diff options
author | Jason Ekstrand <[email protected]> | 2014-07-10 23:58:56 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2014-08-05 10:56:15 -0700 |
commit | 55a929955fa683a4e59ffb730ae37b645d10ba49 (patch) | |
tree | 6284788b3a9445e75da246aba5f263d9c04058b4 /src/mesa/main/formats.c | |
parent | 12610ffcf79b20996f16fec4cbed1c1e2ef67f5e (diff) |
mesa/formats: Remove IndexBits
Mesa hasn't supported color-indexed textures for some time. This is 0 for
all texture formats, so we don't need to store it.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/formats.c')
-rw-r--r-- | src/mesa/main/formats.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index e2370641283..39cc5f177c9 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -59,7 +59,6 @@ struct gl_format_info GLubyte AlphaBits; GLubyte LuminanceBits; GLubyte IntensityBits; - GLubyte IndexBits; GLubyte DepthBits; GLubyte StencilBits; @@ -145,7 +144,7 @@ _mesa_get_format_bits(mesa_format format, GLenum pname) case GL_TEXTURE_LUMINANCE_SIZE: return info->LuminanceBits; case GL_INDEX_BITS: - return info->IndexBits; + return 0; case GL_DEPTH_BITS: case GL_TEXTURE_DEPTH_SIZE_ARB: case GL_RENDERBUFFER_DEPTH_SIZE_EXT: |