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authorEric Anholt <[email protected]>2019-07-01 16:27:24 -0700
committerEric Anholt <[email protected]>2019-07-16 12:51:13 -0700
commit5956b46e1680059c2ee5e0d11cd45b44e46ed607 (patch)
treeaf025c6483604feb48df8bbee62e9b2fae6d92cf /src/mesa/main/format_unpack.py
parent3e186af5e2a386173569de64b16c4fd859762ab4 (diff)
mesa: Convert format_pack/unpack off of GL types.
Reviewed-by: Rob Clark <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src/mesa/main/format_unpack.py')
-rw-r--r--src/mesa/main/format_unpack.py274
1 files changed, 137 insertions, 137 deletions
diff --git a/src/mesa/main/format_unpack.py b/src/mesa/main/format_unpack.py
index d99cedb7907..54df8efb7ce 100644
--- a/src/mesa/main/format_unpack.py
+++ b/src/mesa/main/format_unpack.py
@@ -79,7 +79,7 @@ for f in formats:
%endif
static inline void
-unpack_float_${f.short_name()}(const void *void_src, GLfloat dst[4])
+unpack_float_${f.short_name()}(const void *void_src, float dst[4])
{
${f.datatype()} *src = (${f.datatype()} *)void_src;
%if f.layout == parser.PACKED:
@@ -134,34 +134,34 @@ unpack_float_${f.short_name()}(const void *void_src, GLfloat dst[4])
%endfor
static void
-unpack_float_r9g9b9e5_float(const void *src, GLfloat dst[4])
+unpack_float_r9g9b9e5_float(const void *src, float dst[4])
{
- rgb9e5_to_float3(*(const GLuint *)src, dst);
+ rgb9e5_to_float3(*(const uint32_t *)src, dst);
dst[3] = 1.0f;
}
static void
-unpack_float_r11g11b10_float(const void *src, GLfloat dst[4])
+unpack_float_r11g11b10_float(const void *src, float dst[4])
{
- r11g11b10f_to_float3(*(const GLuint *)src, dst);
+ r11g11b10f_to_float3(*(const uint32_t *)src, dst);
dst[3] = 1.0f;
}
static void
-unpack_float_ycbcr(const void *src, GLfloat dst[][4], GLuint n)
+unpack_float_ycbcr(const void *src, float dst[][4], uint32_t n)
{
- GLuint i;
+ uint32_t i;
for (i = 0; i < n; i++) {
- const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
- const GLushort *src1 = src0 + 1; /* odd */
- const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */
- const GLubyte cb = *src0 & 0xff; /* chroma U */
- const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */
- const GLubyte cr = *src1 & 0xff; /* chroma V */
- const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
- GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
- GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
- GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
+ const uint16_t *src0 = ((const uint16_t *) src) + i * 2; /* even */
+ const uint16_t *src1 = src0 + 1; /* odd */
+ const uint8_t y0 = (*src0 >> 8) & 0xff; /* luminance */
+ const uint8_t cb = *src0 & 0xff; /* chroma U */
+ const uint8_t y1 = (*src1 >> 8) & 0xff; /* luminance */
+ const uint8_t cr = *src1 & 0xff; /* chroma V */
+ const uint8_t y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
+ float r = 1.164F * (y - 16) + 1.596F * (cr - 128);
+ float g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
+ float b = 1.164F * (y - 16) + 2.018F * (cb - 128);
r *= (1.0F / 255.0F);
g *= (1.0F / 255.0F);
b *= (1.0F / 255.0F);
@@ -173,20 +173,20 @@ unpack_float_ycbcr(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_float_ycbcr_rev(const void *src, GLfloat dst[][4], GLuint n)
+unpack_float_ycbcr_rev(const void *src, float dst[][4], uint32_t n)
{
- GLuint i;
+ uint32_t i;
for (i = 0; i < n; i++) {
- const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
- const GLushort *src1 = src0 + 1; /* odd */
- const GLubyte y0 = *src0 & 0xff; /* luminance */
- const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma V */
