SRGBA_DXT5, - "MESA_FORMAT_SRGBA_DXT5", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, + MESA_FORMAT_L_SNORM16, + "MESA_FORMAT_L_SNORM16", + GL_LUMINANCE, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 0, + 16, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_I_SNORM8, + "MESA_FORMAT_I_SNORM8", + GL_INTENSITY, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 0, + 0, 8, 0, 0, 0, + 1, 1, 1 + }, + { + MESA_FORMAT_I_SNORM16, + "MESA_FORMAT_I_SNORM16", + GL_INTENSITY, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 0, + 0, 16, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_R_SNORM8, /* Name */ + "MESA_FORMAT_R_SNORM8", /* StrName */ + GL_RED, /* BaseFormat */ + GL_SIGNED_NORMALIZED, /* DataType */ + 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_R_SNORM16, + "MESA_FORMAT_R_SNORM16", + GL_RED, + GL_SIGNED_NORMALIZED, + 16, 0, 0, 0, 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ + 1, 1, 2 }, - { - MESA_FORMAT_RGB_FXT1, - "MESA_FORMAT_RGB_FXT1", + MESA_FORMAT_LA_SNORM16, + "MESA_FORMAT_LA_SNORM16", + GL_LUMINANCE_ALPHA, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 16, + 16, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_RGB_SNORM16, + "MESA_FORMAT_RGB_SNORM16", GL_RGB, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 0, /* approx Red/Green/BlueBits */ + GL_SIGNED_NORMALIZED, + 16, 16, 16, 0, 0, 0, 0, 0, 0, - 8, 4, 16 /* 16 bytes per 8x4 block */ + 1, 1, 6 }, { - MESA_FORMAT_RGBA_FXT1, - "MESA_FORMAT_RGBA_FXT1", + MESA_FORMAT_RGBA_SNORM16, + "MESA_FORMAT_RGBA_SNORM16", GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */ + GL_SIGNED_NORMALIZED, + 16, 16, 16, 16, 0, 0, 0, 0, 0, - 8, 4, 16 /* 16 bytes per 8x4 block */ + 1, 1, 8 }, - { - MESA_FORMAT_RGB_DXT1, /* Name */ - "MESA_FORMAT_RGB_DXT1", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 4, 4, 8 /* 8 bytes per 4x4 block */ + MESA_FORMAT_RGBX_SNORM16, + "MESA_FORMAT_RGBX_SNORM16", + GL_RGB, + GL_SIGNED_NORMALIZED, + 16, 16, 16, 0, + 0, 0, 0, 0, 0, + 1, 1, 8 }, + + /* Packed sRGB formats */ { - MESA_FORMAT_RGBA_DXT1, - "MESA_FORMAT_RGBA_DXT1", + MESA_FORMAT_A8B8G8R8_SRGB, + "MESA_FORMAT_A8B8G8R8_SRGB", GL_RGBA, GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, + 8, 8, 8, 8, 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ + 1, 1, 4 }, { - MESA_FORMAT_RGBA_DXT3, - "MESA_FORMAT_RGBA_DXT3", + MESA_FORMAT_B8G8R8A8_SRGB, + "MESA_FORMAT_B8G8R8A8_SRGB", GL_RGBA, GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, + 8, 8, 8, 8, 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ + 1, 1, 4 }, { - MESA_FORMAT_RGBA_DXT5, - "MESA_FORMAT_RGBA_DXT5", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, + MESA_FORMAT_B8G8R8X8_SRGB, + "MESA_FORMAT_B8G8R8X8_SRGB", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 0, 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ + 1, 1, 4 }, { - MESA_FORMAT_RGBA_FLOAT32, - "MESA_FORMAT_RGBA_FLOAT32", + MESA_FORMAT_R8G8B8A8_SRGB, + "MESA_FORMAT_R8G8B8A8_SRGB", GL_RGBA, - GL_FLOAT, - 