diff options
author | Eric Anholt <[email protected]> | 2019-07-01 16:27:24 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2019-07-16 12:51:13 -0700 |
commit | 5956b46e1680059c2ee5e0d11cd45b44e46ed607 (patch) | |
tree | af025c6483604feb48df8bbee62e9b2fae6d92cf /src/mesa/main/format_unpack.py | |
parent | 3e186af5e2a386173569de64b16c4fd859762ab4 (diff) |
mesa: Convert format_pack/unpack off of GL types.
Reviewed-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src/mesa/main/format_unpack.py')
-rw-r--r-- | src/mesa/main/format_unpack.py | 274 |
1 files changed, 137 insertions, 137 deletions
diff --git a/src/mesa/main/format_unpack.py b/src/mesa/main/format_unpack.py index d99cedb7907..54df8efb7ce 100644 --- a/src/mesa/main/format_unpack.py +++ b/src/mesa/main/format_unpack.py @@ -79,7 +79,7 @@ for f in formats: %endif static inline void -unpack_float_${f.short_name()}(const void *void_src, GLfloat dst[4]) +unpack_float_${f.short_name()}(const void *void_src, float dst[4]) { ${f.datatype()} *src = (${f.datatype()} *)void_src; %if f.layout == parser.PACKED: @@ -134,34 +134,34 @@ unpack_float_${f.short_name()}(const void *void_src, GLfloat dst[4]) %endfor static void -unpack_float_r9g9b9e5_float(const void *src, GLfloat dst[4]) +unpack_float_r9g9b9e5_float(const void *src, float dst[4]) { - rgb9e5_to_float3(*(const GLuint *)src, dst); + rgb9e5_to_float3(*(const uint32_t *)src, dst); dst[3] = 1.0f; } static void -unpack_float_r11g11b10_float(const void *src, GLfloat dst[4]) +unpack_float_r11g11b10_float(const void *src, float dst[4]) { - r11g11b10f_to_float3(*(const GLuint *)src, dst); + r11g11b10f_to_float3(*(const uint32_t *)src, dst); dst[3] = 1.0f; } static void -unpack_float_ycbcr(const void *src, GLfloat dst[][4], GLuint n) +unpack_float_ycbcr(const void *src, float dst[][4], uint32_t n) { - GLuint i; + uint32_t i; for (i = 0; i < n; i++) { - const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */ - const GLushort *src1 = src0 + 1; /* odd */ - const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */ - const GLubyte cb = *src0 & 0xff; /* chroma U */ - const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */ - const GLubyte cr = *src1 & 0xff; /* chroma V */ - const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */ - GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128); - GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128); - GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128); + const uint16_t *src0 = ((const uint16_t *) src) + i * 2; /* even */ + const uint16_t *src1 = src0 + 1; /* odd */ + const uint8_t y0 = (*src0 >> 8) & 0xff; /* luminance */ + const uint8_t cb = *src0 & 0xff; /* chroma U */ + const uint8_t y1 = (*src1 >> 8) & 0xff; /* luminance */ + const uint8_t cr = *src1 & 0xff; /* chroma V */ + const uint8_t y = (i & 1) ? y1 : y0; /* choose even/odd luminance */ + float r = 1.164F * (y - 16) + 1.596F * (cr - 128); + float g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128); + float b = 1.164F * (y - 16) + 2.018F * (cb - 128); r *= (1.0F / 255.0F); g *= (1.0F / 255.0F); b *= (1.0F / 255.0F); @@ -173,20 +173,20 @@ unpack_float_ycbcr(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_float_ycbcr_rev(const void *src, GLfloat dst[][4], GLuint n) +unpack_float_ycbcr_rev(const void *src, float dst[][4], uint32_t n) { - GLuint i; + uint32_t i; for (i = 0; i < n; i++) { - const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */ - const GLushort *src1 = src0 + 1; /* odd */ - const GLubyte y0 = *src0 & 0xff; /* luminance */ - const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma V */ - const GLubyte y1 = *src1 & 0xff; /* luminance */ - const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */ - const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */ - GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128); - GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128); - GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128); + const uint16_t *src0 = ((const uint16_t *) src) + i * 2; /* even */ + const uint16_t *src1 = src0 + 1; /* odd */ + const uint8_t y0 = *src0 & 0xff; /* luminance */ + const uint8_t cr = (*src0 >> 8) & 0xff; /* chroma V */ + const uint8_t y1 = *src1 & 0xff; /* luminance */ + const uint8_t cb = (*src1 >> 8) & 0xff; /* chroma U */ + const uint8_t y = (i & 1) ? y1 : y0; /* choose even/odd luminance */ + float r = 1.164F * (y - 16) + 1.596F * (cr - 128); + float g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128); + float b = 1.164F * (y - 16) + 2.018F * (cb - 128); r *= (1.0F / 255.0F); g *= (1.0F / 255.0F); b *= (1.0F / 255.0F); @@ -205,7 +205,7 @@ unpack_float_ycbcr_rev(const void *src, GLfloat dst[][4], GLuint n) %endif static inline void -unpack_ubyte_${f.short_name()}(const void *void_src, GLubyte dst[4]) +unpack_ubyte_${f.short_name()}(const void *void_src, uint8_t dst[4]) { ${f.datatype()} *src = (${f.datatype()} *)void_src; %if f.layout == parser.PACKED: @@ -269,7 +269,7 @@ unpack_ubyte_${f.short_name()}(const void *void_src, GLubyte dst[4]) %endif static inline void -unpack_int_${f.short_name()}(const void *void_src, GLuint dst[4]) +unpack_int_${f.short_name()}(const void *void_src, uint32_t dst[4]) { ${f.datatype()} *src = (${f.datatype()} *)void_src; %if f.layout == parser.PACKED: @@ -305,11 +305,11 @@ unpack_int_${f.short_name()}(const void *void_src, GLuint dst[4]) void -_mesa_unpack_rgba_row(mesa_format format, GLuint n, - const void *src, GLfloat dst[][4]) +_mesa_unpack_rgba_row(mesa_format format, uint32_t n, + const void *src, float dst[][4]) { - GLubyte *s = (GLubyte *)src; - GLuint i; + uint8_t *s = (uint8_t *)src; + uint32_t i; switch (format) { %for f in rgb_formats: @@ -337,11 +337,11 @@ _mesa_unpack_rgba_row(mesa_format format, GLuint n, } void -_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n, - const void *src, GLubyte dst[][4]) +_mesa_unpack_ubyte_rgba_row(mesa_format format, uint32_t n, + const void *src, uint8_t dst[][4]) { - GLubyte *s = (GLubyte *)src; - GLuint i; + uint8_t *s = (uint8_t *)src; + uint32_t i; switch (format) { %for f in rgb_formats: @@ -359,10 +359,10 @@ _mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n, default: /* get float values, convert to ubyte */ { - GLfloat *tmp = malloc(n * 4 * sizeof(GLfloat)); + float *tmp = malloc(n * 4 * sizeof(float)); if (tmp) { - GLuint i; - _mesa_unpack_rgba_row(format, n, src, (GLfloat (*)[4]) tmp); + uint32_t i; + _mesa_unpack_rgba_row(format, n, src, (float (*)[4]) tmp); for (i = 0; i < n; i++) { dst[i][0] = _mesa_float_to_unorm(tmp[i*4+0], 8); dst[i][1] = _mesa_float_to_unorm(tmp[i*4+1], 8); @@ -377,11 +377,11 @@ _mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n, } void -_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n, - const void *src, GLuint dst[][4]) +_mesa_unpack_uint_rgba_row(mesa_format format, uint32_t n, + const void *src, uint32_t dst[][4]) { - GLubyte *s = (GLubyte *)src; - GLuint i; + uint8_t *s = (uint8_t *)src; + uint32_t i; switch (format) { %for f in rgb_formats: @@ -417,23 +417,23 @@ _mesa_unpack_uint_rgba_row(mesa_format format, GLuint n, */ void _mesa_unpack_rgba_block(mesa_format format, - const void *src, GLint srcRowStride, - GLfloat dst[][4], GLint dstRowStride, - GLuint x, GLuint y, GLuint width, GLuint height) + const void *src, int32_t srcRowStride, + float dst[][4], int32_t dstRowStride, + uint32_t x, uint32_t y, uint32_t width, uint32_t height) { - const GLuint srcPixStride = _mesa_get_format_bytes(format); - const GLuint dstPixStride = 4 * sizeof(GLfloat); - const GLubyte *srcRow; - GLubyte *dstRow; - GLuint i; + const uint32_t srcPixStride = _mesa_get_format_bytes(format); + const uint32_t dstPixStride = 4 * sizeof(float); + const uint8_t *srcRow; + uint8_t *dstRow; + uint32_t i; /* XXX needs to be fixed for compressed formats */ - srcRow = ((const GLubyte *) src) + srcRowStride * y + srcPixStride * x; - dstRow = ((GLubyte *) dst) + dstRowStride * y + dstPixStride * x; + srcRow = ((const uint8_t *) src) + srcRowStride * y + srcPixStride * x; + dstRow = ((uint8_t *) dst) + dstRowStride * y + dstPixStride * x; for (i = 0; i < height; i++) { - _mesa_unpack_rgba_row(format, width, srcRow, (GLfloat (*)[4]) dstRow); + _mesa_unpack_rgba_row(format, width, srcRow, (float (*)[4]) dstRow); dstRow += dstRowStride; srcRow += srcRowStride; @@ -447,67 +447,67 @@ struct z32f_x24s8 uint32_t x24s8; }; -typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst); +typedef void (*unpack_float_z_func)(uint32_t n, const void *src, float *dst); static void -unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst) +unpack_float_z_X8_UINT_Z24_UNORM(uint32_t n, const void *src, float *dst) { /* only return Z, not stencil data */ - const GLuint *s = ((const GLuint *) src); - const GLdouble scale = 1.0 / (GLdouble) 0xffffff; - GLuint i; + const uint32_t *s = ((const uint32_t *) src); + const double scale = 1.0 / (double) 0xffffff; + uint32_t i; for (i = 0; i < n; i++) { - dst[i] = (GLfloat) ((s[i] >> 8) * scale); + dst[i] = (float) ((s[i] >> 8) * scale); assert(dst[i] >= 0.0F); assert(dst[i] <= 1.0F); } } static void -unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst) +unpack_float_z_Z24_UNORM_X8_UINT(uint32_t n, const void *src, float *dst) { /* only return Z, not stencil data */ - const GLuint *s = ((const GLuint *) src); - const GLdouble scale = 1.0 / (GLdouble) 0xffffff; - GLuint i; + const uint32_t *s = ((const uint32_t *) src); + const double scale = 1.0 / (double) 0xffffff; + uint32_t i; for (i = 0; i < n; i++) { - dst[i] = (GLfloat) ((s[i] & 0x00ffffff) * scale); + dst[i] = (float) ((s[i] & 0x00ffffff) * scale); assert(dst[i] >= 0.0F); assert(dst[i] <= 1.0F); } } static void -unpack_float_Z_UNORM16(GLuint n, const void *src, GLfloat *dst) +unpack_float_Z_UNORM16(uint32_t n, const void *src, float *dst) { - const GLushort *s = ((const GLushort *) src); - GLuint i; + const uint16_t *s = ((const uint16_t *) src); + uint32_t i; for (i = 0; i < n; i++) { dst[i] = s[i] * (1.0F / 65535.0F); } } static void -unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst) +unpack_float_Z_UNORM32(uint32_t n, const void *src, float *dst) { - const GLuint *s = ((const GLuint *) src); - GLuint i; + const uint32_t *s = ((const uint32_t *) src); + uint32_t i; for (i = 0; i < n; i++) { dst[i] = s[i] * (1.0F / 0xffffffff); } } static void -unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst) +unpack_float_Z_FLOAT32(uint32_t n, const void *src, float *dst) { memcpy(dst, src, n * sizeof(float)); } static void -unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst) +unpack_float_z_Z32X24S8(uint32_t n, const void *src, float *dst) { const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src; - GLuint i; + uint32_t i; for (i = 0; i < n; i++) { dst[i] = s[i].z; } @@ -520,8 +520,8 @@ unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst) * The returned values will always be in the range [0.0, 1.0]. */ void -_mesa_unpack_float_z_row(mesa_format format, GLuint n, - const void *src, GLfloat *dst) +_mesa_unpack_float_z_row(mesa_format format, uint32_t n, + const void *src, float *dst) { unpack_float_z_func unpack; @@ -555,61 +555,61 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n, -typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n); +typedef void (*unpack_uint_z_func)(const void *src, uint32_t *dst, uint32_t n); static void -unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n) +unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, uint32_t *dst, uint32_t n) { /* only return Z, not