- const GLubyte y1 = *src1 & 0xff; /* luminance */
- const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */
- const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
- GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
- GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
- GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
+ const uint16_t *src0 = ((const uint16_t *) src) + i * 2; /* even */
+ const uint16_t *src1 = src0 + 1; /* odd */
+ const uint8_t y0 = *src0 & 0xff; /* luminance */
+ const uint8_t cr = (*src0 >> 8) & 0xff; /* chroma V */
+ const uint8_t y1 = *src1 & 0xff; /* luminance */
+ const uint8_t cb = (*src1 >> 8) & 0xff; /* chroma U */
+ const uint8_t y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
+ float r = 1.164F * (y - 16) + 1.596F * (cr - 128);
+ float g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
+ float b = 1.164F * (y - 16) + 2.018F * (cb - 128);
r *= (1.0F / 255.0F);
g *= (1.0F / 255.0F);
b *= (1.0F / 255.0F);
@@ -205,7 +205,7 @@ unpack_float_ycbcr_rev(const void *src, GLfloat dst[][4], GLuint n)
%endif
static inline void
-unpack_ubyte_${f.short_name()}(const void *void_src, GLubyte dst[4])
+unpack_ubyte_${f.short_name()}(const void *void_src, uint8_t dst[4])
{
${f.datatype()} *src = (${f.datatype()} *)void_src;
%if f.layout == parser.PACKED:
@@ -269,7 +269,7 @@ unpack_ubyte_${f.short_name()}(const void *void_src, GLubyte dst[4])
%endif
static inline void
-unpack_int_${f.short_name()}(const void *void_src, GLuint dst[4])
+unpack_int_${f.short_name()}(const void *void_src, uint32_t dst[4])
{
${f.datatype()} *src = (${f.datatype()} *)void_src;
%if f.layout == parser.PACKED:
@@ -305,11 +305,11 @@ unpack_int_${f.short_name()}(const void *void_src, GLuint dst[4])
void
-_mesa_unpack_rgba_row(mesa_format format, GLuint n,
- const void *src, GLfloat dst[][4])
+_mesa_unpack_rgba_row(mesa_format format, uint32_t n,
+ const void *src, float dst[][4])
{
- GLubyte *s = (GLubyte *)src;
- GLuint i;
+ uint8_t *s = (uint8_t *)src;
+ uint32_t i;
switch (format) {
%for f in rgb_formats:
@@ -337,11 +337,11 @@ _mesa_unpack_rgba_row(mesa_format format, GLuint n,
}
void
-_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
- const void *src, GLubyte dst[][4])
+_mesa_unpack_ubyte_rgba_row(mesa_format format, uint32_t n,
+ const void *src, uint8_t dst[][4])
{
- GLubyte *s = (GLubyte *)src;
- GLuint i;
+ uint8_t *s = (uint8_t *)src;
+ uint32_t i;
switch (format) {
%for f in rgb_formats:
@@ -359,10 +359,10 @@ _mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
default:
/* get float values, convert to ubyte */
{
- GLfloat *tmp = malloc(n * 4 * sizeof(GLfloat));
+ float *tmp = malloc(n * 4 * sizeof(float));
if (tmp) {
- GLuint i;
- _mesa_unpack_rgba_row(format, n, src, (GLfloat (*)[4]) tmp);
+ uint32_t i;
+ _mesa_unpack_rgba_row(format, n, src, (float (*)[4]) tmp);
for (i = 0; i < n; i++) {
dst[i][0] = _mesa_float_to_unorm(tmp[i*4+0], 8);
dst[i][1] = _mesa_float_to_unorm(tmp[i*4+1], 8);
@@ -377,11 +377,11 @@ _mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
}
void
-_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
- const void *src, GLuint dst[][4])
+_mesa_unpack_uint_rgba_row(mesa_format format, uint32_t n,
+ const void *src, uint32_t dst[][4])
{
- GLubyte *s = (GLubyte *)src;
- GLuint i;
+ uint8_t *s = (uint8_t *)src;
+ uint32_t i;
switch (format) {
%for f in rgb_formats:
@@ -417,23 +417,23 @@ _mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
*/
void
_mesa_unpack_rgba_block(mesa_format format,
- const void *src, GLint srcRowStride,
- GLfloat dst[][4], GLint dstRowStride,
- GLuint x, GLuint y, GLuint width, GLuint height)