32, 32, 32, 32, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 8, 0, 0, 0, 0, 0, - 1, 1, 16 + 1, 1, 4 }, { - MESA_FORMAT_RGBA_FLOAT16, - "MESA_FORMAT_RGBA_FLOAT16", - GL_RGBA, - GL_FLOAT, - 16, 16, 16, 16, + MESA_FORMAT_R8G8B8X8_SRGB, + "MESA_FORMAT_R8G8B8X8_SRGB", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 0, 0, 0, 0, 0, 0, - 1, 1, 8 + 1, 1, 4 }, { - MESA_FORMAT_RGB_FLOAT32, - "MESA_FORMAT_RGB_FLOAT32", + MESA_FORMAT_L8A8_SRGB, + "MESA_FORMAT_L8A8_SRGB", + GL_LUMINANCE_ALPHA, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 8, + 8, 0, 0, 0, 0, + 1, 1, 2 + }, + + /* Array sRGB formats */ + { + MESA_FORMAT_L_SRGB8, + "MESA_FORMAT_L_SRGB8", + GL_LUMINANCE, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 0, + 8, 0, 0, 0, 0, + 1, 1, 1 + }, + { + MESA_FORMAT_BGR_SRGB8, + "MESA_FORMAT_BGR_SRGB8", GL_RGB, - GL_FLOAT, - 32, 32, 32, 0, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 0, 0, 0, 0, 0, 0, - 1, 1, 12 + 1, 1, 3 }, + + /* Packed float formats */ { - MESA_FORMAT_RGB_FLOAT16, - "MESA_FORMAT_RGB_FLOAT16", + MESA_FORMAT_R9G9B9E5_FLOAT, + "MESA_FORMAT_RGB9_E5", GL_RGB, GL_FLOAT, - 16, 16, 16, 0, + 9, 9, 9, 0, 0, 0, 0, 0, 0, - 1, 1, 6 + 1, 1, 4 }, { - MESA_FORMAT_A_FLOAT32, - "MESA_FORMAT_A_FLOAT32", - GL_ALPHA, + MESA_FORMAT_R11G11B10_FLOAT, + "MESA_FORMAT_R11G11B10_FLOAT", + GL_RGB, GL_FLOAT, - 0, 0, 0, 32, + 11, 11, 10, 0, 0, 0, 0, 0, 0, 1, 1, 4 }, { + MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */ + "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */ + GL_DEPTH_STENCIL, /* BaseFormat */ + /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is + * never used for stencil because stencil is always GL_UNSIGNED_INT. + */ + GL_FLOAT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 8 /* BlockWidth/Height,Bytes */ + }, + + /* Array float formats */ + { MESA_FORMAT_A_FLOAT16, "MESA_FORMAT_A_FLOAT16", GL_ALPHA, @@ -693,12 +871,12 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_L_FLOAT32, - "MESA_FORMAT_L_FLOAT32", - GL_LUMINANCE, + MESA_FORMAT_A_FLOAT32, + "MESA_FORMAT_A_FLOAT32", + GL_ALPHA, GL_FLOAT, - 0, 0, 0, 0, - 32, 0, 0, 0, 0, + 0, 0, 0, 32, + 0, 0, 0, 0, 0, 1, 1, 4 }, { @@ -711,13 +889,13 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_LA_FLOAT32, - "MESA_FORMAT_LA_FLOAT32", - GL_LUMINANCE_ALPHA, + MESA_FORMAT_L_FLOAT32, + "MESA_FORMAT_L_FLOAT32", + GL_LUMINANCE, GL_FLOAT, - 0, 0, 0, 32, + 0, 0, 0, 0, 32, 0, 0, 0, 0, - 1, 1, 8 + 1, 1, 4 }, { MESA_FORMAT_LA_FLOAT16, @@ -729,6 +907,24 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { + MESA_FORMAT_LA_FLOAT32, + "MESA_FORMAT_LA_FLOAT32", + GL_LUMINANCE_ALPHA, + GL_FLOAT, + 0, 0, 0, 32, + 32, 0, 0, 0, 0, + 1, 1, 8 + }, + { + MESA_FORMAT_I_FLOAT16, + "MESA_FORMAT_I_FLOAT16", + GL_INTENSITY, + GL_FLOAT, + 0, 0, 0, 0, + 0, 16, 0, 0, 0, + 1, 1, 2 + }, + { MESA_FORMAT_I_FLOAT32, "MESA_FORMAT_I_FLOAT32", GL_INTENSITY, @@ -738,12 +934,12 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_I_FLOAT16, - "MESA_FORMAT_I_FLOAT16", - GL_INTENSITY, + MESA_FORMAT_R_FLOAT16, + "MESA_FORMAT_R_FLOAT16", + GL_RED, GL_FLOAT, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, + 16, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 1, 2 }, { @@ -756,13 +952,13 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_R_FLOAT16, - "MESA_FORMAT_R_FLOAT16", - GL_RED, + MESA_FORMAT_RG_FLOAT16, + "MESA_FORMAT_RG_FLOAT16", + GL_RG, GL_FLOAT, - 16, 0, 0, 0, + 16, 16, 0, 0, 0, 0, 0, 0, 0, - 1, 1, 2 + 1, 1, 4 }, { MESA_FORMAT_RG_FLOAT32, @@ -774,17 +970,90 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 8 }, { - MESA_FORMAT_RG_FLOAT16, - "MESA_FORMAT_RG_FLOAT16", - GL_RG, + MESA_FORMAT_RGB_FLOAT16, + "MESA_FORMAT_RGB_FLOAT16", + GL_RGB, GL_FLOAT, - 16, 16, 0, 0, + 16, 16, 16, 0, + 0, 0, 0, 0, 0, + 1, 1, 6 + }, + { + MESA_FORMAT_RGB_FLOAT32, + "MESA_FORMAT_RGB_FLOAT32", + GL_RGB, + GL_FLOAT, + 32, 32, 32, 0, + 0, 0, 0, 0, 0, + 1, 1, 12 + }, + { + MESA_FORMAT_RGBA_FLOAT16, + "MESA_FORMAT_RGBA_FLOAT16", + GL_RGBA, + GL_FLOAT, + 16, 16, 16, 16, + 0, 0, 0, 0, 0, + 1, 1, 8 + }, + { + MESA_FORMAT_RGBA_FLOAT32, + "MESA_FORMAT_RGBA_FLOAT32", + GL_RGBA, + GL_FLOAT, + 32, 32, 32, 32, + 0, 0, 0, 0, 0, + 1, 1, 16 + }, + { + MESA_FORMAT_RGBX_FLOAT16, + "MESA_FORMAT_RGBX_FLOAT16", + GL_RGB, + GL_FLOAT, + 16, 16, 16, 0, + 0, 0, 0, 0, 0, + 1, 1, 8 + }, + { + MESA_FORMAT_RGBX_FLOAT32, + "MESA_FORMAT_RGBX_FLOAT32", + GL_RGB, + GL_FLOAT, + 32, 32, 32, 0, + 0, 0, 0, 0, 0, + 1, 1, 16 + }, + { + MESA_FORMAT_Z_FLOAT32, /* Name */ + "MESA_FORMAT_Z_FLOAT32", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_FLOAT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + + /* Packed signed/unsigned non-normalized integer formats */ + { + MESA_FORMAT_B10G10R10A2_UINT, + "MESA_FORMAT_B10G10R10A2_UINT", + GL_RGBA, + GL_UNSIGNED_INT, + 10, 10, 10, 2, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_R10G10B10A2_UINT, + "MESA_FORMAT_R10G10B10A2_UINT", + GL_RGBA, + GL_UNSIGNED_INT, + 10, 10, 10, 2, 0, 0, 0, 0, 0, 1, 1, 4 }, - /* unnormalized signed int formats */ - /* unnormalized unsigned int formats */ + /* Array signed/unsigned non-normalized integer formats */ { MESA_FORMAT_A_UINT8, "MESA_FORMAT_A_UINT8", @@ -1001,42 +1270,41 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 32, 0, 0, 0, 0, 1, 1, 8 }, - { - MESA_FORMAT_R_SINT8, - "MESA_FORMAT_R_SINT8", + MESA_FORMAT_R_UINT8, + "MESA_FORMAT_R_UINT8", GL_RED, - GL_INT, + GL_UNSIGNED_INT, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1 }, { - MESA_FORMAT_RG_SINT8, - "MESA_FORMAT_RG_SINT8", - GL_RG, - GL_INT, - 8, 8, 0, 0, + MESA_FORMAT_R_UINT16, + "MESA_FORMAT_R_UINT16", + GL_RED, + GL_UNSIGNED_INT, + 16, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2 }, { - MESA_FORMAT_RGB_SINT8, - "MESA_FORMAT_RGB_SINT8", - GL_RGB, - GL_INT, - 8, 8, 8, 