stencil data */ - const GLuint *s = ((const GLuint *) src); - GLuint i; + const uint32_t *s = ((const uint32_t *) src); + uint32_t i; for (i = 0; i < n; i++) { dst[i] = (s[i] & 0xffffff00) | (s[i] >> 24); } } static void -unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n) +unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, uint32_t *dst, uint32_t n) { /* only return Z, not stencil data */ - const GLuint *s = ((const GLuint *) src); - GLuint i; + const uint32_t *s = ((const uint32_t *) src); + uint32_t i; for (i = 0; i < n; i++) { dst[i] = (s[i] << 8) | ((s[i] >> 16) & 0xff); } } static void -unpack_uint_Z_UNORM16(const void *src, GLuint *dst, GLuint n) +unpack_uint_Z_UNORM16(const void *src, uint32_t *dst, uint32_t n) { - const GLushort *s = ((const GLushort *)src); - GLuint i; + const uint16_t *s = ((const uint16_t *)src); + uint32_t i; for (i = 0; i < n; i++) { dst[i] = (s[i] << 16) | s[i]; } } static void -unpack_uint_Z_UNORM32(const void *src, GLuint *dst, GLuint n) +unpack_uint_Z_UNORM32(const void *src, uint32_t *dst, uint32_t n) { - memcpy(dst, src, n * sizeof(GLuint)); + memcpy(dst, src, n * sizeof(uint32_t)); } static void -unpack_uint_Z_FLOAT32(const void *src, GLuint *dst, GLuint n) +unpack_uint_Z_FLOAT32(const void *src, uint32_t *dst, uint32_t n) { const float *s = (const float *)src; - GLuint i; + uint32_t i; for (i = 0; i < n; i++) { dst[i] = FLOAT_TO_UINT(CLAMP(s[i], 0.0F, 1.0F)); } } static void -unpack_uint_Z_FLOAT32_X24S8(const void *src, GLuint *dst, GLuint n) +unpack_uint_Z_FLOAT32_X24S8(const void *src, uint32_t *dst, uint32_t n) { const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src; - GLuint i; + uint32_t i; for (i = 0; i < n; i++) { dst[i] = FLOAT_TO_UINT(CLAMP(s[i].z, 0.0F, 1.0F)); @@ -622,11 +622,11 @@ unpack_uint_Z_FLOAT32_X24S8(const void *src, GLuint *dst, GLuint n) * The returned values will always be in the range [0, 0xffffffff]. */ void -_mesa_unpack_uint_z_row(mesa_format format, GLuint n, - const void *src, GLuint *dst) +_mesa_unpack_uint_z_row(mesa_format format, uint32_t n, + const void *src, uint32_t *dst) { unpack_uint_z_func unpack; - const GLubyte *srcPtr = (GLubyte *) src; + const uint8_t *srcPtr = (uint8_t *) src; switch (format) { case MESA_FORMAT_S8_UINT_Z24_UNORM: @@ -658,35 +658,35 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n, static void -unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n) +unpack_ubyte_s_S_UINT8(const void *src, uint8_t *dst, uint32_t n) { memcpy(dst, src, n); } static void -unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n) +unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, uint8_t *dst, uint32_t n) { - GLuint i; - const GLuint *src32 = src; + uint32_t i; + const uint32_t *src32 = src; for (i = 0; i < n; i++) dst[i] = src32[i] & 0xff; } static void -unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n) +unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, uint8_t *dst, uint32_t n) { - GLuint i; - const GLuint *src32 = src; + uint32_t i; + const uint32_t *src32 = src; for (i = 0; i < n; i++) dst[i] = src32[i] >> 24; } static void -unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n) +unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, uint8_t *dst, uint32_t n) { - GLuint i; + uint32_t i; const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src; for (i = 0; i < n; i++) @@ -694,8 +694,8 @@ unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n) } void -_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n, - const void *src, GLubyte *dst) +_mesa_unpack_ubyte_stencil_row(mesa_format format, uint32_t n, + const void *src, uint8_t *dst) { switch (format) { case MESA_FORMAT_S_UINT8: @@ -716,33 +716,33 @@ _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n, } static void -unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n) +unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const