+ const void *src, int32_t srcRowStride,
+ float dst[][4], int32_t dstRowStride,
+ uint32_t x, uint32_t y, uint32_t width, uint32_t height)
{
- const GLuint srcPixStride = _mesa_get_format_bytes(format);
- const GLuint dstPixStride = 4 * sizeof(GLfloat);
- const GLubyte *srcRow;
- GLubyte *dstRow;
- GLuint i;
+ const uint32_t srcPixStride = _mesa_get_format_bytes(format);
+ const uint32_t dstPixStride = 4 * sizeof(float);
+ const uint8_t *srcRow;
+ uint8_t *dstRow;
+ uint32_t i;
/* XXX needs to be fixed for compressed formats */
- srcRow = ((const GLubyte *) src) + srcRowStride * y + srcPixStride * x;
- dstRow = ((GLubyte *) dst) + dstRowStride * y + dstPixStride * x;
+ srcRow = ((const uint8_t *) src) + srcRowStride * y + srcPixStride * x;
+ dstRow = ((uint8_t *) dst) + dstRowStride * y + dstPixStride * x;
for (i = 0; i < height; i++) {
- _mesa_unpack_rgba_row(format, width, srcRow, (GLfloat (*)[4]) dstRow);
+ _mesa_unpack_rgba_row(format, width, srcRow, (float (*)[4]) dstRow);
dstRow += dstRowStride;
srcRow += srcRowStride;
@@ -447,67 +447,67 @@ struct z32f_x24s8
uint32_t x24s8;
};
-typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst);
+typedef void (*unpack_float_z_func)(uint32_t n, const void *src, float *dst);
static void
-unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
+unpack_float_z_X8_UINT_Z24_UNORM(uint32_t n, const void *src, float *dst)
{
/* only return Z, not stencil data */
- const GLuint *s = ((const GLuint *) src);
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
- GLuint i;
+ const uint32_t *s = ((const uint32_t *) src);
+ const double scale = 1.0 / (double) 0xffffff;
+ uint32_t i;
for (i = 0; i < n; i++) {
- dst[i] = (GLfloat) ((s[i] >> 8) * scale);
+ dst[i] = (float) ((s[i] >> 8) * scale);
assert(dst[i] >= 0.0F);
assert(dst[i] <= 1.0F);
}
}
static void
-unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
+unpack_float_z_Z24_UNORM_X8_UINT(uint32_t n, const void *src, float *dst)
{
/* only return Z, not stencil data */
- const GLuint *s = ((const GLuint *) src);
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
- GLuint i;
+ const uint32_t *s = ((const uint32_t *) src);
+ const double scale = 1.0 / (double) 0xffffff;
+ uint32_t i;
for (i = 0; i < n; i++) {
- dst[i] = (GLfloat) ((s[i] & 0x00ffffff) * scale);
+ dst[i] = (float) ((s[i] & 0x00ffffff) * scale);
assert(dst[i] >= 0.0F);
assert(dst[i] <= 1.0F);
}
}
static void
-unpack_float_Z_UNORM16(GLuint n, const void *src, GLfloat *dst)
+unpack_float_Z_UNORM16(uint32_t n, const void *src, float *dst)
{
- const GLushort *s = ((const GLushort *) src);
- GLuint i;
+ const uint16_t *s = ((const uint16_t *) src);
+ uint32_t i;
for (i = 0; i < n; i++) {
dst[i] = s[i] * (1.0F / 65535.0F);
}
}
static void
-unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst)
+unpack_float_Z_UNORM32(uint32_t n, const void *src, float *dst)
{
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
+ const uint32_t *s = ((const uint32_t *) src);
+ uint32_t i;
for (i = 0; i < n; i++) {
dst[i] = s[i] * (1.0F / 0xffffffff);
}
}
static void
-unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst)
+unpack_float_Z_FLOAT32(uint32_t n, const void *src, float *dst)
{
memcpy(dst, src, n * sizeof(float));
}
static void
-unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
+unpack_float_z_Z32X24S8(uint32_t n, const void *src, float *dst)
{
const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
- GLuint i;
+ uint32_t i;
for (i = 0; i < n; i++) {
dst[i] = s[i].z;
}
@@ -520,8 +520,8 @@ unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
* The returned values will always be in the range [0.0, 1.0].
