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authorAntia Puentes <[email protected]>2015-12-19 17:21:21 +0100
committerEduardo Lima Mitev <[email protected]>2016-03-03 15:14:06 +0100
commit7241e1b5f4b9882425517b3d0131114119a7fdc6 (patch)
treece7ba90b077b9f23dc2bbd064a4e1bf20f001fe2 /src/mesa/main/formatquery.c
parent675418182b822810e1371407740d1a9793a812d3 (diff)
mesa/formatquery: Added INTERNALFORMAT_{X}_{SIZE,TYPE} <pname> queries
From the ARB_internalformat_query2 spec: "- INTERNALFORMAT_RED_SIZE - INTERNALFORMAT_GREEN_SIZE - INTERNALFORMAT_BLUE_SIZE - INTERNALFORMAT_ALPHA_SIZE - INTERNALFORMAT_DEPTH_SIZE - INTERNALFORMAT_STENCIL_SIZE - INTERNALFORMAT_SHARED_SIZE For uncompressed internal formats, queries of these values return the actual resolutions that would be used for storing image array components for the resource. For compressed internal formats, the resolutions returned specify the component resolution of an uncompressed internal format that produces an image of roughly the same quality as the compressed algorithm. For textures this query will return the same information as querying GetTexLevelParameter{if}v for TEXTURE_*_SIZE would return. If the internal format is unsupported, or if a particular component is not present in the format, 0 is written to <params>. - INTERNALFORMAT_RED_TYPE - INTERNALFORMAT_GREEN_TYPE - INTERNALFORMAT_BLUE_TYPE - INTERNALFORMAT_ALPHA_TYPE - INTERNALFORMAT_DEPTH_TYPE - INTERNALFORMAT_STENCIL_TYPE For uncompressed internal formats, queries for these values return the data type used to store the component. For compressed internal formats the types returned specify how components are interpreted after decompression. For textures this query returns the same information as querying GetTexLevelParameter{if}v for TEXTURE_*TYPE would return. Possible values return include, NONE, SIGNED_NORMALIZED, UNSIGNED_NORMALIZED, FLOAT, INT, UNSIGNED_INT, representing missing, signed normalized fixed point, unsigned normalized fixed point, floating-point, signed unnormalized integer and unsigned unnormalized integer components. NONE is returned for all component types if the format is unsupported." Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/formatquery.c')
-rw-r--r--src/mesa/main/formatquery.c109
1 files changed, 72 insertions, 37 deletions
diff --git a/src/mesa/main/formatquery.c b/src/mesa/main/formatquery.c
index 2037e84e17b..0beb1a7905a 100644
--- a/src/mesa/main/formatquery.c
+++ b/src/mesa/main/formatquery.c
@@ -29,6 +29,7 @@
#include "fbobject.h"
#include "formatquery.h"
#include "teximage.h"
+#include "texparam.h"
static bool
_is_renderable(struct gl_context *ctx, GLenum internalformat)
@@ -682,56 +683,90 @@ _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname,
break;
case GL_INTERNALFORMAT_RED_SIZE:
- /* @TODO */
- break;
-
case GL_INTERNALFORMAT_GREEN_SIZE:
- /* @TODO */
- break;
-
case GL_INTERNALFORMAT_BLUE_SIZE:
- /* @TODO */
- break;
-
case GL_INTERNALFORMAT_ALPHA_SIZE:
- /* @TODO */
- break;
-
case GL_INTERNALFORMAT_DEPTH_SIZE:
- /* @TODO */
- break;
-
case GL_INTERNALFORMAT_STENCIL_SIZE:
- /* @TODO */
- break;
-
case GL_INTERNALFORMAT_SHARED_SIZE:
- /* @TODO */
- break;
-
case GL_INTERNALFORMAT_RED_TYPE:
- /* @TODO */
- break;
-
case GL_INTERNALFORMAT_GREEN_TYPE:
- /* @TODO */
- break;
-
case GL_INTERNALFORMAT_BLUE_TYPE:
- /* @TODO */
- break;
-
case GL_INTERNALFORMAT_ALPHA_TYPE:
- /* @TODO */
- break;
-
case GL_INTERNALFORMAT_DEPTH_TYPE:
- /* @TODO */
- break;
+ case GL_INTERNALFORMAT_STENCIL_TYPE: {
+ GLint baseformat;
+ mesa_format texformat;
- case GL_INTERNALFORMAT_STENCIL_TYPE:
- /* @TODO */
+ if (target != GL_RENDERBUFFER) {
+ if (!_mesa_legal_get_tex_level_parameter_target(ctx, target, true))
+ goto end;
+
+ baseformat = _mesa_base_tex_format(ctx, internalformat);
+ } else {
+ baseformat = _mesa_base_fbo_format(ctx, internalformat);
+ }
+
+ /* Let the driver choose the texture format.
+ *
+ * Disclaimer: I am considering that drivers use for renderbuffers the
+ * same format-choice logic as for textures.
+ */
+ texformat = ctx->Driver.ChooseTextureFormat(ctx, target, internalformat,
+ GL_NONE /*format */, GL_NONE /* type */);
+
+ if (texformat == MESA_FORMAT_NONE || baseformat <= 0)
+ goto end;
+
+ /* Implementation based on what Mesa does for glGetTexLevelParameteriv
+ * and glGetRenderbufferParameteriv functions.
+ */
+ if (pname == GL_INTERNALFORMAT_SHARED_SIZE) {
+ if (_mesa_has_EXT_texture_shared_exponent(ctx) &&
+ target != GL_TEXTURE_BUFFER &&
+ target != GL_RENDERBUFFER &&
+ texformat == MESA_FORMAT_R9G9B9E5_FLOAT) {
+ buffer[0] = 5;
+ }
+ goto end;
+ }
+
+ if (!_mesa_base_format_has_channel(baseformat, pname))
+ goto end;
+
+ switch (pname) {
+ case GL_INTERNALFORMAT_DEPTH_SIZE:
+ if (!_mesa_has_ARB_depth_texture(ctx) &&
+ target != GL_RENDERBUFFER &&
+ target != GL_TEXTURE_BUFFER)
+ goto end;
+ /* fallthrough */
+ case GL_INTERNALFORMAT_RED_SIZE:
+ case GL_INTERNALFORMAT_GREEN_SIZE:
+ case GL_INTERNALFORMAT_BLUE_SIZE:
+ case GL_INTERNALFORMAT_ALPHA_SIZE:
+ case GL_INTERNALFORMAT_STENCIL_SIZE:
+ buffer[0] = _mesa_get_format_bits(texformat, pname);
+ break;
+
+ case GL_INTERNALFORMAT_DEPTH_TYPE:
+ if (!_mesa_has_ARB_texture_float(ctx))
+ goto end;
+ /* fallthrough */
+ case GL_INTERNALFORMAT_RED_TYPE:
+ case GL_INTERNALFORMAT_GREEN_TYPE:
+ case GL_INTERNALFORMAT_BLUE_TYPE:
+ case GL_INTERNALFORMAT_ALPHA_TYPE:
+ case GL_INTERNALFORMAT_STENCIL_TYPE:
+ buffer[0] = _mesa_get_format_datatype(texformat);
+ break;
+
+ default:
+ break;
+
+ }
break;
+ }
case GL_MAX_WIDTH:
/* @TODO */