uint32_t *src, uint32_t *dst, uint32_t n) { - GLuint i; + uint32_t i; for (i = 0; i < n; i++) { - GLuint val = src[i]; + uint32_t val = src[i]; dst[i] = val >> 24 | val << 8; } } static void -unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src, - GLuint *dst, GLuint n) +unpack_uint_24_8_depth_stencil_Z32_S8X24(const uint32_t *src, + uint32_t *dst, uint32_t n) { - GLuint i; + uint32_t i; for (i = 0; i < n; i++) { /* 8 bytes per pixel (float + uint32) */ - GLfloat zf = ((GLfloat *) src)[i * 2 + 0]; - GLuint z24 = (GLuint) (zf * (GLfloat) 0xffffff); - GLuint s = src[i * 2 + 1] & 0xff; + float zf = ((float *) src)[i * 2 + 0]; + uint32_t z24 = (uint32_t) (zf * (float) 0xffffff); + uint32_t s = src[i * 2 + 1] & 0xff; dst[i] = (z24 << 8) | s; } } static void -unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n) +unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const uint32_t *src, uint32_t *dst, uint32_t n) { memcpy(dst, src, n * 4); } @@ -752,8 +752,8 @@ unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, * \param format the source data format */ void -_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, - const void *src, GLuint *dst) +_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, uint32_t n, + const void *src, uint32_t *dst) { switch (format) { case MESA_FORMAT_S8_UINT_Z24_UNORM: @@ -771,15 +771,15 @@ _mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, } static void -unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const GLuint *src, - GLuint *dst, GLuint n) +unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const uint32_t *src, + uint32_t *dst, uint32_t n) { - GLuint i; + uint32_t i; struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; - const GLdouble scale = 1.0 / (GLdouble) 0xffffff; + const double scale = 1.0 / (double) 0xffffff; for (i = 0; i < n; i++) { - const GLuint z24 = src[i] & 0xffffff; + const uint32_t z24 = src[i] & 0xffffff; d[i].z = z24 * scale; d[i].x24s8 = src[i] >> 24; assert(d[i].z >= 0.0f); @@ -788,22 +788,22 @@ unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const GLuint *src, } static void -unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(const GLuint *src, - GLuint *dst, GLuint n) +unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(const uint32_t *src, + uint32_t *dst, uint32_t n) { memcpy(dst, src, n * sizeof(struct z32f_x24s8)); } static void -unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const GLuint *src, - GLuint *dst, GLuint n) +unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const uint32_t *src, + uint32_t *dst, uint32_t n) { - GLuint i; + uint32_t i; struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; - const GLdouble scale = 1.0 / (GLdouble) 0xffffff; + const double scale = 1.0 / (double) 0xffffff; for (i = 0; i < n; i++) { - const GLuint z24 = src[i] >> 8; + const uint32_t z24 = src[i] >> 8; d[i].z = z24 * scale; d[i].x24s8 = src[i] & 0xff; assert(d[i].z >= 0.0f); @@ -826,8 +826,8 @@ unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const GLuint *src, * lower 4 bytes higher 4 bytes */ void -_mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, - const void *src, GLuint *dst) +_mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, uint32_t n, + const void *src, uint32_t *dst) { switch (format) { case MESA_FORMAT_S8_UINT_Z24_UNORM: @@ -850,9 +850,9 @@ _mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, * \param type the destination data type */ void -_mesa_unpack_depth_stencil_row(mesa_format format, GLuint n, +_mesa_unpack_depth_stencil_row(mesa_format format, uint32_t n, const void *src, GLenum type, - GLuint *dst) + uint32_t *dst) { assert(type == GL_UNSIGNED_INT_24_8 || type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV); 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