*/
void
-_mesa_unpack_float_z_row(mesa_format format, GLuint n,
- const void *src, GLfloat *dst)
+_mesa_unpack_float_z_row(mesa_format format, uint32_t n,
+ const void *src, float *dst)
{
unpack_float_z_func unpack;
@@ -555,61 +555,61 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
-typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n);
+typedef void (*unpack_uint_z_func)(const void *src, uint32_t *dst, uint32_t n);
static void
-unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n)
+unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, uint32_t *dst, uint32_t n)
{
/* only return Z, not stencil data */
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
+ const uint32_t *s = ((const uint32_t *) src);
+ uint32_t i;
for (i = 0; i < n; i++) {
dst[i] = (s[i] & 0xffffff00) | (s[i] >> 24);
}
}
static void
-unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n)
+unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, uint32_t *dst, uint32_t n)
{
/* only return Z, not stencil data */
- const GLuint *s = ((const GLuint *) src);
- GLuint i;
+ const uint32_t *s = ((const uint32_t *) src);
+ uint32_t i;
for (i = 0; i < n; i++) {
dst[i] = (s[i] << 8) | ((s[i] >> 16) & 0xff);
}
}
static void
-unpack_uint_Z_UNORM16(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_UNORM16(const void *src, uint32_t *dst, uint32_t n)
{
- const GLushort *s = ((const GLushort *)src);
- GLuint i;
+ const uint16_t *s = ((const uint16_t *)src);
+ uint32_t i;
for (i = 0; i < n; i++) {
dst[i] = (s[i] << 16) | s[i];
}
}
static void
-unpack_uint_Z_UNORM32(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_UNORM32(const void *src, uint32_t *dst, uint32_t n)
{
- memcpy(dst, src, n * sizeof(GLuint));
+ memcpy(dst, src, n * sizeof(uint32_t));
}
static void
-unpack_uint_Z_FLOAT32(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_FLOAT32(const void *src, uint32_t *dst, uint32_t n)
{
const float *s = (const float *)src;
- GLuint i;
+ uint32_t i;
for (i = 0; i < n; i++) {
dst[i] = FLOAT_TO_UINT(CLAMP(s[i], 0.0F, 1.0F));
}
}
static void
-unpack_uint_Z_FLOAT32_X24S8(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_FLOAT32_X24S8(const void *src, uint32_t *dst, uint32_t n)
{
const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
- GLuint i;
+ uint32_t i;
for (i = 0; i < n; i++) {
dst[i] = FLOAT_TO_UINT(CLAMP(s[i].z, 0.0F, 1.0F));
@@ -622,11 +622,11 @@ unpack_uint_Z_FLOAT32_X24S8(const void *src, GLuint *dst, GLuint n)
* The returned values will always be in the range [0, 0xffffffff].