0, + MESA_FORMAT_R_UINT32, + "MESA_FORMAT_R_UINT32", + GL_RED, + GL_UNSIGNED_INT, + 32, 0, 0, 0, 0, 0, 0, 0, 0, - 1, 1, 3 + 1, 1, 4 }, { - MESA_FORMAT_RGBA_SINT8, - "MESA_FORMAT_RGBA_SINT8", - GL_RGBA, + MESA_FORMAT_R_SINT8, + "MESA_FORMAT_R_SINT8", + GL_RED, GL_INT, - 8, 8, 8, 8, + 8, 0, 0, 0, 0, 0, 0, 0, 0, - 1, 1, 4 + 1, 1, 1 }, { MESA_FORMAT_R_SINT16, @@ -1048,38 +1316,56 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_RG_SINT16, - "MESA_FORMAT_RG_SINT16", - GL_RG, + MESA_FORMAT_R_SINT32, + "MESA_FORMAT_R_SINT32", + GL_RED, GL_INT, + 32, 0, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_RG_UINT8, + "MESA_FORMAT_RG_UINT8", + GL_RG, + GL_UNSIGNED_INT, + 8, 8, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_RG_UINT16, + "MESA_FORMAT_RG_UINT16", + GL_RG, + GL_UNSIGNED_INT, 16, 16, 0, 0, 0, 0, 0, 0, 0, 1, 1, 4 }, { - MESA_FORMAT_RGB_SINT16, - "MESA_FORMAT_RGB_SINT16", - GL_RGB, - GL_INT, - 16, 16, 16, 0, + MESA_FORMAT_RG_UINT32, + "MESA_FORMAT_RG_UINT32", + GL_RG, + GL_UNSIGNED_INT, + 32, 32, 0, 0, 0, 0, 0, 0, 0, - 1, 1, 6 + 1, 1, 8 }, { - MESA_FORMAT_RGBA_SINT16, - "MESA_FORMAT_RGBA_SINT16", - GL_RGBA, + MESA_FORMAT_RG_SINT8, + "MESA_FORMAT_RG_SINT8", + GL_RG, GL_INT, - 16, 16, 16, 16, + 8, 8, 0, 0, 0, 0, 0, 0, 0, - 1, 1, 8 + 1, 1, 2 }, { - MESA_FORMAT_R_SINT32, - "MESA_FORMAT_R_SINT32", - GL_RED, + MESA_FORMAT_RG_SINT16, + "MESA_FORMAT_RG_SINT16", + GL_RG, GL_INT, - 32, 0, 0, 0, + 16, 16, 0, 0, 0, 0, 0, 0, 0, 1, 1, 4 }, @@ -1093,51 +1379,60 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 8 }, { - MESA_FORMAT_RGB_SINT32, - "MESA_FORMAT_RGB_SINT32", + MESA_FORMAT_RGB_UINT8, + "MESA_FORMAT_RGB_UINT8", GL_RGB, - GL_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 12 - }, - { - MESA_FORMAT_RGBA_SINT32, - "MESA_FORMAT_RGBA_SINT32", - GL_RGBA, - GL_INT, - 32, 32, 32, 32, + GL_UNSIGNED_INT, + 8, 8, 8, 0, 0, 0, 0, 0, 0, - 1, 1, 16 + 1, 1, 3 }, { - MESA_FORMAT_R_UINT8, - "MESA_FORMAT_R_UINT8", - GL_RED, + MESA_FORMAT_RGB_UINT16, + "MESA_FORMAT_RGB_UINT16", + GL_RGB, GL_UNSIGNED_INT, - 8, 0, 0, 0, + 16, 16, 16, 0, 0, 0, 0, 0, 0, - 1, 1, 1 + 1, 1, 6 }, { - MESA_FORMAT_RG_UINT8, - "MESA_FORMAT_RG_UINT8", - GL_RG, + MESA_FORMAT_RGB_UINT32, + "MESA_FORMAT_RGB_UINT32", + GL_RGB, GL_UNSIGNED_INT, - 8, 8, 0, 0, + 32, 32, 32, 0, 0, 0, 0, 0, 0, - 1, 1, 2 + 1, 1, 12 }, { - MESA_FORMAT_RGB_UINT8, - "MESA_FORMAT_RGB_UINT8", + MESA_FORMAT_RGB_SINT8, + "MESA_FORMAT_RGB_SINT8", GL_RGB, - GL_UNSIGNED_INT, + GL_INT, 8, 8, 8, 0, 0, 0, 0, 0, 0, 1, 1, 3 }, { + MESA_FORMAT_RGB_SINT16, + "MESA_FORMAT_RGB_SINT16", + GL_RGB, + GL_INT, + 16, 16, 16, 0, + 0, 0, 0, 0, 0, + 1, 1, 6 + }, + { + MESA_FORMAT_RGB_SINT32, + "MESA_FORMAT_RGB_SINT32", + GL_RGB, + GL_INT, + 32, 32, 32, 0, + 0, 0, 0, 0, 0, + 1, 1, 12 + }, + { MESA_FORMAT_RGBA_UINT8, "MESA_FORMAT_RGBA_UINT8", GL_RGBA, @@ -1147,182 +1442,202 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_R_UINT16, - "MESA_FORMAT_R_UINT16", - GL_RED, + MESA_FORMAT_RGBA_UINT16, + "MESA_FORMAT_RGBA_UINT16", + GL_RGBA, GL_UNSIGNED_INT, - 