diff options
author | Anuj Phogat <[email protected]> | 2012-11-05 17:45:18 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2012-12-07 16:29:47 -0800 |
commit | e519b8a9af0f994d6b33e748ada463ff19df7ab8 (patch) | |
tree | 93b8fcc4d178b33bf82e69fb1c4e3febb15d22ae /src/mesa/main/format_unpack.c | |
parent | 23b7103ceec5d16efaa3a04813a093217c717688 (diff) |
mesa: Add new MESA_FORMATs for ETC2 compressed textures
It is required by OpenGL ES 3.0 to support ETC2 textures.
This patch adds new MESA_FORMATs for following etc2 texture
formats:
GL_COMPRESSED_RGB8_ETC2
GL_COMPRESSED_SRGB8_ETC2
GL_COMPRESSED_RGBA8_ETC2_EAC
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
GL_COMPRESSED_R11_EAC
GL_COMPRESSED_RG11_EAC
GL_COMPRESSED_SIGNED_R11_EAC
GL_COMPRESSED_SIGNED_RG11_EAC
MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1
Above formats are currently available in only gles 3.0.
v2: Add entries in texfetch_funcs[] array.
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
v3 (Paul Berry <[email protected]>): comment out symbols that
are not implemented yet, so that this commit compiles on its own;
future commits will uncomment the symbols as they become available.
Diffstat (limited to 'src/mesa/main/format_unpack.c')
-rw-r--r-- | src/mesa/main/format_unpack.c | 75 |
1 files changed, 74 insertions, 1 deletions
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c index 04fd1d698b4..7bbdebb3aa4 100644 --- a/src/mesa/main/format_unpack.c +++ b/src/mesa/main/format_unpack.c @@ -1337,6 +1337,68 @@ unpack_ETC1_RGB8(const void *src, GLfloat dst[][4], GLuint n) } static void +unpack_ETC2_RGB8(const void *src, GLfloat dst[][4], GLuint n) +{ + /* XXX to do */ +} + +static void +unpack_ETC2_SRGB8(const void *src, GLfloat dst[][4], GLuint n) +{ + /* XXX to do */ +} + +static void +unpack_ETC2_RGBA8_EAC(const void *src, GLfloat dst[][4], GLuint n) +{ + /* XXX to do */ +} + +static void +unpack_ETC2_SRGB8_ALPHA8_EAC(const void *src, GLfloat dst[][4], GLuint n) +{ + /* XXX to do */ +} + +static void +unpack_ETC2_R11_EAC(const void *src, GLfloat dst[][4], GLuint n) +{ + /* XXX to do */ +} + +static void +unpack_ETC2_RG11_EAC(const void *src, GLfloat dst[][4], GLuint n) +{ + /* XXX to do */ +} + +static void +unpack_ETC2_SIGNED_R11_EAC(const void *src, GLfloat dst[][4], GLuint n) +{ + /* XXX to do */ +} + +static void +unpack_ETC2_SIGNED_RG11_EAC(const void *src, GLfloat dst[][4], GLuint n) +{ + /* XXX to do */ +} + +static void +unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1(const void *src, GLfloat dst[][4], + GLuint n) +{ + /* XXX to do */ +} + +static void +unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1(const void *src, GLfloat dst[][4], + GLuint n) +{ + /* XXX to do */ +} + +static void unpack_SIGNED_A8(const void *src, GLfloat dst[][4], GLuint n) { const GLbyte *s = ((const GLbyte *) src); @@ -1585,7 +1647,18 @@ get_unpack_rgba_function(gl_format format) table[MESA_FORMAT_SIGNED_LA_LATC2] = unpack_SIGNED_LA_LATC2; table[MESA_FORMAT_ETC1_RGB8] = unpack_ETC1_RGB8; - + table[MESA_FORMAT_ETC2_RGB8] = unpack_ETC2_RGB8; + table[MESA_FORMAT_ETC2_SRGB8] = unpack_ETC2_SRGB8; + table[MESA_FORMAT_ETC2_RGBA8_EAC] = unpack_ETC2_RGBA8_EAC; + table[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = unpack_ETC2_SRGB8_ALPHA8_EAC; + table[MESA_FORMAT_ETC2_R11_EAC] = unpack_ETC2_R11_EAC; + table[MESA_FORMAT_ETC2_RG11_EAC] = unpack_ETC2_RG11_EAC; + table[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = unpack_ETC2_SIGNED_R11_EAC; + table[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = unpack_ETC2_SIGNED_RG11_EAC; + table[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] = + unpack_ETC2_RGB8_PUNCHTHROUGH_ALPHA1; + table[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] = + unpack_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1; table[MESA_FORMAT_SIGNED_A8] = unpack_SIGNED_A8; table[MESA_FORMAT_SIGNED_L8] = unpack_SIGNED_L8; table[MESA_FORMAT_SIGNED_AL88] = unpack_SIGNED_AL88; |