*/
void
-_mesa_unpack_uint_z_row(mesa_format format, GLuint n,
- const void *src, GLuint *dst)
+_mesa_unpack_uint_z_row(mesa_format format, uint32_t n,
+ const void *src, uint32_t *dst)
{
unpack_uint_z_func unpack;
- const GLubyte *srcPtr = (GLubyte *) src;
+ const uint8_t *srcPtr = (uint8_t *) src;
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
@@ -658,35 +658,35 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n,
static void
-unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_S_UINT8(const void *src, uint8_t *dst, uint32_t n)
{
memcpy(dst, src, n);
}
static void
-unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, uint8_t *dst, uint32_t n)
{
- GLuint i;
- const GLuint *src32 = src;
+ uint32_t i;
+ const uint32_t *src32 = src;
for (i = 0; i < n; i++)
dst[i] = src32[i] & 0xff;
}
static void
-unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, uint8_t *dst, uint32_t n)
{
- GLuint i;
- const GLuint *src32 = src;
+ uint32_t i;
+ const uint32_t *src32 = src;
for (i = 0; i < n; i++)
dst[i] = src32[i] >> 24;
}
static void
-unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, uint8_t *dst, uint32_t n)
{
- GLuint i;
+ uint32_t i;
const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
for (i = 0; i < n; i++)
@@ -694,8 +694,8 @@ unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n)
}
void
-_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
- const void *src, GLubyte *dst)
+_mesa_unpack_ubyte_stencil_row(mesa_format format, uint32_t n,
+ const void *src, uint8_t *dst)
{
switch (format) {
case MESA_FORMAT_S_UINT8:
@@ -716,33 +716,33 @@ _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
}
static void
-unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n)
+unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const uint32_t *src, uint32_t *dst, uint32_t n)
{
- GLuint i;
+ uint32_t i;
for (i = 0; i < n; i++) {
- GLuint val = src[i];
+ uint32_t val = src[i];
dst[i] = val >> 24 | val << 8;
}
}
static void
-unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src,
- GLuint *dst, GLuint n)
+unpack_uint_24_8_depth_stencil_Z32_S8X24(const uint32_t *src,
+ uint32_t *dst, uint32_t n)
{
- GLuint i;
+ uint32_t i;
for (i = 0; i < n; i++) {
/* 8 bytes per pixel (float + uint32) */
- GLfloat zf = ((GLfloat *) src)[i * 2 + 0];
- GLuint z24 = (GLuint) (zf * (GLfloat) 0xffffff);
- GLuint s = src[i * 2 + 1] & 0xff;
+ float zf = ((float *) src)[i * 2 + 0];
+ uint32_t z24 = (uint32_t) (zf * (float) 0xffffff);
+ uint32_t s = src[i * 2 + 1] & 0xff;
dst[i] = (z24 << 8) | s;
}
}
static void
-unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n)
+unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const uint32_t *src, uint32_t *dst, uint32_t n)
{
memcpy(dst, src, n * 4);
}
@@ -752,8 +752,8 @@ unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst,
* \param format the source data format
*/
void
-_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
- const void *src, GLuint *dst)
+_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, uint32_t n,
+ const void *src, uint32_t *dst)
{
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
@@ -771,15 +771,15 @@ _mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
}
static void
-unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const GLuint *src,
- GLuint *dst, GLuint n)
+unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const uint32_t *src,
+ uint32_t *dst, uint32_t n)
{
- GLuint i;
+ uint32_t i;
struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+ const double scale = 1.0 / (double) 0xffffff;
for (i = 0; i < n; i++) {
- const GLuint z24 = src[i] & 0xffffff;
+ const uint32_t z24 = src[i] & 0xffffff;
d[i].z = z24 * scale;
d[i].x24s8 = src[i] >> 24;
assert(d[i].z >= 0.0f);
@@ -788,22 +788,22 @@ unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const GLuint *src,
}
static void
-unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(const GLuint *src,
- GLuint *dst, GLuint n)
+unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(const uint32_t *src,
+ uint32_t *dst, uint32_t n)
{
memcpy(dst, src, n * sizeof(struct z32f_x24s8));
}
static void
-unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const GLuint *src,
- GLuint *dst, GLuint n)
+unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const uint32_t *src,
+ uint32_t *dst, uint32_t n)
{
- GLuint i;
+ uint32_t i;
struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
- const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+ const double scale = 1.0 / (double) 0xffffff;
for (i = 0; i < n; i++) {
- const GLuint z24 = src[i] >> 8;
+ const uint32_t z24 = src[i] >> 8;
d[i].z = z24 * scale;
d[i].x24s8 = src[i] & 0xff;
assert(d[i].z >= 0.0f);
@@ -826,8 +826,8 @@ unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const GLuint *src,
* lower 4 bytes higher 4 bytes
*/
void
-_mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
- const void *src, GLuint *dst)
+_mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, uint32_t n,
+ const void *src, uint32_t *dst)
{
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
@@ -850,9 +850,9 @@ _mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
* \param type the destination data type
*/
void
-_mesa_unpack_depth_stencil_row(mesa_format format, GLuint n,
+_mesa_unpack_depth_stencil_row(mesa_format format, uint32_t n,
const void *src, GLenum type,
- GLuint *dst)
+ uint32_t *dst)
{
assert(type == GL_UNSIGNED_INT_24_8 ||
type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);