16, 0, 0, 0, + 16, 16, 16, 16, 0, 0, 0, 0, 0, - 1, 1, 2 + 1, 1, 8 }, { - MESA_FORMAT_RG_UINT16, - "MESA_FORMAT_RG_UINT16", - GL_RG, + MESA_FORMAT_RGBA_UINT32, + "MESA_FORMAT_RGBA_UINT32", + GL_RGBA, GL_UNSIGNED_INT, - 16, 16, 0, 0, + 32, 32, 32, 32, 0, 0, 0, 0, 0, - 1, 1, 4 + 1, 1, 16 }, { - MESA_FORMAT_RGB_UINT16, - "MESA_FORMAT_RGB_UINT16", - GL_RGB, - GL_UNSIGNED_INT, - 16, 16, 16, 0, + MESA_FORMAT_RGBA_SINT8, + "MESA_FORMAT_RGBA_SINT8", + GL_RGBA, + GL_INT, + 8, 8, 8, 8, 0, 0, 0, 0, 0, - 1, 1, 6 + 1, 1, 4 }, { - MESA_FORMAT_RGBA_UINT16, - "MESA_FORMAT_RGBA_UINT16", + MESA_FORMAT_RGBA_SINT16, + "MESA_FORMAT_RGBA_SINT16", GL_RGBA, - GL_UNSIGNED_INT, + GL_INT, 16, 16, 16, 16, 0, 0, 0, 0, 0, 1, 1, 8 }, { - MESA_FORMAT_R_UINT32, - "MESA_FORMAT_R_UINT32", - GL_RED, + MESA_FORMAT_RGBA_SINT32, + "MESA_FORMAT_RGBA_SINT32", + GL_RGBA, + GL_INT, + 32, 32, 32, 32, + 0, 0, 0, 0, 0, + 1, 1, 16 + }, + { + MESA_FORMAT_RGBX_UINT8, + "MESA_FORMAT_RGBX_UINT8", + GL_RGB, GL_UNSIGNED_INT, - 32, 0, 0, 0, + 8, 8, 8, 0, 0, 0, 0, 0, 0, 1, 1, 4 }, { - MESA_FORMAT_RG_UINT32, - "MESA_FORMAT_RG_UINT32", - GL_RG, + MESA_FORMAT_RGBX_UINT16, + "MESA_FORMAT_RGBX_UINT16", + GL_RGB, GL_UNSIGNED_INT, - 32, 32, 0, 0, + 16, 16, 16, 0, 0, 0, 0, 0, 0, 1, 1, 8 }, { - MESA_FORMAT_RGB_UINT32, - "MESA_FORMAT_RGB_UINT32", + MESA_FORMAT_RGBX_UINT32, + "MESA_FORMAT_RGBX_UINT32", GL_RGB, GL_UNSIGNED_INT, 32, 32, 32, 0, 0, 0, 0, 0, 0, - 1, 1, 12 + 1, 1, 16 }, { - MESA_FORMAT_RGBA_UINT32, - "MESA_FORMAT_RGBA_UINT32", - GL_RGBA, - GL_UNSIGNED_INT, - 32, 32, 32, 32, + MESA_FORMAT_RGBX_SINT8, + "MESA_FORMAT_RGBX_SINT8", + GL_RGB, + GL_INT, + 8, 8, 8, 0, 0, 0, 0, 0, 0, - 1, 1, 16 + 1, 1, 4 }, - - { - MESA_FORMAT_DUDV8, - "MESA_FORMAT_DUDV8", - GL_DUDV_ATI, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, + MESA_FORMAT_RGBX_SINT16, + "MESA_FORMAT_RGBX_SINT16", + GL_RGB, + GL_INT, + 16, 16, 16, 0, 0, 0, 0, 0, 0, - 1, 1, 2 + 1, 1, 8 }, - - /* Signed 8 bits / channel */ { - MESA_FORMAT_R_SNORM8, /* Name */ - "MESA_FORMAT_R_SNORM8", /* StrName */ - GL_RED, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ + MESA_FORMAT_RGBX_SINT32, + "MESA_FORMAT_RGBX_SINT32", + GL_RGB, + GL_INT, + 32, 32, 32, 0, + 0, 0, 0, 0, 0, + 1, 1, 16 }, + + /* DXT compressed formats */ { - MESA_FORMAT_R8G8_SNORM, - "MESA_FORMAT_R8G8_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 + MESA_FORMAT_RGB_DXT1, /* Name */ + "MESA_FORMAT_RGB_DXT1", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 4, 4, 8 /* 8 bytes per 4x4 block */ }, { - MESA_FORMAT_X8B8G8R8_SNORM, - "MESA_FORMAT_X8B8G8R8_SNORM", - GL_RGB, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 0, + MESA_FORMAT_RGBA_DXT1, + "MESA_FORMAT_RGBA_DXT1", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, 0, 0, 0, 0, 0, - 1, 1, 4 /* 4 bpp, but no alpha */ + 4, 4, 8 /* 8 bytes per 4x4 block */ }, { - MESA_FORMAT_A8B8G8R8_SNORM, - "MESA_FORMAT_A8B8G8R8_SNORM", + MESA_FORMAT_RGBA_DXT3, + "MESA_FORMAT_RGBA_DXT3", GL_RGBA, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 8, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, 0, 0, 0, 0, 0, - 1, 1, 4 + 4, 4, 16 /* 16 bytes per 4x4 block */ }, { - MESA_FORMAT_R8G8B8A8_SNORM, - "MESA_FORMAT_R8G8B8A8_SNORM", + MESA_FORMAT_RGBA_DXT5, + "MESA_FORMAT_RGBA_DXT5", GL_RGBA, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 8, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, 0, 0, 0, 0, 0, - 1, 1, 4 + 4, 4, 16 /* 16 bytes per 4x4 block */ }, - /* Signed 16 bits / channel */ + /* DXT sRGB compressed formats */ { - MESA_FORMAT_R_SNORM16, - "MESA_FORMAT_R_SNORM16", - GL_RED, - GL_SIGNED_NORMALIZED, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 + MESA_FORMAT_SRGB_DXT1, /* Name */ + "MESA_FORMAT_SRGB_DXT1", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 4, 4, 8 /* 8 bytes per 4x4 block */ }, { - MESA_FORMAT_R16G16_SNORM, - "MESA_FORMAT_R16G16_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 16, 16, 0, 0, + MESA_FORMAT_SRGBA_DXT1, + "MESA_FORMAT_SRGBA_DXT1", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, 0, 0, 0, 0, 0, - 1, 1, 4 + 4, 4, 8 /* 8 bytes per 4x4 block */ }, { - MESA_FORMAT_RGB_SNORM16, - "MESA_FORMAT_RGB_SNORM16", - GL_RGB, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 0, + MESA_FORMAT_SRGBA_DXT3, + "MESA_FORMAT_SRGBA_DXT3", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, 0, 0, 0, 0, 0, - 1, 1, 6 + 4, 4, 16 /* 16 bytes per 4x4 block */ }, { - MESA_FORMAT_RGBA_SNORM16, - "MESA_FORMAT_RGBA_SNORM16", + MESA_FORMAT_SRGBA_DXT5, + "MESA_FORMAT_SRGBA_DXT5", GL_RGBA, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 16, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, 0, 0, 0, 0, 0, - 1, 1, 8 + 4, 4, 16 /* 16 bytes per 4x4 block */ }, + + /* FXT1 compressed formats */ { - MESA_FORMAT_RGBA_UNORM16, - "MESA_FORMAT_RGBA_UNORM16", + MESA_FORMAT_RGB_FXT1, + "MESA_FORMAT_RGB_FXT1", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 0, /* approx Red/Green/BlueBits */ + 0, 0, 0, 0, 0, + 8, 4, 16 /* 16 bytes per 8x4 block */ + }, + { + MESA_FORMAT_RGBA_FXT1, + "MESA_FORMAT_RGBA_FXT1", GL_RGBA, GL_UNSIGNED_NORMALIZED, - 16, 16, 16, 16, + 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */ 0, 0, 0, 0, 0, - 1, 1, 8 + 8, 4, 16 /* 16 bytes per 8x4 block */ }, + + /* RGTC compressed formats */ { MESA_FORMAT_R_RGTC1_UNORM, "MESA_FORMAT_R_RGTC1_UNORM", @@ -1359,6 +1674,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 16 /* 16 bytes per 4x4 block */ }, + + /* LATC1/2 compressed formats */ { MESA_FORMAT_L_LATC1_UNORM, "MESA_FORMAT_L_LATC1_UNORM", @@ -1396,6 +1713,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 4, 4, 16 /* 16 bytes per 4x4 block */ }, + /* ETC1/2 compressed formats */ { MESA_FORMAT_ETC1_RGB8, "MESA_FORMAT_ETC1_RGB8", @@ -1405,7 +1723,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 8 /* 8 bytes per 4x4 block */ }, - { MESA_FORMAT_ETC2_RGB8, "MESA_FORMAT_ETC2_RGB8", @@ -1415,7 +1732,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 8 /* 8 bytes per 4x4 block */ }, - { MESA_FORMAT_ETC2_SRGB8, "MESA_FORMAT_ETC2_SRGB8", @@ -1425,7 +1741,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 8 /* 8 bytes per 4x4 block */ }, - { MESA_FORMAT_ETC2_RGBA8_EAC, "MESA_FORMAT_ETC2_RGBA8_EAC", @@ -1435,7 +1750,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 16 /* 16 bytes per 4x4 block */ }, - { MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC, "MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC", @@ -1445,7 +1759,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 16 /* 16 bytes per 4x4 block */ }, - { MESA_FORMAT_ETC2_R11_EAC, "MESA_FORMAT_ETC2_R11_EAC", @@ -1455,7 +1768,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 8 /* 8 bytes per 4x4 block */ }, - { MESA_FORMAT_ETC2_RG11_EAC, "MESA_FORMAT_ETC2_RG11_EAC", @@ -1465,7 +1777,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 16 /* 16 bytes per 4x4 block */ }, - { MESA_FORMAT_ETC2_SIGNED_R11_EAC, "MESA_FORMAT_ETC2_SIGNED_R11_EAC", @@ -1475,7 +1786,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 8 /* 8 bytes per 4x4 block */ }, - { MESA_FORMAT_ETC2_SIGNED_RG11_EAC, "MESA_FORMAT_ETC2_SIGNED_RG11_EAC", @@ -1485,7 +1795,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 16 /* 16 bytes per 4x4 block */ }, - { MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1, "MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1", @@ -1495,7 +1804,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 8 /* 8 bytes per 4x4 block */ }, - { MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1, "MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1", @@ -1505,309 +1813,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 8 /* 8 bytes per 4x4 block */ }, - - /* Signed formats from EXT_texture_snorm that are not in GL3.1 */ - { - MESA_FORMAT_A_SNORM8, - "MESA_FORMAT_A_SNORM8", - GL_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 8, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_L_SNORM8, - "MESA_FORMAT_L_SNORM8", - GL_LUMINANCE, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_L8A8_SNORM, - "MESA_FORMAT_L8A8_SNORM", - GL_LUMINANCE_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_SNORM8, - "MESA_FORMAT_I_SNORM8", - GL_INTENSITY, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 0, 8, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_A_SNORM16, - "MESA_FORMAT_A_SNORM16", - GL_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_SNORM16, - "MESA_FORMAT_L_SNORM16", - GL_LUMINANCE, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_LA_SNORM16, - "MESA_FORMAT_LA_SNORM16", - GL_LUMINANCE_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_I_SNORM16, - "MESA_FORMAT_I_SNORM16", - GL_INTENSITY, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R9G9B9E5_FLOAT, - "MESA_FORMAT_RGB9_E5", - GL_RGB, - GL_FLOAT, - 9, 9, 9, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R11G11B10_FLOAT, - "MESA_FORMAT_R11G11B10_FLOAT", - GL_RGB, - GL_FLOAT, - 11, 11, 10, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - /* ARB_depth_buffer_float */ - { - MESA_FORMAT_Z_FLOAT32, /* Name */ - "MESA_FORMAT_Z_FLOAT32", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */ - "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is - * never used for stencil because stencil is always GL_UNSIGNED_INT. - */ - GL_FLOAT, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 8 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B10G10R10A2_UINT, - "MESA_FORMAT_B10G10R10A2_UINT", - GL_RGBA, - GL_UNSIGNED_INT, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R10G10B10A2_UINT, - "MESA_FORMAT_R10G10B10A2_UINT", - GL_RGBA, - GL_UNSIGNED_INT, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B4G4R4X4_UNORM, - "MESA_FORMAT_B4G4R4X4_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_B5G5R5X1_UNORM, - "MESA_FORMAT_B5G5R5X1_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 5, 5, 5, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R8G8B8X8_SNORM, - "MESA_FORMAT_R8G8B8X8_SNORM", - GL_RGB, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8B8X8_SRGB, - "MESA_FORMAT_R8G8B8X8_SRGB", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBX_UINT8, - "MESA_FORMAT_RGBX_UINT8", - GL_RGB, - GL_UNSIGNED_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBX_SINT8, - "MESA_FORMAT_RGBX_SINT8", - GL_RGB, - GL_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B10G10R10X2_UNORM, - "MESA_FORMAT_B10G10R10X2_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBX_UNORM16, - "MESA_FORMAT_RGBX_UNORM16", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_SNORM16, - "MESA_FORMAT_RGBX_SNORM16", - GL_RGB, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_FLOAT16, - "MESA_FORMAT_RGBX_FLOAT16", - GL_RGB, - GL_FLOAT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_UINT16, - "MESA_FORMAT_RGBX_UINT16", - GL_RGB, - GL_UNSIGNED_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_SINT16, - "MESA_FORMAT_RGBX_SINT16", - GL_RGB, - GL_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_FLOAT32, - "MESA_FORMAT_RGBX_FLOAT32", - GL_RGB, - GL_FLOAT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBX_UINT32, - "MESA_FORMAT_RGBX_UINT32", - GL_RGB, - GL_UNSIGNED_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBX_SINT32, - "MESA_FORMAT_RGBX_SINT32", - GL_RGB, - GL_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_R10G10B10A2_UNORM, - "MESA_FORMAT_R10G10B10A2_UNORM", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_G8R8_SNORM, - "MESA_FORMAT_G8R8_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_G16R16_SNORM, - "MESA_FORMAT_G16R16_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B8G8R8X8_SRGB, - "MESA_FORMAT_B8G8R8X8_SRGB", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, }; |